citro3d/source/drawElements.c
2015-03-05 17:56:33 +01:00

26 lines
757 B
C

#include "context.h"
void C3D_DrawElements(C3D_IBO* ibo, GPU_Primitive_t primitive)
{
C3Di_UpdateContext();
// Set primitive type
GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 2, primitive);
GPUCMD_AddMaskedWrite(GPUREG_025F, 2, 0x00000001);
// Bind the IBO
C3Di_IBOBind(ibo);
// Number of vertices
GPUCMD_AddWrite(GPUREG_NUMVERTICES, ibo->indexCount);
// Unknown commands
GPUCMD_AddMaskedWrite(GPUREG_GEOSTAGE_CONFIG, 2, 0x00000100);
GPUCMD_AddMaskedWrite(GPUREG_0253, 2, 0x00000100);
GPUCMD_AddMaskedWrite(GPUREG_0245, 1, 0x00000000);
GPUCMD_AddWrite(GPUREG_DRAWELEMENTS, 0x00000001);
GPUCMD_AddMaskedWrite(GPUREG_0245, 1, 0x00000001);
GPUCMD_AddWrite(GPUREG_0231, 0x00000001);
C3Di_GetContext()->flags |= C3DiF_NeedFinishDrawing;
}