Merge pull request #198 from wchill/camera-example
Fix camera example bug and add video capture example
This commit is contained in:
commit
25d177f5d0
@ -1,4 +1,4 @@
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camera
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image
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=======
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Example for using the camera to take 3D pictures with ctrulib. Press the R button to take a picture - it will be displayed on the top screen.
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@ -65,35 +65,30 @@ void writePictureToFramebufferRGB565(void *fb, void *img, u16 x, u16 y, u16 widt
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// TODO: Figure out how to use CAMU_GetStereoCameraCalibrationData
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void takePicture3D(u8 *buf) {
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u32 bufSize;
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printf("CAMU_GetMaxBytes: 0x%08X\n", (unsigned int) CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT));
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printf("CAMU_SetTransferBytes: 0x%08X\n", (unsigned int) CAMU_SetTransferBytes(PORT_CAM1, bufSize, WIDTH, HEIGHT));
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printf("CAMU_SetTransferBytes: 0x%08X\n", (unsigned int) CAMU_SetTransferBytes(PORT_CAM2, bufSize, WIDTH, HEIGHT));
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printf("CAMU_SetTransferBytes: 0x%08X\n", (unsigned int) CAMU_SetTransferBytes(PORT_BOTH, bufSize, WIDTH, HEIGHT));
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printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_OUT1_OUT2));
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Handle camReceiveEvent = 0;
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Handle camReceiveEvent2 = 0;
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printf("CAMU_ClearBuffer: 0x%08X\n", (unsigned int) CAMU_ClearBuffer(PORT_CAM1));
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printf("CAMU_ClearBuffer: 0x%08X\n", (unsigned int) CAMU_ClearBuffer(PORT_CAM2));
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printf("CAMU_ClearBuffer: 0x%08X\n", (unsigned int) CAMU_ClearBuffer(PORT_BOTH));
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printf("CAMU_SynchronizeVsyncTiming: 0x%08X\n", (unsigned int) CAMU_SynchronizeVsyncTiming(SELECT_OUT1, SELECT_OUT2));
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printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREEN_SIZE, (s16) bufSize));
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printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent2, buf + SCREEN_SIZE, PORT_CAM2, SCREEN_SIZE, (s16) bufSize));
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printf("CAMU_StartCapture: 0x%08X\n", (unsigned int) CAMU_StartCapture(PORT_CAM1));
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printf("CAMU_StartCapture: 0x%08X\n", (unsigned int) CAMU_StartCapture(PORT_CAM2));
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printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT));
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printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT));
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// TODO: Figure out why system hangs here sometimes
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printf("CAMU_StartCapture: 0x%08X\n", (unsigned int) CAMU_StartCapture(PORT_BOTH));
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printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREEN_SIZE, (s16) bufSize));
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printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent2, buf + SCREEN_SIZE, PORT_CAM2, SCREEN_SIZE, (s16) bufSize));
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printf("CAMU_PlayShutterSound: 0x%08X\n", (unsigned int) CAMU_PlayShutterSound(SHUTTER_SOUND_TYPE_NORMAL));
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printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT));
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printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT));
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printf("CAMU_StopCapture: 0x%08X\n", (unsigned int) CAMU_StopCapture(PORT_CAM1));
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printf("CAMU_StopCapture: 0x%08X\n", (unsigned int) CAMU_StopCapture(PORT_CAM2));
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printf("CAMU_PlayShutterSound: 0x%08X\n", (unsigned int) CAMU_PlayShutterSound(SHUTTER_SOUND_TYPE_NORMAL));
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printf("CAMU_StopCapture: 0x%08X\n", (unsigned int) CAMU_StopCapture(PORT_BOTH));
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svcCloseHandle(camReceiveEvent);
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svcCloseHandle(camReceiveEvent2);
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printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_NONE));
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}
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@ -133,7 +128,7 @@ int main() {
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printf("CAMU_SetTrimming: 0x%08X\n", (unsigned int) CAMU_SetTrimming(PORT_CAM2, false));
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//printf("CAMU_SetTrimmingParamsCenter: 0x%08X\n", (unsigned int) CAMU_SetTrimmingParamsCenter(PORT_CAM1, 512, 240, 512, 384));
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u8 *buf = malloc(400*240*3*2);
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u8 *buf = malloc(BUF_SIZE);
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if(!buf) {
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hang("Failed to allocate memory!");
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}
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@ -160,15 +155,13 @@ int main() {
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break;
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}
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if (kHeld & KEY_R) {
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if(!held_R) {
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printf("Capturing new image (may hang!)\n");
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if ((kHeld & KEY_R) && !held_R) {
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printf("Capturing new image\n");
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gfxFlushBuffers();
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gspWaitForVBlank();
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gfxSwapBuffers();
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held_R = true;
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takePicture3D(buf);
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}
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} else if (!(kHeld & KEY_R)) {
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held_R = false;
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}
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172
examples/camera/video/Makefile
Normal file
172
examples/camera/video/Makefile
Normal file
@ -0,0 +1,172 @@
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITARM)),)
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$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITARM)/3ds_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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#
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# NO_SMDH: if set to anything, no SMDH file is generated.
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# APP_TITLE is the name of the app stored in the SMDH file (Optional)
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# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
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# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
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# ICON is the filename of the icon (.png), relative to the project folder.
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# If not set, it attempts to use one of the following (in this order):
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# - <Project name>.png
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# - icon.png
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# - <libctru folder>/default_icon.png
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := src
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DATA := data
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INCLUDES := include
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APP_TITLE := 3D Camera Example
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APP_DESCRIPTION := Example application that takes 3D pictures
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APP_AUTHOR := wchill
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard
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CFLAGS := -g -Wall -O2 -mword-relocations \
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-fomit-frame-pointer -ffast-math \
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$(ARCH)
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CFLAGS += $(INCLUDE) -DARM11 -D_3DS
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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LIBS := -lctru -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(CTRULIB)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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ifeq ($(strip $(ICON)),)
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icons := $(wildcard *.png)
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ifneq (,$(findstring $(TARGET).png,$(icons)))
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export APP_ICON := $(TOPDIR)/$(TARGET).png
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else
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ifneq (,$(findstring icon.png,$(icons)))
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export APP_ICON := $(TOPDIR)/icon.png
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endif
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endif
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else
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export APP_ICON := $(TOPDIR)/$(ICON)
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endif
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.PHONY: $(BUILD) clean all
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#---------------------------------------------------------------------------------
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(NO_SMDH)),)
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.PHONY: all
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all : $(OUTPUT).3dsx $(OUTPUT).smdh
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endif
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$(OUTPUT).3dsx : $(OUTPUT).elf
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$(OUTPUT).elf : $(OFILES)
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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# WARNING: This is not the right way to do this! TODO: Do it right!
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#---------------------------------------------------------------------------------
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%.vsh.o : %.vsh
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
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@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
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@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
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@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
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@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
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@rm ../$(notdir $<).shbin
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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7
examples/camera/video/README.md
Normal file
7
examples/camera/video/README.md
Normal file
@ -0,0 +1,7 @@
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video
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=======
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Example for using the camera to capture 3D videos with ctrulib.
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Currently this example does not make use of the 3DS camera's calibration data to get a correct 3D effect.
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206
examples/camera/video/src/main.c
Normal file
206
examples/camera/video/src/main.c
Normal file
@ -0,0 +1,206 @@
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <malloc.h>
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#include <setjmp.h>
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#include <3ds.h>
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#include <sys/dirent.h>
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#include <sys/errno.h>
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#include <sys/unistd.h>
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#include <stdbool.h>
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#define CONFIG_3D_SLIDERSTATE (*(volatile float*)0x1FF81080)
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#define WAIT_TIMEOUT 1000000000ULL
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#define WIDTH 400
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#define HEIGHT 240
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#define SCREEN_SIZE WIDTH * HEIGHT * 2
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#define BUF_SIZE SCREEN_SIZE * 2
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static jmp_buf exitJmp;
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inline void clearScreen(void) {
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u8 *frame = gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL);
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memset(frame, 0, 320 * 240 * 3);
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}
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void hang(char *message) {
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clearScreen();
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printf("%s", message);
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printf("Press start to exit");
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while (aptMainLoop()) {
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hidScanInput();
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u32 kHeld = hidKeysHeld();
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if (kHeld & KEY_START) longjmp(exitJmp, 1);
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}
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}
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void cleanup() {
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camExit();
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gfxExit();
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acExit();
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}
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void writePictureToFramebufferRGB565(void *fb, void *img, u16 x, u16 y, u16 width, u16 height) {
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u8 *fb_8 = (u8*) fb;
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u16 *img_16 = (u16*) img;
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int i, j, draw_x, draw_y;
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for(j = 0; j < height; j++) {
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for(i = 0; i < width; i++) {
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draw_y = y + height - j;
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draw_x = x + i;
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u32 v = (draw_y + draw_x * height) * 3;
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u16 data = img_16[j * width + i];
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uint8_t b = ((data >> 11) & 0x1F) << 3;
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uint8_t g = ((data >> 5) & 0x3F) << 2;
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uint8_t r = (data & 0x1F) << 3;
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fb_8[v] = r;
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fb_8[v+1] = g;
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fb_8[v+2] = b;
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}
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}
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}
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// TODO: Figure out how to use CAMU_GetStereoCameraCalibrationData
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void takePicture3D(u8 *buf) {
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u32 bufSize;
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printf("CAMU_GetMaxBytes: 0x%08X\n", (unsigned int) CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT));
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printf("CAMU_SetTransferBytes: 0x%08X\n", (unsigned int) CAMU_SetTransferBytes(PORT_BOTH, bufSize, WIDTH, HEIGHT));
|
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printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_OUT1_OUT2));
|
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|
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Handle camReceiveEvent = 0;
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Handle camReceiveEvent2 = 0;
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|
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printf("CAMU_ClearBuffer: 0x%08X\n", (unsigned int) CAMU_ClearBuffer(PORT_BOTH));
|
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printf("CAMU_SynchronizeVsyncTiming: 0x%08X\n", (unsigned int) CAMU_SynchronizeVsyncTiming(SELECT_OUT1, SELECT_OUT2));
|
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|
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printf("CAMU_StartCapture: 0x%08X\n", (unsigned int) CAMU_StartCapture(PORT_BOTH));
|
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|
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printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREEN_SIZE, (s16) bufSize));
|
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printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent2, buf + SCREEN_SIZE, PORT_CAM2, SCREEN_SIZE, (s16) bufSize));
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printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT));
|
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printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT));
|
||||
printf("CAMU_PlayShutterSound: 0x%08X\n", (unsigned int) CAMU_PlayShutterSound(SHUTTER_SOUND_TYPE_NORMAL));
|
||||
|
||||
printf("CAMU_StopCapture: 0x%08X\n", (unsigned int) CAMU_StopCapture(PORT_BOTH));
|
||||
|
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svcCloseHandle(camReceiveEvent);
|
||||
svcCloseHandle(camReceiveEvent2);
|
||||
|
||||
printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_NONE));
|
||||
}
|
||||
|
||||
int main() {
|
||||
// Initializations
|
||||
acInit();
|
||||
gfxInitDefault();
|
||||
consoleInit(GFX_BOTTOM, NULL);
|
||||
|
||||
// Enable double buffering to remove screen tearing
|
||||
gfxSetDoubleBuffering(GFX_TOP, true);
|
||||
gfxSetDoubleBuffering(GFX_BOTTOM, false);
|
||||
|
||||
// Save current stack frame for easy exit
|
||||
if(setjmp(exitJmp)) {
|
||||
cleanup();
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 kDown;
|
||||
|
||||
printf("Initializing camera\n");
|
||||
|
||||
printf("camInit: 0x%08X\n", (unsigned int) camInit());
|
||||
|
||||
printf("CAMU_SetSize: 0x%08X\n", (unsigned int) CAMU_SetSize(SELECT_OUT1_OUT2, SIZE_CTR_TOP_LCD, CONTEXT_A));
|
||||
printf("CAMU_SetOutputFormat: 0x%08X\n", (unsigned int) CAMU_SetOutputFormat(SELECT_OUT1_OUT2, OUTPUT_RGB_565, CONTEXT_A));
|
||||
|
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// TODO: For some reason frame grabbing times out above 10fps. Figure out why this is.
|
||||
printf("CAMU_SetFrameRate: 0x%08X\n", (unsigned int) CAMU_SetFrameRate(SELECT_OUT1_OUT2, FRAME_RATE_10));
|
||||
|
||||
printf("CAMU_SetNoiseFilter: 0x%08X\n", (unsigned int) CAMU_SetNoiseFilter(SELECT_OUT1_OUT2, true));
|
||||
printf("CAMU_SetAutoExposure: 0x%08X\n", (unsigned int) CAMU_SetAutoExposure(SELECT_OUT1_OUT2, true));
|
||||
printf("CAMU_SetAutoWhiteBalance: 0x%08X\n", (unsigned int) CAMU_SetAutoWhiteBalance(SELECT_OUT1_OUT2, true));
|
||||
// TODO: Figure out how to use the effects properly.
|
||||
//printf("CAMU_SetEffect: 0x%08X\n", (unsigned int) CAMU_SetEffect(SELECT_OUT1_OUT2, EFFECT_SEPIA, CONTEXT_A));
|
||||
|
||||
printf("CAMU_SetTrimming: 0x%08X\n", (unsigned int) CAMU_SetTrimming(PORT_CAM1, false));
|
||||
printf("CAMU_SetTrimming: 0x%08X\n", (unsigned int) CAMU_SetTrimming(PORT_CAM2, false));
|
||||
//printf("CAMU_SetTrimmingParamsCenter: 0x%08X\n", (unsigned int) CAMU_SetTrimmingParamsCenter(PORT_CAM1, 512, 240, 512, 384));
|
||||
|
||||
u8 *buf = malloc(BUF_SIZE);
|
||||
if(!buf) {
|
||||
hang("Failed to allocate memory!");
|
||||
}
|
||||
|
||||
u32 bufSize;
|
||||
printf("CAMU_GetMaxBytes: 0x%08X\n", (unsigned int) CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT));
|
||||
printf("CAMU_SetTransferBytes: 0x%08X\n", (unsigned int) CAMU_SetTransferBytes(PORT_BOTH, bufSize, WIDTH, HEIGHT));
|
||||
|
||||
printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_OUT1_OUT2));
|
||||
|
||||
Handle camReceiveEvent = 0;
|
||||
Handle camReceiveEvent2 = 0;
|
||||
|
||||
printf("CAMU_ClearBuffer: 0x%08X\n", (unsigned int) CAMU_ClearBuffer(PORT_BOTH));
|
||||
printf("CAMU_SynchronizeVsyncTiming: 0x%08X\n", (unsigned int) CAMU_SynchronizeVsyncTiming(SELECT_OUT1, SELECT_OUT2));
|
||||
|
||||
printf("CAMU_StartCapture: 0x%08X\n", (unsigned int) CAMU_StartCapture(PORT_BOTH));
|
||||
printf("CAMU_PlayShutterSound: 0x%08X\n", (unsigned int) CAMU_PlayShutterSound(SHUTTER_SOUND_TYPE_MOVIE));
|
||||
|
||||
gfxFlushBuffers();
|
||||
gspWaitForVBlank();
|
||||
gfxSwapBuffers();
|
||||
|
||||
printf("\nUse slider to enable/disable 3D\n");
|
||||
printf("Press Start to exit to Homebrew Launcher\n");
|
||||
|
||||
// Main loop
|
||||
while (aptMainLoop()) {
|
||||
// Read which buttons are currently pressed or not
|
||||
hidScanInput();
|
||||
kDown = hidKeysDown();
|
||||
|
||||
// If START button is pressed, break loop and quit
|
||||
if (kDown & KEY_START) {
|
||||
break;
|
||||
}
|
||||
|
||||
printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREEN_SIZE, (s16) bufSize));
|
||||
CAMU_SetReceiving(&camReceiveEvent2, buf + SCREEN_SIZE, PORT_CAM2, SCREEN_SIZE, (s16) bufSize);
|
||||
|
||||
printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT));
|
||||
svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT);
|
||||
|
||||
if(CONFIG_3D_SLIDERSTATE > 0.0f) {
|
||||
gfxSet3D(true);
|
||||
writePictureToFramebufferRGB565(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0, WIDTH, HEIGHT);
|
||||
writePictureToFramebufferRGB565(gfxGetFramebuffer(GFX_TOP, GFX_RIGHT, NULL, NULL), buf + SCREEN_SIZE, 0, 0, WIDTH, HEIGHT);
|
||||
} else {
|
||||
gfxSet3D(false);
|
||||
writePictureToFramebufferRGB565(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0, WIDTH, HEIGHT);
|
||||
}
|
||||
|
||||
printf("svcCloseHandle: 0x%08X\n", (unsigned int) svcCloseHandle(camReceiveEvent));
|
||||
svcCloseHandle(camReceiveEvent2);
|
||||
|
||||
// Flush and swap framebuffers
|
||||
gfxFlushBuffers();
|
||||
gspWaitForVBlank();
|
||||
gfxSwapBuffers();
|
||||
}
|
||||
|
||||
printf("CAMU_StopCapture: 0x%08X\n", (unsigned int) CAMU_StopCapture(PORT_BOTH));
|
||||
|
||||
printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_NONE));
|
||||
|
||||
// Exit
|
||||
free(buf);
|
||||
cleanup();
|
||||
|
||||
// Return to hbmenu
|
||||
return 0;
|
||||
}
|
3
examples/camera/video/video.xml
Normal file
3
examples/camera/video/video.xml
Normal file
@ -0,0 +1,3 @@
|
||||
<targets selectable="false">
|
||||
<title mediatype="0">0004001000021400</title>
|
||||
</targets>
|
Loading…
Reference in New Issue
Block a user