citro3d/source
2016-07-21 12:06:09 +02:00
..
maths Fix Mtx_RotateX/Z to use standard mathematical convention (positive=CCW) 2016-01-27 21:25:21 +01:00
attribs.c Adapt to latest GPU register name changes 2015-12-01 13:01:16 +01:00
base.c Fix APT suspend with renderqueues 2016-01-22 00:06:15 +01:00
buffers.c Adapt to latest changes in great-refactor 2015-11-20 17:25:50 +01:00
context.h Fix APT suspend with renderqueues 2016-01-22 00:06:15 +01:00
drawArrays.c Correct drawing functions to take into account full geoshader support 2016-07-20 17:38:05 +02:00
drawElements.c Correct drawing functions to take into account full geoshader support 2016-07-20 17:38:05 +02:00
effect.c Adapt to latest GPU register name changes 2015-12-05 13:31:24 +01:00
immediate.c Correct drawing functions to take into account full geoshader support 2016-07-20 17:38:05 +02:00
light.c Add missing fragment lighting functionality 2015-11-28 15:56:20 +01:00
lightenv.c Fix #5 (lut_RR never getting updated) 2016-03-25 23:42:15 +01:00
lightlut.c Improve and correct support for light distance attenuation 2015-11-26 12:28:09 +01:00
mtxstack.c Generalize C3D_FVUnifMtx to support 2x4, 3x4 and 4x4 matrices 2015-11-28 16:25:23 +01:00
renderbuffer.c Adapt to latest GPU register name changes 2015-12-01 13:01:16 +01:00
renderqueue.c Add renderqueue-safe versions of GX_DisplayTransfer/TextureCopy/MemoryFill 2016-03-26 00:30:43 +01:00
texenv.c Add some missing TexEnv functionality 2015-09-10 13:47:16 +02:00
texture.c Add ETC1 and ETC1A4 texture support 2016-05-03 02:41:05 -04:00
uniforms.c Fix minor error in uniforms.c 2016-07-21 12:06:09 +02:00