Adding const as directed.

This commit is contained in:
Thompson Lee 2016-08-07 09:58:02 -04:00
parent b18b44bbf8
commit fa348aadf3
2 changed files with 2 additions and 2 deletions

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@ -627,7 +627,7 @@ void Mtx_FromQuat(C3D_Mtx* m, C3D_FQuat q);
* @param[in] m Input Matrix
* @return Generated Quaternion
*/
C3D_FQuat Quat_FromMtx(C3D_Mtx* m);
C3D_FQuat Quat_FromMtx(const C3D_Mtx* m);
/**
* @brief Identity Quaternion

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@ -1,6 +1,6 @@
#include <c3d/maths.h>
C3D_FQuat Quat_FromMtx(C3D_Mtx* m)
C3D_FQuat Quat_FromMtx(const C3D_Mtx* m)
{
//Taken from Gamasutra:
//http://www.gamasutra.com/view/feature/131686/rotating_objects_using_quaternions.php