Add C3D_TexInitVRAM

This commit is contained in:
fincs 2015-11-28 15:51:07 +01:00
parent 1fec391865
commit 209de933de
2 changed files with 26 additions and 5 deletions

View File

@ -13,6 +13,7 @@ typedef struct
} C3D_Tex;
bool C3D_TexInit(C3D_Tex* tex, int width, int height, GPU_TEXCOLOR format);
bool C3D_TexInitVRAM(C3D_Tex* tex, int width, int height, GPU_TEXCOLOR format);
void C3D_TexUpload(C3D_Tex* tex, const void* data);
void C3D_TexSetFilter(C3D_Tex* tex, GPU_TEXTURE_FILTER_PARAM magFilter, GPU_TEXTURE_FILTER_PARAM minFilter);
void C3D_TexSetWrap(C3D_Tex* tex, GPU_TEXTURE_WRAP_PARAM wrapS, GPU_TEXTURE_WRAP_PARAM wrapT);

View File

@ -18,7 +18,13 @@ static inline size_t fmtSize(GPU_TEXCOLOR fmt)
}
}
bool C3D_TexInit(C3D_Tex* tex, int width, int height, GPU_TEXCOLOR format)
static inline bool addrIsVRAM(const void* addr)
{
u32 vaddr = (u32)addr;
return vaddr >= 0x1F000000 && vaddr < 0x1F600000;
}
static bool C3Di_TexInitCommon(C3D_Tex* tex, int width, int height, GPU_TEXCOLOR format, void* (*texAlloc)(size_t))
{
if (tex->data) return false;
@ -26,7 +32,7 @@ bool C3D_TexInit(C3D_Tex* tex, int width, int height, GPU_TEXCOLOR format)
if (!size) return false;
size *= width * height;
tex->data = linearMemAlign(size, 0x80);
tex->data = texAlloc(size);
if (!tex->data) return false;
tex->width = width;
@ -37,9 +43,19 @@ bool C3D_TexInit(C3D_Tex* tex, int width, int height, GPU_TEXCOLOR format)
return true;
}
bool C3D_TexInit(C3D_Tex* tex, int width, int height, GPU_TEXCOLOR format)
{
return C3Di_TexInitCommon(tex, width, height, format, linearAlloc);
}
bool C3D_TexInitVRAM(C3D_Tex* tex, int width, int height, GPU_TEXCOLOR format)
{
return C3Di_TexInitCommon(tex, width, height, format, vramAlloc);
}
void C3D_TexUpload(C3D_Tex* tex, const void* data)
{
if (tex->data)
if (tex->data && !addrIsVRAM(tex->data))
memcpy(tex->data, data, tex->size);
}
@ -68,7 +84,7 @@ void C3D_TexBind(int unitId, C3D_Tex* tex)
void C3D_TexFlush(C3D_Tex* tex)
{
if (tex->data)
if (tex->data && !addrIsVRAM(tex->data))
GSPGPU_FlushDataCache(tex->data, tex->size);
}
@ -76,6 +92,10 @@ void C3D_TexDelete(C3D_Tex* tex)
{
if (!tex->data) return;
linearFree(tex->data);
if (addrIsVRAM(tex->data))
vramFree(tex->data);
else
linearFree(tex->data);
tex->data = NULL;
}