#ifndef __CWAV_H__ #define __CWAV_H__ #include "../types.h" #include "../wav.h" typedef struct { char magic[4] = {'C', 'W', 'A', 'V'}; u16 endianess = 0xFEFF; u16 structLength = 0x40; u32 unknown0 = 0; u32 fileSize; u32 numChunks = 2; u32 infoChunkFlags = 0x7000; u32 infoChunkOffset; u32 infoChunkLength; u32 dataChunkFlags = 0x7000; u32 dataChunkOffset; u32 dataChunkLength; u8 reserved[0x14] = {0}; } Header; typedef struct { char magic[4] = {'I', 'N', 'F', 'O'}; u32 length = 0xC0; u32 type; u32 sampleRate; u32 unknown1 = 0; u32 totalSamples; u32 unknown2 = 0; u32 totalChannels; } InfoHeader; typedef struct { char magic[4] = {'D', 'A', 'T', 'A'}; u32 length; } DataHeader; typedef struct { u32 flags = 0x7100; u32 offset; } ChannelDataPointer; typedef struct { u32 flags = 0x1F00; u32 offset; u32 unknown3 = 0; u32 unknown4 = 0; u32 padding = 0; } ChannelData; u8* build_cwav(WAV wav, u32* size); #endif