citro3d/source
Thompson Lee 8a3982d625 Added Quat_FromPitchYawRoll() helper function. (#25)
Quickly converts pitch, yaw, and roll rotations to the Quaternion equivalent orientation, with optimized code.
2016-08-22 22:14:26 +02:00
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maths Added Quat_FromPitchYawRoll() helper function. (#25) 2016-08-22 22:14:26 +02:00
attribs.c Adapt to latest GPU register name changes 2015-12-01 13:01:16 +01:00
base.c Fix APT suspend with renderqueues 2016-01-22 00:06:15 +01:00
buffers.c Adapt to latest changes in great-refactor 2015-11-20 17:25:50 +01:00
context.h Fix APT suspend with renderqueues 2016-01-22 00:06:15 +01:00
drawArrays.c Correct drawing functions to take into account full geoshader support 2016-07-20 17:38:05 +02:00
drawElements.c Correct drawing functions to take into account full geoshader support 2016-07-20 17:38:05 +02:00
effect.c Adapt to latest GPU register name changes 2015-12-05 13:31:24 +01:00
immediate.c Correct drawing functions to take into account full geoshader support 2016-07-20 17:38:05 +02:00
light.c Optimized matrix math (#15) 2016-08-04 11:33:18 +02:00
lightenv.c Fix #5 (lut_RR never getting updated) 2016-03-25 23:42:15 +01:00
lightlut.c Improve and correct support for light distance attenuation 2015-11-26 12:28:09 +01:00
mtxstack.c Optimized matrix math (#15) 2016-08-04 11:33:18 +02:00
renderbuffer.c Adapt to latest GPU register name changes 2015-12-01 13:01:16 +01:00
renderqueue.c Add renderqueue-safe versions of GX_DisplayTransfer/TextureCopy/MemoryFill 2016-03-26 00:30:43 +01:00
texenv.c Add some missing TexEnv functionality 2015-09-10 13:47:16 +02:00
texture.c Add ETC1 and ETC1A4 texture support 2016-05-03 02:41:05 -04:00
uniforms.c Fix minor error in uniforms.c 2016-07-21 12:06:09 +02:00