#include "wav.h" #include #include #include #include bool find_chunk(FILE* fd, const char* magic) { char curr[5] = {0}; while(strcmp(curr, magic) != 0) { u32 read = (u32) fread(curr, 1, 4, fd); if(read == 0) { return false; } } fseek(fd, -4, SEEK_CUR); return true; } WAV* read_wav(const char* file) { FILE* fd = fopen(file, "r"); if(!fd) { printf("ERROR: Could not open WAV file: %s\n", strerror(errno)); return NULL; } if(!find_chunk(fd, "RIFF")) { printf("ERROR: Could not find WAV RIFF chunk.\n"); return NULL; } Riff riff; fread(&riff, sizeof(Riff), 1, fd); if(!find_chunk(fd, "fmt ")) { printf("ERROR: Could not find WAV format chunk.\n"); return NULL; } Format format; fread(&format, sizeof(Format), 1, fd); if(!find_chunk(fd, "data")) { printf("ERROR: Could not find WAV data chunk.\n"); return NULL; } Data data; fread(&data, sizeof(Data), 1, fd); u8* dataBytes = (u8*) malloc(data.chunkSize); fread(dataBytes, 1, data.chunkSize, fd); fclose(fd); WAV* wav = (WAV*) malloc(sizeof(WAV)); wav->riff = riff; wav->format = format; wav->data = data; wav->dataBytes = dataBytes; return wav; }