Merged with Pad example
Also updated to make it work with latest ctrulib and devkitARM
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@ -35,7 +35,7 @@ INCLUDES := include
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=softfp
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard
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CFLAGS := -g -Wall -O2 -mword-relocations \
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-fomit-frame-pointer -ffast-math \
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@ -18,15 +18,26 @@
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int main(int argc, char **argv)
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{
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//Matrix containing the name of each key. Useful for printing when a key is pressed
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char keysNames[32][32] = {
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"KEY_A", "KEY_B", "KEY_SELECT", "KEY_START",
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"KEY_DRIGHT", "KEY_DLEFT", "KEY_DUP", "KEY_DDOWN",
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"KEY_R", "KEY_L", "KEY_X", "KEY_Y",
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"", "", "KEY_ZL", "KEY_ZR",
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"", "", "", "",
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"KEY_TOUCH", "", "", "",
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"KEY_CSTICK_RIGHT", "KEY_CSTICK_LEFT", "KEY_CSTICK_UP", "KEY_CSTICK_DOWN",
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"KEY_CPAD_RIGHT", "KEY_CPAD_LEFT", "KEY_CPAD_UP", "KEY_CPAD_DOWN"
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};
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// Initialize services
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srvInit();
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aptInit();
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gfxInit();
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hidInit(NULL);
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gfxInitDefault();
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//Initialize console on top screen. Using NULL as the second argument tells the console library to use the internal console structure as current one
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consoleInit(GFX_TOP, NULL);
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u32 kDownOld = 0, kHeldOld = 0, kUpOld = 0; //In these variables there will be information about keys detected in the previous frame
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printf("\x1b[0;0HPress Start to exit.");
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printf("\x1b[1;0HCirclePad position:");
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@ -38,9 +49,40 @@ int main(int argc, char **argv)
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//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
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u32 kDown = hidKeysDown();
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//hidKeysHeld returns information about which buttons have are held down in this frame
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u32 kHeld = hidKeysHeld();
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//hidKeysUp returns information about which buttons have been just released
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u32 kUp = hidKeysUp();
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if (kDown & KEY_START) break; // break in order to return to hbmenu
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//Do the keys printing only if keys have changed
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if (kDown != kDownOld || kHeld != kHeldOld || kUp != kUpOld)
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{
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//Clear console
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consoleClear();
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//These two lines must be rewritten because we cleared the whole console
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printf("\x1b[0;0HPress Start to exit.");
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printf("\x1b[1;0HCirclePad position:");
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printf("\x1b[3;0H"); //Move the cursor to the fourth row because on the third one we'll write the circle pad position
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//Check if some of the keys are down, held or up
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int i;
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for (i = 0; i < 32; i++)
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{
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if (kDown & BIT(i)) printf("%s down\n", keysNames[i]);
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if (kHeld & BIT(i)) printf("%s held\n", keysNames[i]);
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if (kUp & BIT(i)) printf("%s up\n", keysNames[i]);
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}
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}
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//Set keys old values for the next frame
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kDownOld = kDown;
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kHeldOld = kHeld;
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kUpOld = kUp;
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circlePosition pos;
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//Read the CirclePad position
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@ -49,7 +91,6 @@ int main(int argc, char **argv)
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//Print the CirclePad position
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printf("\x1b[2;0H%04d; %04d", pos.dx, pos.dy);
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// Flush and swap framebuffers
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gfxFlushBuffers();
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gfxSwapBuffers();
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@ -60,8 +101,5 @@ int main(int argc, char **argv)
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// Exit services
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gfxExit();
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hidExit();
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aptExit();
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srvExit();
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return 0;
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}
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