Added qtm support + example.
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a58f2def09
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175
examples/qtm/Makefile
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175
examples/qtm/Makefile
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITARM)),)
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$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITARM)/3ds_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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#
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# NO_SMDH: if set to anything, no SMDH file is generated.
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# APP_TITLE is the name of the app stored in the SMDH file (Optional)
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# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
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# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
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# ICON is the filename of the icon (.png), relative to the project folder.
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# If not set, it attempts to use one of the following (in this order):
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# - <Project name>.png
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# - icon.png
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# - <libctru folder>/default_icon.png
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source
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DATA := data
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INCLUDES := include
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=softfp
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CFLAGS := -g -Wall -O2 -mword-relocations \
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-fomit-frame-pointer -ffast-math \
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$(ARCH)
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CFLAGS += $(INCLUDE) -DARM11 -D_3DS
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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LIBS := -lctru -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(CTRULIB)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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ifeq ($(strip $(ICON)),)
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icons := $(wildcard *.png)
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ifneq (,$(findstring $(TARGET).png,$(icons)))
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export APP_ICON := $(TOPDIR)/$(TARGET).png
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else
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ifneq (,$(findstring icon.png,$(icons)))
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export APP_ICON := $(TOPDIR)/icon.png
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endif
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endif
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else
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export APP_ICON := $(TOPDIR)/$(ICON)
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endif
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ifeq ($(strip $(NO_SMDH)),)
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export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
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endif
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.PHONY: $(BUILD) clean all
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#---------------------------------------------------------------------------------
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(NO_SMDH)),)
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$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
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else
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$(OUTPUT).3dsx : $(OUTPUT).elf
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endif
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$(OUTPUT).elf : $(OFILES)
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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# WARNING: This is not the right way to do this! TODO: Do it right!
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#---------------------------------------------------------------------------------
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%.vsh.o : %.vsh
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
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@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
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@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
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@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
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@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
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@rm ../$(notdir $<).shbin
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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6
examples/qtm/README.md
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6
examples/qtm/README.md
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# qtm
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This is an example for using New3DS QTM for head-tracking.
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This is currently not usable from the homebrew launcher.
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examples/qtm/source/main.c
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92
examples/qtm/source/main.c
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#include <string.h>
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#include <stdio.h>
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#include <3ds.h>
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int main()
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{
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u32 pos;
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u32 x, y;
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Result ret;
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bool qtm_usable;
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qtmHeadtrackingInfo qtminfo;
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u32 colors[4] = {0x0000FF, 0x00FF00, 0xFF0000, 0xFFFFFF};
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// Initialize services
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srvInit();
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aptInit();
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hidInit(NULL);
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gfxInit();
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//gfxSet3D(true); // uncomment if using stereoscopic 3D
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qtmInit();
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consoleInit(GFX_BOTTOM, NULL);
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printf("qtm example\n");
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qtm_usable = qtmCheckInitialized();
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if(!qtm_usable)printf("QTM is not usable, therefore this example won't do anything with QTM.\n");
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// Main loop
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while (aptMainLoop())
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{
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gspWaitForVBlank();
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hidScanInput();
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u32 kDown = hidKeysDown();
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if (kDown & KEY_START)
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break; // break in order to return to hbmenu
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if(qtm_usable)
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{
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u8* fb = gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL);
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memset(fb, 0, 400*240*3);
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ret = qtmGetHeadtrackingInfo(0, &qtminfo);
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if(ret==0)
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{
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consoleClear();
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for(pos=0; pos<5; pos++)
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{
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printf("flags[%x]=0x%x", (unsigned int)pos, qtminfo.flags[pos]);
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if(pos<4)printf(", ");
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}
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printf("\nfloatdata_x08: %f\n", qtminfo.floatdata_x08);
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printf("coords0: ");
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for(pos=0; pos<4; pos++)
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{
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printf("[%x].x=%f, y=%f", (unsigned int)pos, qtminfo.coords0[pos].x, qtminfo.coords0[pos].y);
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if(pos<3)printf(", ");
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}
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printf("\n");
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if(qtmCheckHeadFullyDetected(&qtminfo))
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{
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for(pos=0; pos<4; pos++)
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{
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ret = qtmConvertCoordToScreen(&qtminfo.coords0[pos], NULL, NULL, &x, &y);
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if(ret==0)memcpy(&fb[(x*240 + y) * 3], &colors[pos], 3);
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}
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}
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}
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}
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// Flush and swap framebuffers
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gfxFlushBuffers();
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gfxSwapBuffers();
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}
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// Exit services
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qtmExit();
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gfxExit();
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hidExit();
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aptExit();
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srvExit();
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return 0;
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}
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@ -29,6 +29,7 @@ extern "C" {
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#include <3ds/services/soc.h>
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#include <3ds/services/mic.h>
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#include <3ds/services/mvd.h>
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#include <3ds/services/qtm.h>
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#include <3ds/gpu/gx.h>
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#include <3ds/gpu/gpu.h>
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libctru/include/3ds/services/qtm.h
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25
libctru/include/3ds/services/qtm.h
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#pragma once
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//See also: http://3dbrew.org/wiki/QTM_Services
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typedef struct {
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float x;
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float y;
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} qtmHeadtrackingInfoCoord;
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typedef struct {
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u8 flags[5];
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u8 padding[3];
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float floatdata_x08;//"not used by System_Settings."
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qtmHeadtrackingInfoCoord coords0[4];
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u32 unk_x2c[5];//"Not used by System_Settings."
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} qtmHeadtrackingInfo;
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Result qtmInit();
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void qtmExit();
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bool qtmCheckInitialized();
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Result qtmGetHeadtrackingInfo(u64 val, qtmHeadtrackingInfo *out);//val is normally 0.
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bool qtmCheckHeadFullyDetected(qtmHeadtrackingInfo *info);
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Result qtmConvertCoordToScreen(qtmHeadtrackingInfoCoord *coord, float *screen_width, float *screen_height, u32 *x, u32 *y);//screen_* can be NULL to use the default values for the top-screen.
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libctru/source/services/qtm.c
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87
libctru/source/services/qtm.c
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/*
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qtm.c - New3DS head-tracking
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <3ds/types.h>
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#include <3ds/svc.h>
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#include <3ds/srv.h>
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#include <3ds/services/qtm.h>
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Handle qtmHandle;
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static bool qtmInitialized = false;
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Result qtmInit()
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{
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Result ret=0;
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if(qtmInitialized)return 0;
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if((ret=srvGetServiceHandle(&qtmHandle, "qtm:u")))return ret;
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qtmInitialized = true;
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return 0;
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}
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void qtmExit()
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{
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if(!qtmInitialized)return;
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svcCloseHandle(qtmHandle);
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qtmInitialized = false;
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}
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bool qtmCheckInitialized()
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{
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return qtmInitialized;
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}
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Result qtmGetHeadtrackingInfo(u64 val, qtmHeadtrackingInfo *out)
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{
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u32* cmdbuf=getThreadCommandBuffer();
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if(!qtmInitialized)return -1;
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cmdbuf[0]=0x00020080; //request header code
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memcpy(&cmdbuf[1], &val, 8);
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Result ret=0;
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if((ret=svcSendSyncRequest(qtmHandle)))return ret;
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ret = (Result)cmdbuf[1];
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if(ret!=0)return ret;
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if(out)memcpy(out, &cmdbuf[2], sizeof(qtmHeadtrackingInfo));
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return 0;
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}
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bool qtmCheckHeadFullyDetected(qtmHeadtrackingInfo *info)
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{
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if(info==NULL)return false;
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if(info->flags[0] && info->flags[1] && info->flags[2])return true;
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return false;
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}
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Result qtmConvertCoordToScreen(qtmHeadtrackingInfoCoord *coord, float *screen_width, float *screen_height, u32 *x, u32 *y)
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{
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float width = 200.0f;
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float height = 160.0f;
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if(coord==NULL || x==NULL || y==NULL)return -1;
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if(screen_width)width = (*screen_width) / 2;
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if(screen_height)height = (*screen_height) / 2;
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if(coord->x > 1.0f || coord->x < -1.0f)return -2;
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if(coord->y > 1.0f || coord->y < -1.0f)return -2;
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*x = (u32)((coord->x * width) + width);
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*y = (u32)((coord->y * height) + height);
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return 0;
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}
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