Commit Graph

19 Commits

Author SHA1 Message Date
fincs
c4840854f1 Add geoshader example 2015-12-05 22:27:45 +01:00
fincs
c188bcf5df Add C3D_VideoSync() 2015-11-28 16:41:20 +01:00
fincs
ae4d9aba93 Generalize C3D_FVUnifMtx to support 2x4, 3x4 and 4x4 matrices 2015-11-28 16:25:23 +01:00
fincs
8992e6fd18 Actually implement fixed vertex attribute support 2015-11-22 17:47:33 +01:00
fincs
d93987403a Add support for immediate mode & fixed vertex attributes w/ example 2015-11-22 17:28:33 +01:00
fincs
a39ca9971d Remove old VBO/IBO code 2015-11-22 12:30:51 +01:00
fincs
200858cf22 Several updates to the examples, see details:
- Makefiles updated to the latest great-refactor template Makefile
- Optimization in textured_cube's vertex shader
- Now using osGet3DSliderState()
- Add simple_tri example
2015-11-21 01:30:51 +01:00
fincs
be1038ee53 Update Makefile and add dist & install rules 2015-11-20 17:25:31 +01:00
fincs
bd913bb93e Adapt to latest changes in great-refactor 2015-11-11 21:50:43 +01:00
fincs
87ad8f11e0 Add fragment lighting example 2015-09-23 15:44:27 +02:00
fincs
f7d344843e Simply uniform set code in example 2015-09-09 17:21:40 +02:00
fincs
60df9ed7d6 Add textured_cube example (a ported libctru example) 2015-09-09 01:14:20 +02:00
fincs
f640360108 Decouple attribute and buffer management 2015-09-07 14:47:20 +02:00
fincs
3e42b1a9a4 Adapt to the great-refactor libctru branch 2015-09-06 22:08:28 +02:00
fincs
a8ce19c3b5 Updates for latest libctru and picasso 2015-08-23 18:54:44 +02:00
fincs
d4971ddca5 Use APT hooks to restore GPU state when returning from homemenu 2015-06-27 19:17:50 +02:00
fincs
153f01e741 Add Render Buffer API + Viewport/Scissor + Update Example 2015-03-07 23:41:32 +01:00
fincs
a53124d98c Add support for geoshader uniforms 2015-03-05 23:05:14 +01:00
fincs
57c98d4291 Add simple example 2015-03-05 18:31:10 +01:00