Merge branch 'master' into gpu_revamp
This commit is contained in:
commit
1b80b69e73
175
examples/get_system_language/Makefile
Normal file
175
examples/get_system_language/Makefile
Normal file
@ -0,0 +1,175 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITARM)),)
|
||||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
||||
endif
|
||||
|
||||
TOPDIR ?= $(CURDIR)
|
||||
include $(DEVKITARM)/3ds_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
#
|
||||
# NO_SMDH: if set to anything, no SMDH file is generated.
|
||||
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
|
||||
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
|
||||
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
|
||||
# ICON is the filename of the icon (.png), relative to the project folder.
|
||||
# If not set, it attempts to use one of the following (in this order):
|
||||
# - <Project name>.png
|
||||
# - icon.png
|
||||
# - <libctru folder>/default_icon.png
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := source
|
||||
DATA := data
|
||||
INCLUDES := include
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=softfp
|
||||
|
||||
CFLAGS := -g -Wall -O2 -mword-relocations \
|
||||
-fomit-frame-pointer -ffast-math \
|
||||
$(ARCH)
|
||||
|
||||
CFLAGS += $(INCLUDE) -DARM11 -D_3DS
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
|
||||
|
||||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||
|
||||
LIBS := -lctru -lm
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(CTRULIB)
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
export TOPDIR := $(CURDIR)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CC)
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD)
|
||||
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||
|
||||
ifeq ($(strip $(ICON)),)
|
||||
icons := $(wildcard *.png)
|
||||
ifneq (,$(findstring $(TARGET).png,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/$(TARGET).png
|
||||
else
|
||||
ifneq (,$(findstring icon.png,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/icon.png
|
||||
endif
|
||||
endif
|
||||
else
|
||||
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_SMDH)),)
|
||||
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
|
||||
endif
|
||||
|
||||
.PHONY: $(BUILD) clean all
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: $(BUILD)
|
||||
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(NO_SMDH)),)
|
||||
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
|
||||
else
|
||||
$(OUTPUT).3dsx : $(OUTPUT).elf
|
||||
endif
|
||||
|
||||
$(OUTPUT).elf : $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
# WARNING: This is not the right way to do this! TODO: Do it right!
|
||||
#---------------------------------------------------------------------------------
|
||||
%.vsh.o : %.vsh
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
|
||||
@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
|
||||
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
|
||||
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
|
||||
@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
|
||||
@rm ../$(notdir $<).shbin
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
4
examples/get_system_language/README.md
Normal file
4
examples/get_system_language/README.md
Normal file
@ -0,0 +1,4 @@
|
||||
get_system_language
|
||||
=======
|
||||
|
||||
This is an example on how to get the system language on the 3DS.
|
46
examples/get_system_language/source/main.c
Normal file
46
examples/get_system_language/source/main.c
Normal file
@ -0,0 +1,46 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <3ds.h>
|
||||
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
// Initialize services
|
||||
gfxInit();
|
||||
initCfgu();
|
||||
|
||||
|
||||
u8 language = 0;
|
||||
Result res;
|
||||
|
||||
// Init console for text output
|
||||
consoleInit(GFX_BOTTOM, NULL);
|
||||
|
||||
// Read the language field from the config savegame.
|
||||
res = CFGU_GetSystemLanguage(&language);
|
||||
|
||||
// Print return value and language code
|
||||
printf(" Result: 0x%x\n", (int)res);
|
||||
printf("Language code: %d", (int)language);
|
||||
|
||||
|
||||
// Main loop
|
||||
while (aptMainLoop())
|
||||
{
|
||||
hidScanInput();
|
||||
|
||||
u32 kDown = hidKeysDown();
|
||||
if (kDown & KEY_START)
|
||||
break; // break in order to return to hbmenu
|
||||
|
||||
// Flush and swap framebuffers
|
||||
gfxFlushBuffers();
|
||||
gfxSwapBuffers();
|
||||
gspWaitForVBlank();
|
||||
}
|
||||
|
||||
// Exit services
|
||||
exitCfgu();
|
||||
gfxExit();
|
||||
return 0;
|
||||
}
|
@ -3,8 +3,12 @@
|
||||
Result initCfgu(void);
|
||||
Result exitCfgu(void);
|
||||
|
||||
Result CFGU_SecureInfoGetRegion(u8* region);
|
||||
Result CFGU_GenHashConsoleUnique(u32 appIDSalt, u64* hash);
|
||||
Result CFGU_GetRegionCanadaUSA(u8* value);
|
||||
Result CFGU_GetSystemModel(u8* model);
|
||||
Result CFGU_GetModelNintendo2DS(u8* value);
|
||||
Result CFGU_GetCountryCodeString(u16 code, u16* string);
|
||||
Result CFGU_GetCountryCodeID(u16 string, u16* code);
|
||||
Result CFGU_GetConfigInfoBlk2(u32 size, u32 blkID, u8* outData);
|
||||
Result CFGU_GetSystemLanguage(u8* language);
|
||||
|
@ -527,7 +527,48 @@ sdmc_stat(struct _reent *r,
|
||||
const char *file,
|
||||
struct stat *st)
|
||||
{
|
||||
r->_errno = ENOSYS;
|
||||
Handle fd;
|
||||
Result rc;
|
||||
const char *pathptr = NULL;
|
||||
|
||||
pathptr = sdmc_fixpath(file);
|
||||
|
||||
if(pathptr==NULL)
|
||||
{
|
||||
r->_errno=EINVAL;
|
||||
return -1;
|
||||
}
|
||||
|
||||
if( (rc = FSUSER_OpenFile(NULL, &fd, sdmcArchive, FS_makePath(PATH_CHAR, pathptr),
|
||||
FS_OPEN_READ, FS_ATTRIBUTE_NONE))==0)
|
||||
{
|
||||
u64 tmpsize = 0;
|
||||
rc = FSFILE_GetSize(fd, &tmpsize);
|
||||
|
||||
FSFILE_Close(fd);
|
||||
|
||||
if(rc==0)
|
||||
{
|
||||
memset(st, 0, sizeof(struct stat));
|
||||
st->st_size = (off_t)tmpsize;
|
||||
st->st_nlink = 1;
|
||||
st->st_uid = 1;
|
||||
st->st_gid = 2;
|
||||
st->st_mode = S_IFREG | S_IWUSR | S_IWGRP | S_IWOTH | S_IRUSR | S_IRGRP | S_IROTH;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if( (rc = FSUSER_OpenDirectory(NULL, &fd, sdmcArchive, FS_makePath(PATH_CHAR, pathptr))) == 0 )
|
||||
{
|
||||
memset(st, 0, sizeof(struct stat));
|
||||
st->st_nlink = 1;
|
||||
st->st_uid = 1;
|
||||
st->st_gid = 2;
|
||||
st->st_mode = S_IFDIR | S_IWUSR | S_IWGRP | S_IWOTH | S_IRUSR | S_IRGRP | S_IROTH;
|
||||
return 0;
|
||||
}
|
||||
|
||||
r->_errno = EBADF;
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
@ -8,85 +8,138 @@ static Handle CFGU_handle = 0;
|
||||
|
||||
Result initCfgu()
|
||||
{
|
||||
return srvGetServiceHandle(&CFGU_handle, "cfg:u");
|
||||
return srvGetServiceHandle(&CFGU_handle, "cfg:u");
|
||||
}
|
||||
|
||||
Result exitCfgu()
|
||||
{
|
||||
Result ret = svcCloseHandle(CFGU_handle);
|
||||
CFGU_handle = 0;
|
||||
Result ret = svcCloseHandle(CFGU_handle);
|
||||
CFGU_handle = 0;
|
||||
|
||||
return ret;
|
||||
return ret;
|
||||
}
|
||||
|
||||
Result CFGU_SecureInfoGetRegion(u8* region)
|
||||
{
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
|
||||
cmdbuf[0] = 0x00020000;
|
||||
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
|
||||
*region = (u8)cmdbuf[2];
|
||||
|
||||
return (Result)cmdbuf[1];
|
||||
}
|
||||
|
||||
Result CFGU_GenHashConsoleUnique(u32 appIDSalt, u64* hash)
|
||||
{
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
|
||||
cmdbuf[0] = 0x00030000;
|
||||
cmdbuf[1] = appIDSalt;
|
||||
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
|
||||
*hash = (u64)cmdbuf[2];
|
||||
*hash |= ((u64)cmdbuf[3])<<32;
|
||||
|
||||
return (Result)cmdbuf[1];
|
||||
}
|
||||
|
||||
Result CFGU_GetRegionCanadaUSA(u8* value)
|
||||
{
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
|
||||
cmdbuf[0] = 0x00040000;
|
||||
cmdbuf[0] = 0x00040000;
|
||||
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
|
||||
*value = (u8)cmdbuf[2];
|
||||
*value = (u8)cmdbuf[2];
|
||||
|
||||
return (Result)cmdbuf[1];
|
||||
return (Result)cmdbuf[1];
|
||||
}
|
||||
|
||||
Result CFGU_GetSystemModel(u8* model)
|
||||
{
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
|
||||
cmdbuf[0] = 0x00050000;
|
||||
cmdbuf[0] = 0x00050000;
|
||||
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
|
||||
*model = (u8)cmdbuf[2];
|
||||
*model = (u8)cmdbuf[2];
|
||||
|
||||
return (Result)cmdbuf[1];
|
||||
return (Result)cmdbuf[1];
|
||||
}
|
||||
|
||||
Result CFGU_GetModelNintendo2DS(u8* value)
|
||||
{
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
|
||||
cmdbuf[0] = 0x00060000;
|
||||
cmdbuf[0] = 0x00060000;
|
||||
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
|
||||
*value = (u8)cmdbuf[2];
|
||||
*value = (u8)cmdbuf[2];
|
||||
|
||||
return (Result)cmdbuf[1];
|
||||
return (Result)cmdbuf[1];
|
||||
}
|
||||
|
||||
Result CFGU_GetCountryCodeString(u16 code, u16* string)
|
||||
{
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
|
||||
cmdbuf[0] = 0x00090040;
|
||||
cmdbuf[1] = (u32)code;
|
||||
cmdbuf[0] = 0x00090040;
|
||||
cmdbuf[1] = (u32)code;
|
||||
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
|
||||
*string = (u16)cmdbuf[2];
|
||||
*string = (u16)cmdbuf[2];
|
||||
|
||||
return (Result)cmdbuf[1];
|
||||
return (Result)cmdbuf[1];
|
||||
}
|
||||
|
||||
Result CFGU_GetCountryCodeID(u16 string, u16* code)
|
||||
{
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
|
||||
cmdbuf[0] = 0x000A0040;
|
||||
cmdbuf[1] = (u32)string;
|
||||
cmdbuf[0] = 0x000A0040;
|
||||
cmdbuf[1] = (u32)string;
|
||||
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
|
||||
*code = (u16)cmdbuf[2];
|
||||
*code = (u16)cmdbuf[2];
|
||||
|
||||
return (Result)cmdbuf[1];
|
||||
return (Result)cmdbuf[1];
|
||||
}
|
||||
|
||||
// See here for block IDs:
|
||||
// http://3dbrew.org/wiki/Config_Savegame#Configuration_blocks
|
||||
Result CFGU_GetConfigInfoBlk2(u32 size, u32 blkID, u8* outData)
|
||||
{
|
||||
Result ret = 0;
|
||||
u32 *cmdbuf = getThreadCommandBuffer();
|
||||
|
||||
cmdbuf[0] = 0x00010082;
|
||||
cmdbuf[1] = size;
|
||||
cmdbuf[2] = blkID;
|
||||
cmdbuf[3] = (size<<4)|12;
|
||||
cmdbuf[4] = (u32)outData;
|
||||
|
||||
if((ret = svcSendSyncRequest(CFGU_handle))!=0)return ret;
|
||||
|
||||
return (Result)cmdbuf[1];
|
||||
}
|
||||
|
||||
Result CFGU_GetSystemLanguage(u8* language)
|
||||
{
|
||||
return CFGU_GetConfigInfoBlk2(1, 0xA0002, language);
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ void __appExit();
|
||||
|
||||
void __libc_fini_array(void);
|
||||
|
||||
void __attribute__((weak)) __attribute__((noreturn)) __ctru_exit(int rc)
|
||||
void __attribute__((weak)) __attribute__((noreturn)) __libctru_exit(int rc)
|
||||
{
|
||||
u32 tmp=0;
|
||||
|
||||
|
@ -18,7 +18,7 @@ void __libc_init_array(void);
|
||||
|
||||
void __ctru_exit(int rc);
|
||||
|
||||
void __attribute__((weak)) initSystem(void (*retAddr)(void))
|
||||
void __attribute__((weak)) __libctru_init(void (*retAddr)(void))
|
||||
{
|
||||
|
||||
// Register newlib exit() syscall
|
||||
|
50
libctru/source/system/stack_adjust.s
Normal file
50
libctru/source/system/stack_adjust.s
Normal file
@ -0,0 +1,50 @@
|
||||
|
||||
.arm
|
||||
.align 2
|
||||
|
||||
.global initSystem
|
||||
.type initSystem, %function
|
||||
|
||||
initSystem:
|
||||
ldr r2, =saved_stack
|
||||
str sp, [r2]
|
||||
str lr, [r2,#4]
|
||||
|
||||
bl __libctru_init
|
||||
|
||||
ldr r2, =fake_heap_start
|
||||
ldr sp, [r2]
|
||||
|
||||
ldr r3, =__stacksize__
|
||||
ldr r3, [r3]
|
||||
add sp, sp, r3
|
||||
add sp, sp, #7
|
||||
bics sp, sp, #7
|
||||
str sp, [r2]
|
||||
|
||||
ldr r2, =saved_stack
|
||||
ldr lr, [r2,#4]
|
||||
bx lr
|
||||
|
||||
|
||||
.global __ctru_exit
|
||||
.type __ctru_exit, %function
|
||||
|
||||
__ctru_exit:
|
||||
ldr r2, =saved_stack
|
||||
ldr sp, [r2]
|
||||
b __libctru_exit
|
||||
|
||||
.data
|
||||
.align 2
|
||||
__stacksize__:
|
||||
.word 32 * 1024
|
||||
.weak __stacksize__
|
||||
|
||||
|
||||
.bss
|
||||
.align 2
|
||||
saved_stack:
|
||||
.space 8
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user