13 lines
184 B
C
13 lines
184 B
C
#include <c3d/maths.h>
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void Mtx_Scale(C3D_Mtx* mtx, float x, float y, float z)
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{
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int i;
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for (i = 0; i < 4; i ++)
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{
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mtx->r[i].x *= x;
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mtx->r[i].y *= y;
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mtx->r[i].z *= z;
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}
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}
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