attribs.h
|
Decouple attribute and buffer management
|
2015-09-07 14:47:20 +02:00 |
base.h
|
Correct C3D_SetScissor
|
2015-11-26 23:54:06 +01:00 |
buffers.h
|
Remove old VBO/IBO code
|
2015-11-22 12:30:51 +01:00 |
effect.h
|
Add C3D_ColorLogicOp and C3D_FragOpMode
|
2015-11-25 22:02:16 +01:00 |
mtxstack.h
|
Add support for geoshader uniforms
|
2015-03-05 23:05:14 +01:00 |
renderbuffer.h
|
Add C3D_ColorLogicOp and C3D_FragOpMode
|
2015-11-25 22:02:16 +01:00 |
texenv.h
|
Add some missing TexEnv functionality
|
2015-09-10 13:47:16 +02:00 |
texture.h
|
Textures: micro-optimization
|
2015-07-23 22:22:28 +02:00 |
uniforms.h
|
Simply uniform set code in example
|
2015-09-09 17:21:40 +02:00 |