attribs.h
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Decouple attribute and buffer management
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2015-09-07 14:47:20 +02:00 |
base.h
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Add C3D_ImmDrawRestartPrim
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2016-01-19 22:33:04 +01:00 |
buffers.h
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Remove old VBO/IBO code
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2015-11-22 12:30:51 +01:00 |
effect.h
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Add C3D_ColorLogicOp and C3D_FragOpMode
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2015-11-25 22:02:16 +01:00 |
light.h
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Add missing fragment lighting functionality
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2015-11-28 15:56:20 +01:00 |
mtxstack.h
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Optimized matrix math (#15)
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2016-08-04 11:33:18 +02:00 |
texenv.h
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Add some missing TexEnv functionality
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2015-09-10 13:47:16 +02:00 |
texture.h
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Add C3D_TexInitVRAM
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2015-11-28 15:51:07 +01:00 |
types.h
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Optimized matrix math (#15)
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2016-08-04 11:33:18 +02:00 |
uniforms.h
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Make uniform matrix pointers const
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2016-05-23 13:43:48 -04:00 |