libctru/arm11u/source/main.c

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#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <ctr/types.h>
#include <ctr/srv.h>
#include <ctr/APT.h>
#include <ctr/GSP.h>
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#include <ctr/HID.h>
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#include <ctr/svc.h>
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#include "costable.h"
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u8* gspHeap;
u32* gxCmdBuf;
u8 currentBuffer;
u8* topLeftFramebuffers[2];
Handle gspEvent, gspSharedMemHandle;
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void gspGpuInit()
{
gspInit();
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GSPGPU_AcquireRight(NULL, 0x0);
GSPGPU_SetLcdForceBlack(NULL, 0x0);
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//set subscreen to blue
u32 regData=0x01FF0000;
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GSPGPU_WriteHWRegs(NULL, 0x202A04, &regData, 4);
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//grab main left screen framebuffer addresses
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GSPGPU_ReadHWRegs(NULL, 0x400468, (u32*)&topLeftFramebuffers, 8);
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//convert PA to VA (assuming FB in VRAM)
topLeftFramebuffers[0]+=0x7000000;
topLeftFramebuffers[1]+=0x7000000;
//setup our gsp shared mem section
u8 threadID;
svc_createEvent(&gspEvent, 0x0);
GSPGPU_RegisterInterruptRelayQueue(NULL, gspEvent, 0x1, &gspSharedMemHandle, &threadID);
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svc_mapMemoryBlock(gspSharedMemHandle, 0x10002000, 0x3, 0x10000000);
//map GSP heap
svc_controlMemory((u32*)&gspHeap, 0x0, 0x0, 0x2000000, 0x10003, 0x3);
//wait until we can write stuff to it
svc_waitSynchronization1(gspEvent, 0x55bcb0);
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//GSP shared mem : 0x2779F000
gxCmdBuf=(u32*)(0x10002000+0x800+threadID*0x200);
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currentBuffer=0;
}
void gspGpuExit()
{
GSPGPU_UnregisterInterruptRelayQueue(NULL);
//unmap GSP shared mem
svc_unmapMemoryBlock(gspSharedMemHandle, 0x10002000);
svc_closeHandle(gspSharedMemHandle);
svc_closeHandle(gspEvent);
gspExit();
//free GSP heap
svc_controlMemory((u32*)&gspHeap, (u32)gspHeap, 0x0, 0x2000000, MEMOP_FREE, 0x0);
}
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void swapBuffers()
{
u32 regData;
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GSPGPU_ReadHWRegs(NULL, 0x400478, (u32*)&regData, 4);
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regData^=1;
currentBuffer=regData&1;
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GSPGPU_WriteHWRegs(NULL, 0x400478, (u32*)&regData, 4);
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}
void copyBuffer()
{
//copy topleft FB
u8 copiedBuffer=currentBuffer^1;
u8* bufAdr=&gspHeap[0x46500*copiedBuffer];
GSPGPU_FlushDataCache(NULL, bufAdr, 0x46500);
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GX_RequestDma(gxCmdBuf, bufAdr, topLeftFramebuffers[copiedBuffer], 0x46500);
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}
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s32 pcCos(u16 v)
{
return costable[v&0x1FF];
}
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u32 cnt;
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void renderEffect()
{
u8* bufAdr=&gspHeap[0x46500*currentBuffer];
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int i, j;
for(i=1;i<400;i++)
{
for(j=1;j<240;j++)
{
u32 v=(j+i*240)*3;
bufAdr[v]=(pcCos(i+cnt)+4096)/32;
bufAdr[v+1]=(pcCos(j-256+cnt)+4096)/64;
bufAdr[v+2]=(pcCos(i+128-cnt)+4096)/32;
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}
}
cnt++;
}
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int main()
{
initSrv();
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aptInit(APPID_APPLICATION);
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gspGpuInit();
hidInit(NULL);
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aptSetupEventHandler();
APP_STATUS status;
while((status=aptGetStatus())!=APP_EXITING)
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{
if(status==APP_RUNNING)
{
u32 PAD=hidSharedMem[7];
u32 regData=PAD|0x01000000;
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GSPGPU_WriteHWRegs(NULL, 0x202A04, (u32*)&regData, 4);
renderEffect();
swapBuffers();
copyBuffer();
}
svc_sleepThread(16666666);
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}
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hidExit();
gspGpuExit();
aptExit();
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svc_exitProcess();
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return 0;
}