Do not update proctex LUTs if proctex is disabled
This commit is contained in:
parent
9105ac3afb
commit
b811018a5d
@ -143,6 +143,9 @@ void ProcTexColorLut_Write(C3D_ProcTexColorLut* out, const u32* in, int offset,
|
|||||||
|
|
||||||
void C3Di_ProcTexUpdate(C3D_Context* ctx)
|
void C3Di_ProcTexUpdate(C3D_Context* ctx)
|
||||||
{
|
{
|
||||||
|
if (!(ctx->texConfig & BIT(10)))
|
||||||
|
return;
|
||||||
|
|
||||||
if (ctx->flags & C3DiF_ProcTex)
|
if (ctx->flags & C3DiF_ProcTex)
|
||||||
{
|
{
|
||||||
ctx->flags &= ~C3DiF_ProcTex;
|
ctx->flags &= ~C3DiF_ProcTex;
|
||||||
|
Loading…
Reference in New Issue
Block a user