citro3d/include/c3d/base.h

28 lines
650 B
C

#pragma once
#include "types.h"
#include "buffers.h"
#define C3D_DEFAULT_CMDBUF_SIZE 0x40000
bool C3D_Init(size_t cmdBufSize);
void C3D_FlushAsync(void);
void C3D_Fini(void);
void C3D_BindProgram(shaderProgram_s* program);
void C3D_SetViewport(u32 x, u32 y, u32 w, u32 h);
void C3D_SetScissor(GPU_SCISSORMODE mode, u32 x, u32 y, u32 w, u32 h);
void C3D_DrawArrays(GPU_Primitive_t primitive, int first, int size);
void C3D_DrawElements(GPU_Primitive_t primitive, int count, int type, const void* indices);
static inline void C3D_FlushAwait(void)
{
gspWaitForP3D();
}
static inline void C3D_Flush(void)
{
C3D_FlushAsync();
C3D_FlushAwait();
}