Minor correction
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@ -10,7 +10,7 @@
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Handle gspGpuHandle=0;
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Handle gspEvents[GSPEVENT_MAX];
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u32 gspEventCounts[GSPEVENT_MAX];
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vu32 gspEventCounts[GSPEVENT_MAX];
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u64 gspEventStack[GSP_EVENT_STACK_SIZE/sizeof(u64)]; //u64 so that it's 8-byte aligned
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volatile bool gspRunEvents;
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Handle gspEventThread;
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