maths
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Add Mtx_PerspStereoTilt() for stereo 3D rendering
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2015-09-16 13:29:48 +02:00 |
attribs.c
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Adapt to latest GPU register name changes
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2015-12-01 13:01:16 +01:00 |
base.c
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Add C3D_GetCmdBufUsage
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2016-01-19 22:32:55 +01:00 |
buffers.c
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Adapt to latest changes in great-refactor
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2015-11-20 17:25:50 +01:00 |
context.h
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Add C3D_GetCmdBufUsage
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2016-01-19 22:32:55 +01:00 |
effect.c
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Adapt to latest GPU register name changes
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2015-12-05 13:31:24 +01:00 |
light.c
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Add missing fragment lighting functionality
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2015-11-28 15:56:20 +01:00 |
lightenv.c
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Add missing fragment lighting functionality
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2015-11-28 15:56:20 +01:00 |
renderbuffer.c
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Adapt to latest GPU register name changes
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2015-12-01 13:01:16 +01:00 |
renderqueue.c
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Fix race condition in C3Di_RenderQueueExit
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2016-01-16 12:52:13 +01:00 |
texenv.c
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Add some missing TexEnv functionality
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2015-09-10 13:47:16 +02:00 |
texture.c
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Add C3D_TexInitVRAM
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2015-11-28 15:51:07 +01:00 |