citro3d/include
fincs ac755aa3ec Add some shadow-related texture functions:
- C3D_TexShadowParams: configure GPUREG_TEXUNIT0_SHADOW
- C3D_TexInitShadow: create shadow map texture
- C3D_TexInitShadowCube: as above, but for shadow cubemaps
2017-02-14 19:40:07 +01:00
..
c3d Add some shadow-related texture functions: 2017-02-14 19:40:07 +01:00
citro3d.h Deprecate c3d/renderbuffer.h (use framebuffer or renderqueue instead) 2017-02-14 18:35:37 +01:00