Merge branch 'master' into great-refactor
This commit is contained in:
commit
31382e6a34
172
examples/camera/Makefile
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172
examples/camera/Makefile
Normal file
@ -0,0 +1,172 @@
|
|||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
.SUFFIXES:
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
ifeq ($(strip $(DEVKITARM)),)
|
||||||
|
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
||||||
|
endif
|
||||||
|
|
||||||
|
TOPDIR ?= $(CURDIR)
|
||||||
|
include $(DEVKITARM)/3ds_rules
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# TARGET is the name of the output
|
||||||
|
# BUILD is the directory where object files & intermediate files will be placed
|
||||||
|
# SOURCES is a list of directories containing source code
|
||||||
|
# DATA is a list of directories containing data files
|
||||||
|
# INCLUDES is a list of directories containing header files
|
||||||
|
#
|
||||||
|
# NO_SMDH: if set to anything, no SMDH file is generated.
|
||||||
|
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
|
||||||
|
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
|
||||||
|
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
|
||||||
|
# ICON is the filename of the icon (.png), relative to the project folder.
|
||||||
|
# If not set, it attempts to use one of the following (in this order):
|
||||||
|
# - <Project name>.png
|
||||||
|
# - icon.png
|
||||||
|
# - <libctru folder>/default_icon.png
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
TARGET := $(notdir $(CURDIR))
|
||||||
|
BUILD := build
|
||||||
|
SOURCES := src
|
||||||
|
DATA := data
|
||||||
|
INCLUDES := include
|
||||||
|
APP_TITLE := 3D Camera Example
|
||||||
|
APP_DESCRIPTION := Example application that takes 3D pictures
|
||||||
|
APP_AUTHOR := wchill
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# options for code generation
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard
|
||||||
|
|
||||||
|
CFLAGS := -g -Wall -O2 -mword-relocations \
|
||||||
|
-fomit-frame-pointer -ffast-math \
|
||||||
|
$(ARCH)
|
||||||
|
|
||||||
|
CFLAGS += $(INCLUDE) -DARM11 -D_3DS
|
||||||
|
|
||||||
|
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
|
||||||
|
|
||||||
|
ASFLAGS := -g $(ARCH)
|
||||||
|
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||||
|
|
||||||
|
LIBS := -lctru -lm
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# list of directories containing libraries, this must be the top level containing
|
||||||
|
# include and lib
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
LIBDIRS := $(CTRULIB)
|
||||||
|
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# no real need to edit anything past this point unless you need to add additional
|
||||||
|
# rules for different file extensions
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||||
|
export TOPDIR := $(CURDIR)
|
||||||
|
|
||||||
|
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||||
|
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||||
|
|
||||||
|
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||||
|
|
||||||
|
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||||
|
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||||
|
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||||
|
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# use CXX for linking C++ projects, CC for standard C
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifeq ($(strip $(CPPFILES)),)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
export LD := $(CC)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
else
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
export LD := $(CXX)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
endif
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||||
|
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||||
|
|
||||||
|
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||||
|
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||||
|
-I$(CURDIR)/$(BUILD)
|
||||||
|
|
||||||
|
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||||
|
|
||||||
|
ifeq ($(strip $(ICON)),)
|
||||||
|
icons := $(wildcard *.png)
|
||||||
|
ifneq (,$(findstring $(TARGET).png,$(icons)))
|
||||||
|
export APP_ICON := $(TOPDIR)/$(TARGET).png
|
||||||
|
else
|
||||||
|
ifneq (,$(findstring icon.png,$(icons)))
|
||||||
|
export APP_ICON := $(TOPDIR)/icon.png
|
||||||
|
endif
|
||||||
|
endif
|
||||||
|
else
|
||||||
|
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||||
|
endif
|
||||||
|
|
||||||
|
.PHONY: $(BUILD) clean all
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
all: $(BUILD)
|
||||||
|
|
||||||
|
$(BUILD):
|
||||||
|
@[ -d $@ ] || mkdir -p $@
|
||||||
|
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
clean:
|
||||||
|
@echo clean ...
|
||||||
|
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
else
|
||||||
|
|
||||||
|
DEPENDS := $(OFILES:.o=.d)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# main targets
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifeq ($(strip $(NO_SMDH)),)
|
||||||
|
.PHONY: all
|
||||||
|
all : $(OUTPUT).3dsx $(OUTPUT).smdh
|
||||||
|
endif
|
||||||
|
$(OUTPUT).3dsx : $(OUTPUT).elf
|
||||||
|
$(OUTPUT).elf : $(OFILES)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# you need a rule like this for each extension you use as binary data
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
%.bin.o : %.bin
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
@echo $(notdir $<)
|
||||||
|
@$(bin2o)
|
||||||
|
|
||||||
|
# WARNING: This is not the right way to do this! TODO: Do it right!
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
%.vsh.o : %.vsh
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
@echo $(notdir $<)
|
||||||
|
@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
|
||||||
|
@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
|
||||||
|
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
|
||||||
|
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
|
||||||
|
@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
|
||||||
|
@rm ../$(notdir $<).shbin
|
||||||
|
|
||||||
|
-include $(DEPENDS)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------------
|
||||||
|
endif
|
||||||
|
#---------------------------------------------------------------------------------------
|
7
examples/camera/README.md
Normal file
7
examples/camera/README.md
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
camera
|
||||||
|
=======
|
||||||
|
|
||||||
|
Example for using the camera to take 3D pictures with ctrulib. Press the R button to take a picture - it will be displayed on the top screen.
|
||||||
|
|
||||||
|
Currently this example does not make use of the 3DS camera's calibration data to get a correct 3D effect.
|
||||||
|
|
3
examples/camera/camera.xml
Normal file
3
examples/camera/camera.xml
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
<targets selectable="false">
|
||||||
|
<title mediatype="0">0004001000021400</title>
|
||||||
|
</targets>
|
197
examples/camera/src/main.c
Normal file
197
examples/camera/src/main.c
Normal file
@ -0,0 +1,197 @@
|
|||||||
|
#include <stdio.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <malloc.h>
|
||||||
|
#include <setjmp.h>
|
||||||
|
#include <3ds.h>
|
||||||
|
#include <sys/dirent.h>
|
||||||
|
#include <sys/errno.h>
|
||||||
|
#include <sys/unistd.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
|
#define CONFIG_3D_SLIDERSTATE (*(volatile float*)0x1FF81080)
|
||||||
|
#define WAIT_TIMEOUT 300000000ULL
|
||||||
|
|
||||||
|
#define WIDTH 400
|
||||||
|
#define HEIGHT 240
|
||||||
|
#define SCREEN_SIZE WIDTH * HEIGHT * 2
|
||||||
|
#define BUF_SIZE SCREEN_SIZE * 2
|
||||||
|
|
||||||
|
static jmp_buf exitJmp;
|
||||||
|
|
||||||
|
inline void clearScreen(void) {
|
||||||
|
u8 *frame = gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL);
|
||||||
|
memset(frame, 0, 320 * 240 * 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
void hang(char *message) {
|
||||||
|
clearScreen();
|
||||||
|
printf("%s", message);
|
||||||
|
printf("Press start to exit");
|
||||||
|
|
||||||
|
while (aptMainLoop()) {
|
||||||
|
hidScanInput();
|
||||||
|
|
||||||
|
u32 kHeld = hidKeysHeld();
|
||||||
|
if (kHeld & KEY_START) longjmp(exitJmp, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void cleanup() {
|
||||||
|
camExit();
|
||||||
|
gfxExit();
|
||||||
|
acExit();
|
||||||
|
}
|
||||||
|
|
||||||
|
void writePictureToFramebufferRGB565(void *fb, void *img, u16 x, u16 y, u16 width, u16 height) {
|
||||||
|
u8 *fb_8 = (u8*) fb;
|
||||||
|
u16 *img_16 = (u16*) img;
|
||||||
|
int i, j, draw_x, draw_y;
|
||||||
|
for(j = 0; j < height; j++) {
|
||||||
|
for(i = 0; i < width; i++) {
|
||||||
|
draw_y = y + height - j;
|
||||||
|
draw_x = x + i;
|
||||||
|
u32 v = (draw_y + draw_x * height) * 3;
|
||||||
|
u16 data = img_16[j * width + i];
|
||||||
|
uint8_t b = ((data >> 11) & 0x1F) << 3;
|
||||||
|
uint8_t g = ((data >> 5) & 0x3F) << 2;
|
||||||
|
uint8_t r = (data & 0x1F) << 3;
|
||||||
|
fb_8[v] = r;
|
||||||
|
fb_8[v+1] = g;
|
||||||
|
fb_8[v+2] = b;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: Figure out how to use CAMU_GetStereoCameraCalibrationData
|
||||||
|
void takePicture3D(u8 *buf) {
|
||||||
|
|
||||||
|
u32 bufSize;
|
||||||
|
printf("CAMU_GetMaxBytes: 0x%08X\n", (unsigned int) CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT));
|
||||||
|
printf("CAMU_SetTransferBytes: 0x%08X\n", (unsigned int) CAMU_SetTransferBytes(PORT_CAM1, bufSize, WIDTH, HEIGHT));
|
||||||
|
printf("CAMU_SetTransferBytes: 0x%08X\n", (unsigned int) CAMU_SetTransferBytes(PORT_CAM2, bufSize, WIDTH, HEIGHT));
|
||||||
|
|
||||||
|
printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_OUT1_OUT2));
|
||||||
|
|
||||||
|
Handle camReceiveEvent = 0;
|
||||||
|
Handle camReceiveEvent2 = 0;
|
||||||
|
|
||||||
|
printf("CAMU_ClearBuffer: 0x%08X\n", (unsigned int) CAMU_ClearBuffer(PORT_CAM1));
|
||||||
|
printf("CAMU_ClearBuffer: 0x%08X\n", (unsigned int) CAMU_ClearBuffer(PORT_CAM2));
|
||||||
|
printf("CAMU_SynchronizeVsyncTiming: 0x%08X\n", (unsigned int) CAMU_SynchronizeVsyncTiming(SELECT_OUT1, SELECT_OUT2));
|
||||||
|
printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREEN_SIZE, (s16) bufSize));
|
||||||
|
printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent2, buf + SCREEN_SIZE, PORT_CAM2, SCREEN_SIZE, (s16) bufSize));
|
||||||
|
printf("CAMU_StartCapture: 0x%08X\n", (unsigned int) CAMU_StartCapture(PORT_CAM1));
|
||||||
|
printf("CAMU_StartCapture: 0x%08X\n", (unsigned int) CAMU_StartCapture(PORT_CAM2));
|
||||||
|
printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT));
|
||||||
|
printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT));
|
||||||
|
|
||||||
|
// TODO: Figure out why system hangs here sometimes
|
||||||
|
printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREEN_SIZE, (s16) bufSize));
|
||||||
|
printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent2, buf + SCREEN_SIZE, PORT_CAM2, SCREEN_SIZE, (s16) bufSize));
|
||||||
|
printf("CAMU_PlayShutterSound: 0x%08X\n", (unsigned int) CAMU_PlayShutterSound(SHUTTER_SOUND_TYPE_NORMAL));
|
||||||
|
printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT));
|
||||||
|
printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT));
|
||||||
|
printf("CAMU_StopCapture: 0x%08X\n", (unsigned int) CAMU_StopCapture(PORT_CAM1));
|
||||||
|
printf("CAMU_StopCapture: 0x%08X\n", (unsigned int) CAMU_StopCapture(PORT_CAM2));
|
||||||
|
|
||||||
|
printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_NONE));
|
||||||
|
}
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
// Initializations
|
||||||
|
acInit();
|
||||||
|
gfxInitDefault();
|
||||||
|
consoleInit(GFX_BOTTOM, NULL);
|
||||||
|
|
||||||
|
// Enable double buffering to remove screen tearing
|
||||||
|
gfxSetDoubleBuffering(GFX_TOP, true);
|
||||||
|
gfxSetDoubleBuffering(GFX_BOTTOM, false);
|
||||||
|
|
||||||
|
// Save current stack frame for easy exit
|
||||||
|
if(setjmp(exitJmp)) {
|
||||||
|
cleanup();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
u32 kDown;
|
||||||
|
u32 kHeld;
|
||||||
|
|
||||||
|
printf("Initializing camera\n");
|
||||||
|
|
||||||
|
printf("camInit: 0x%08X\n", (unsigned int) camInit());
|
||||||
|
|
||||||
|
printf("CAMU_SetSize: 0x%08X\n", (unsigned int) CAMU_SetSize(SELECT_OUT1_OUT2, SIZE_CTR_TOP_LCD, CONTEXT_A));
|
||||||
|
printf("CAMU_SetOutputFormat: 0x%08X\n", (unsigned int) CAMU_SetOutputFormat(SELECT_OUT1_OUT2, OUTPUT_RGB_565, CONTEXT_A));
|
||||||
|
|
||||||
|
printf("CAMU_SetNoiseFilter: 0x%08X\n", (unsigned int) CAMU_SetNoiseFilter(SELECT_OUT1_OUT2, true));
|
||||||
|
printf("CAMU_SetAutoExposure: 0x%08X\n", (unsigned int) CAMU_SetAutoExposure(SELECT_OUT1_OUT2, true));
|
||||||
|
printf("CAMU_SetAutoWhiteBalance: 0x%08X\n", (unsigned int) CAMU_SetAutoWhiteBalance(SELECT_OUT1_OUT2, true));
|
||||||
|
//printf("CAMU_SetEffect: 0x%08X\n", (unsigned int) CAMU_SetEffect(SELECT_OUT1_OUT2, EFFECT_MONO, CONTEXT_A));
|
||||||
|
|
||||||
|
printf("CAMU_SetTrimming: 0x%08X\n", (unsigned int) CAMU_SetTrimming(PORT_CAM1, false));
|
||||||
|
printf("CAMU_SetTrimming: 0x%08X\n", (unsigned int) CAMU_SetTrimming(PORT_CAM2, false));
|
||||||
|
//printf("CAMU_SetTrimmingParamsCenter: 0x%08X\n", (unsigned int) CAMU_SetTrimmingParamsCenter(PORT_CAM1, 512, 240, 512, 384));
|
||||||
|
|
||||||
|
u8 *buf = malloc(400*240*3*2);
|
||||||
|
if(!buf) {
|
||||||
|
hang("Failed to allocate memory!");
|
||||||
|
}
|
||||||
|
|
||||||
|
gfxFlushBuffers();
|
||||||
|
gspWaitForVBlank();
|
||||||
|
gfxSwapBuffers();
|
||||||
|
|
||||||
|
bool held_R = false;
|
||||||
|
|
||||||
|
printf("\nPress R to take a new picture\n");
|
||||||
|
printf("Use slider to enable/disable 3D\n");
|
||||||
|
printf("Press Start to exit to Homebrew Launcher\n");
|
||||||
|
|
||||||
|
// Main loop
|
||||||
|
while (aptMainLoop()) {
|
||||||
|
// Read which buttons are currently pressed or not
|
||||||
|
hidScanInput();
|
||||||
|
kDown = hidKeysDown();
|
||||||
|
kHeld = hidKeysHeld();
|
||||||
|
|
||||||
|
// If START button is pressed, break loop and quit
|
||||||
|
if (kDown & KEY_START) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (kHeld & KEY_R) {
|
||||||
|
if(!held_R) {
|
||||||
|
printf("Capturing new image (may hang!)\n");
|
||||||
|
gfxFlushBuffers();
|
||||||
|
gspWaitForVBlank();
|
||||||
|
gfxSwapBuffers();
|
||||||
|
held_R = true;
|
||||||
|
takePicture3D(buf);
|
||||||
|
}
|
||||||
|
} else if (!(kHeld & KEY_R)) {
|
||||||
|
held_R = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(CONFIG_3D_SLIDERSTATE > 0.0f) {
|
||||||
|
gfxSet3D(true);
|
||||||
|
writePictureToFramebufferRGB565(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0, WIDTH, HEIGHT);
|
||||||
|
writePictureToFramebufferRGB565(gfxGetFramebuffer(GFX_TOP, GFX_RIGHT, NULL, NULL), buf + SCREEN_SIZE, 0, 0, WIDTH, HEIGHT);
|
||||||
|
} else {
|
||||||
|
gfxSet3D(false);
|
||||||
|
writePictureToFramebufferRGB565(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0, WIDTH, HEIGHT);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Flush and swap framebuffers
|
||||||
|
gfxFlushBuffers();
|
||||||
|
gspWaitForVBlank();
|
||||||
|
gfxSwapBuffers();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Exit
|
||||||
|
free(buf);
|
||||||
|
cleanup();
|
||||||
|
|
||||||
|
// Return to hbmenu
|
||||||
|
return 0;
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user