libctru/libctru/include/3ds/svc.h

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/*
svc.h _ Syscall wrappers.
*/
#pragma once
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typedef enum {
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MEMOP_FREE =1, // Free heap
MEMOP_ALLOC=3, // Allocate heap
MEMOP_MAP =4, // Mirror mapping
MEMOP_UNMAP=5, // Mirror unmapping
MEMOP_PROT =6, // Change protection
MEMOP_FREE_LINEAR =0x10001, // Free linear heap
MEMOP_ALLOC_LINEAR=0x10003 // Allocate linear heap
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} MemOp;
typedef enum {
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MEMPERM_READ =1,
MEMPERM_WRITE =2,
MEMPERM_EXECUTE=4,
MEMPERM_MAX =0xFFFFFFFF //force 4-byte
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} MemPerm;
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typedef struct {
u32 base_addr;
u32 size;
u32 perm;
u32 state;
} MemInfo;
typedef struct {
u32 flags;
} PageInfo;
typedef enum {
ARBITER_FREE =0,
ARBITER_ACQUIRE =1,
ARBITER_KERNEL2 =2,
ARBITER_ACQUIRE_TIMEOUT=3,
ARBITER_KERNEL4 =4,
} ArbitrationType;
static inline void* getThreadLocalStorage(void)
{
void* ret;
asm volatile("mrc p15, 0, %[data], c13, c0, 3" : [data] "=r" (ret));
return ret;
}
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static inline u32* getThreadCommandBuffer(void)
{
return (u32*)((u8*)getThreadLocalStorage() + 0x80);
}
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s32 svcControlMemory(u32* addr_out, u32 addr0, u32 addr1, u32 size, MemOp op, MemPerm perm);
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s32 svcQueryMemory(MemInfo* info, PageInfo* out, u32 addr);
void __attribute__((noreturn)) svcExitProcess();
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s32 svcCreateThread(Handle* thread, ThreadFunc entrypoint, u32 arg, u32* stack_top, s32 thread_priority, s32 processor_id);
void __attribute__((noreturn)) svcExitThread();
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void svcSleepThread(s64 ns);
s32 svcSetThreadPriority(Handle thread, s32 prio);
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s32 svcCreateMutex(Handle* mutex, bool initially_locked);
s32 svcReleaseMutex(Handle handle);
s32 svcCreateEvent(Handle* event, u8 reset_type);
s32 svcSignalEvent(Handle handle);
s32 svcClearEvent(Handle handle);
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s32 svcCreateTimer(Handle* timer, u8 reset_type);
s32 svcSetTimer(Handle timer, s64 initial, s64 interval);
s32 svcCancelTimer(Handle timer);
s32 svcClearTimer(Handle timer);
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s32 svcCreateMemoryBlock(Handle* memblock, u32 addr, u32 size, MemPerm my_perm, MemPerm other_perm);
s32 svcMapMemoryBlock(Handle memblock, u32 addr, MemPerm my_perm, MemPerm other_perm);
s32 svcUnmapMemoryBlock(Handle memblock, u32 addr);
s32 svcCreateAddressArbiter(Handle *arbiter);
s32 svcArbitrateAddress(Handle arbiter, u32 addr, ArbitrationType type, s32 value, s64 nanoseconds);
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s32 svcWaitSynchronization(Handle handle, s64 nanoseconds);
s32 svcWaitSynchronizationN(s32* out, Handle* handles, s32 handles_num, bool wait_all, s64 nanoseconds);
s32 svcCloseHandle(Handle handle);
s32 svcDuplicateHandle(Handle* out, Handle original);
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u64 svcGetSystemTick();
s32 svcGetSystemInfo(s64* out, u32 type, s32 param);
s32 svcGetProcessInfo(s64* out, Handle process, u32 type);
s32 svcConnectToPort(volatile Handle* out, const char* portName);
s32 svcSendSyncRequest(Handle session);
s32 svcGetProcessId(u32 *out, Handle handle);
s32 svcOutputDebugString(const char* str, int length);