Merge branch 'master' into gpu_revamp

This commit is contained in:
smea 2014-12-31 13:34:25 -08:00
commit 3c4c2a6c04
70 changed files with 2482 additions and 310 deletions

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@ -0,0 +1,170 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITARM)/3ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#
# NO_SMDH: if set to anything, no SMDH file is generated.
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
# ICON is the filename of the icon (.png), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.png
# - icon.png
# - <libctru folder>/default_icon.png
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source
DATA := data
INCLUDES := include
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=softfp
CFLAGS := -g -Wall -O2 -mword-relocations \
-fomit-frame-pointer -ffast-math \
$(ARCH)
CFLAGS += $(INCLUDE) -DARM11 -D_3DS
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lctru -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CTRULIB)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.png)
ifneq (,$(findstring $(TARGET).png,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).png
else
ifneq (,$(findstring icon.png,$(icons)))
export APP_ICON := $(TOPDIR)/icon.png
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
ifeq ($(strip $(NO_SMDH)),)
.PHONY: all
all : $(OUTPUT).3dsx $(OUTPUT).smdh
endif
$(OUTPUT).3dsx : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
# WARNING: This is not the right way to do this! TODO: Do it right!
#---------------------------------------------------------------------------------
%.vsh.o : %.vsh
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
@rm ../$(notdir $<).shbin
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

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@ -0,0 +1,63 @@
/*
Hello World example made by Aurelio Mannara for ctrulib
This code was modified for the last time on: 12/12/2014 21:00 UTC+1
This wouldn't be possible without the amazing work done by:
-Smealum
-fincs
-WinterMute
-yellows8
-plutoo
-mtheall
-Many others who worked on 3DS and I'm surely forgetting about
*/
#include <3ds.h>
#include <stdio.h>
int main(int argc, char **argv)
{
// Initialize services
srvInit();
aptInit();
gfxInit();
hidInit(NULL);
//Initialize console on top screen. Using NULL as the second argument tells the console library to use the internal console structure as current one
consoleInit(GFX_TOP, NULL);
//Move the cursor to row 15 and column 19 and then prints "Hello World!"
//To move the cursor you have tu print "\x1b[r;cH", where r and c are respectively
//the row and column where you want your cursor to move
//The top screen has 30 rows and 50 columns
//The bottom screen has 30 rows and 40 columns
printf("\x1b[15;19HHello World!");
printf("\x1b[29;15HPress Start to exit.");
// Main loop
while (aptMainLoop())
{
//Scan all the inputs. This should be done once for each frame
hidScanInput();
//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
u32 kDown = hidKeysDown();
if (kDown & KEY_START) break; // break in order to return to hbmenu
// Flush and swap framebuffers
gfxFlushBuffers();
gfxSwapBuffers();
//Wait for VBlank
gspWaitForVBlank();
}
// Exit services
gfxExit();
hidExit();
aptExit();
srvExit();
return 0;
}

6
examples/qtm/README.md Normal file
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@ -0,0 +1,6 @@
# qtm
This is an example for using New3DS QTM for head-tracking.
This is currently not usable from the homebrew launcher.

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@ -0,0 +1,92 @@
#include <string.h>
#include <stdio.h>
#include <3ds.h>
int main()
{
u32 pos;
u32 x, y;
Result ret;
bool qtm_usable;
qtmHeadtrackingInfo qtminfo;
u32 colors[4] = {0x0000FF, 0x00FF00, 0xFF0000, 0xFFFFFF};
// Initialize services
srvInit();
aptInit();
hidInit(NULL);
gfxInit();
//gfxSet3D(true); // uncomment if using stereoscopic 3D
qtmInit();
consoleInit(GFX_BOTTOM, NULL);
printf("qtm example\n");
qtm_usable = qtmCheckInitialized();
if(!qtm_usable)printf("QTM is not usable, therefore this example won't do anything with QTM.\n");
// Main loop
while (aptMainLoop())
{
gspWaitForVBlank();
hidScanInput();
u32 kDown = hidKeysDown();
if (kDown & KEY_START)
break; // break in order to return to hbmenu
if(qtm_usable)
{
u8* fb = gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL);
memset(fb, 0, 400*240*3);
ret = qtmGetHeadtrackingInfo(0, &qtminfo);
if(ret==0)
{
consoleClear();
for(pos=0; pos<5; pos++)
{
printf("flags[%x]=0x%x", (unsigned int)pos, qtminfo.flags[pos]);
if(pos<4)printf(", ");
}
printf("\nfloatdata_x08: %f\n", qtminfo.floatdata_x08);
printf("coords0: ");
for(pos=0; pos<4; pos++)
{
printf("[%x].x=%f, y=%f", (unsigned int)pos, qtminfo.coords0[pos].x, qtminfo.coords0[pos].y);
if(pos<3)printf(", ");
}
printf("\n");
if(qtmCheckHeadFullyDetected(&qtminfo))
{
for(pos=0; pos<4; pos++)
{
ret = qtmConvertCoordToScreen(&qtminfo.coords0[pos], NULL, NULL, &x, &y);
if(ret==0)memcpy(&fb[(x*240 + y) * 3], &colors[pos], 3);
}
}
}
}
// Flush and swap framebuffers
gfxFlushBuffers();
gfxSwapBuffers();
}
// Exit services
qtmExit();
gfxExit();
hidExit();
aptExit();
srvExit();
return 0;
}

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@ -1,6 +1,5 @@
sdmc
=======
very simple example of how to access SD files with ctrulib; requires proper exheader flags for direct SDMC access.
very simple example of how to access SD files with libctru;
**WARNING/TODO**: THIS EXAMPLE IS OUTDATED AND NEEDS TO BE FIXED - PLEASE DO NOT LOOK AT IT UNTIL IT IS UPDATED

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@ -0,0 +1,50 @@
#include <3ds/types.h>
s32 costable[] = { 4096, 4095, 4094, 4093, 4091, 4088, 4084, 4080, 4076, 4071, 4065,
4058, 4051, 4044, 4035, 4026, 4017, 4007, 3996, 3985, 3973, 3960,
3947, 3934, 3919, 3904, 3889, 3873, 3856, 3839, 3821, 3803, 3784,
3765, 3744, 3724, 3703, 3681, 3659, 3636, 3612, 3588, 3564, 3539,
3513, 3487, 3461, 3434, 3406, 3378, 3349, 3320, 3290, 3260, 3229,
3198, 3167, 3135, 3102, 3069, 3035, 3002, 2967, 2932, 2897, 2861,
2825, 2788, 2751, 2714, 2676, 2638, 2599, 2560, 2521, 2481, 2441,
2401, 2360, 2318, 2277, 2235, 2193, 2150, 2107, 2064, 2020, 1976,
1932, 1888, 1843, 1798, 1753, 1707, 1662, 1616, 1569, 1523, 1476,
1429, 1382, 1334, 1287, 1239, 1191, 1143, 1095, 1046, 997, 949,
900, 851, 801, 752, 703, 653, 603, 554, 504, 454, 404, 354, 304,
254, 204, 153, 103, 53, 3, -46, -97, -147, -197, -247, -297, -347,
-398, -448, -497, -547, -597, -647, -696, -746, -795, -844, -893,
-942, -991, -1040, -1088, -1137, -1185, -1233, -1281, -1328, -1376,
-1423, -1470, -1517, -1563, -1610, -1656, -1701, -1747, -1792, -1837,
-1882, -1927, -1971, -2015, -2058, -2102, -2144, -2187, -2229, -2271,
-2313, -2354, -2395, -2436, -2476, -2516, -2555, -2594, -2633, -2671,
-2709, -2747, -2784, -2820, -2857, -2892, -2928, -2963, -2997, -3031,
-3065, -3098, -3130, -3163, -3194, -3225, -3256, -3286, -3316, -3345,
-3374, -3402, -3430, -3457, -3484, -3510, -3536, -3561, -3585, -3609,
-3633, -3656, -3678, -3700, -3721, -3742, -3762, -3782, -3801, -3819,
-3837, -3854, -3871, -3887, -3902, -3917, -3932, -3946, -3959, -3971,
-3983, -3995, -4005, -4016, -4025, -4034, -4042, -4050, -4057, -4064,
-4070, -4075, -4080, -4084, -4087, -4090, -4092, -4094, -4095, -4095,
-4095, -4094, -4093, -4091, -4088, -4085, -4081, -4076, -4071, -4066,
-4059, -4052, -4045, -4036, -4028, -4018, -4008, -3997, -3986, -3974,
-3962, -3949, -3935, -3921, -3906, -3891, -3875, -3858, -3841, -3824,
-3805, -3787, -3767, -3747, -3727, -3705, -3684, -3662, -3639, -3615,
-3592, -3567, -3542, -3517, -3491, -3464, -3437, -3409, -3381, -3353,
-3324, -3294, -3264, -3233, -3202, -3171, -3139, -3106, -3073, -3040,
-3006, -2972, -2937, -2902, -2866, -2830, -2793, -2756, -2719, -2681,
-2643, -2604, -2565, -2526, -2486, -2446, -2406, -2365, -2324, -2282,
-2240, -2198, -2156, -2113, -2069, -2026, -1982, -1938, -1894, -1849,
-1804, -1759, -1713, -1668, -1622, -1575, -1529, -1482, -1435, -1388,
-1341, -1293, -1245, -1197, -1149, -1101, -1052, -1004, -955, -906,
-857, -808, -758, -709, -660, -610, -560, -510, -460, -411, -360,
-310, -260, -210, -160, -110, -60, -9, 40, 90, 140, 191, 241, 291,
341, 391, 441, 491, 541, 591, 640, 690, 739, 789, 838, 887, 936,
985, 1033, 1082, 1130, 1179, 1227, 1274, 1322, 1370, 1417, 1464,
1511, 1557, 1604, 1650, 1695, 1741, 1786, 1831, 1876, 1921, 1965,
2009, 2053, 2096, 2139, 2182, 2224, 2266, 2308, 2349, 2390, 2431,
2471, 2511, 2550, 2589, 2628, 2666, 2704, 2742, 2779, 2816, 2852,
2888, 2923, 2958, 2993, 3027, 3060, 3093, 3126, 3158, 3190, 3221,
3252, 3282, 3312, 3342, 3370, 3399, 3426, 3454, 3480, 3507, 3532,
3557, 3582, 3606, 3630, 3653, 3675, 3697, 3718, 3739, 3759, 3779,
3798, 3817, 3835, 3852, 3869, 3885, 3900, 3915, 3930, 3944, 3957,
3970, 3982, 3993, 4004, 4014, 4024, 4033, 4041, 4049, 4056, 4063,
4069, 4074, 4079, 4083, 4087, 4090, 4092, 4094, 4095};

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@ -1,6 +1,6 @@
#ifndef COSTABLE_H
#define COSTABLE_H
s32 costable[] = {4096, 4095, 4094, 4093, 4091, 4088, 4084, 4080, 4076, 4071, 4065, 4058, 4051, 4044, 4035, 4026, 4017, 4007, 3996, 3985, 3973, 3960, 3947, 3934, 3919, 3904, 3889, 3873, 3856, 3839, 3821, 3803, 3784, 3765, 3744, 3724, 3703, 3681, 3659, 3636, 3612, 3588, 3564, 3539, 3513, 3487, 3461, 3434, 3406, 3378, 3349, 3320, 3290, 3260, 3229, 3198, 3167, 3135, 3102, 3069, 3035, 3002, 2967, 2932, 2897, 2861, 2825, 2788, 2751, 2714, 2676, 2638, 2599, 2560, 2521, 2481, 2441, 2401, 2360, 2318, 2277, 2235, 2193, 2150, 2107, 2064, 2020, 1976, 1932, 1888, 1843, 1798, 1753, 1707, 1662, 1616, 1569, 1523, 1476, 1429, 1382, 1334, 1287, 1239, 1191, 1143, 1095, 1046, 997, 949, 900, 851, 801, 752, 703, 653, 603, 554, 504, 454, 404, 354, 304, 254, 204, 153, 103, 53, 3, -46, -97, -147, -197, -247, -297, -347, -398, -448, -497, -547, -597, -647, -696, -746, -795, -844, -893, -942, -991, -1040, -1088, -1137, -1185, -1233, -1281, -1328, -1376, -1423, -1470, -1517, -1563, -1610, -1656, -1701, -1747, -1792, -1837, -1882, -1927, -1971, -2015, -2058, -2102, -2144, -2187, -2229, -2271, -2313, -2354, -2395, -2436, -2476, -2516, -2555, -2594, -2633, -2671, -2709, -2747, -2784, -2820, -2857, -2892, -2928, -2963, -2997, -3031, -3065, -3098, -3130, -3163, -3194, -3225, -3256, -3286, -3316, -3345, -3374, -3402, -3430, -3457, -3484, -3510, -3536, -3561, -3585, -3609, -3633, -3656, -3678, -3700, -3721, -3742, -3762, -3782, -3801, -3819, -3837, -3854, -3871, -3887, -3902, -3917, -3932, -3946, -3959, -3971, -3983, -3995, -4005, -4016, -4025, -4034, -4042, -4050, -4057, -4064, -4070, -4075, -4080, -4084, -4087, -4090, -4092, -4094, -4095, -4095, -4095, -4094, -4093, -4091, -4088, -4085, -4081, -4076, -4071, -4066, -4059, -4052, -4045, -4036, -4028, -4018, -4008, -3997, -3986, -3974, -3962, -3949, -3935, -3921, -3906, -3891, -3875, -3858, -3841, -3824, -3805, -3787, -3767, -3747, -3727, -3705, -3684, -3662, -3639, -3615, -3592, -3567, -3542, -3517, -3491, -3464, -3437, -3409, -3381, -3353, -3324, -3294, -3264, -3233, -3202, -3171, -3139, -3106, -3073, -3040, -3006, -2972, -2937, -2902, -2866, -2830, -2793, -2756, -2719, -2681, -2643, -2604, -2565, -2526, -2486, -2446, -2406, -2365, -2324, -2282, -2240, -2198, -2156, -2113, -2069, -2026, -1982, -1938, -1894, -1849, -1804, -1759, -1713, -1668, -1622, -1575, -1529, -1482, -1435, -1388, -1341, -1293, -1245, -1197, -1149, -1101, -1052, -1004, -955, -906, -857, -808, -758, -709, -660, -610, -560, -510, -460, -411, -360, -310, -260, -210, -160, -110, -60, -9, 40, 90, 140, 191, 241, 291, 341, 391, 441, 491, 541, 591, 640, 690, 739, 789, 838, 887, 936, 985, 1033, 1082, 1130, 1179, 1227, 1274, 1322, 1370, 1417, 1464, 1511, 1557, 1604, 1650, 1695, 1741, 1786, 1831, 1876, 1921, 1965, 2009, 2053, 2096, 2139, 2182, 2224, 2266, 2308, 2349, 2390, 2431, 2471, 2511, 2550, 2589, 2628, 2666, 2704, 2742, 2779, 2816, 2852, 2888, 2923, 2958, 2993, 3027, 3060, 3093, 3126, 3158, 3190, 3221, 3252, 3282, 3312, 3342, 3370, 3399, 3426, 3454, 3480, 3507, 3532, 3557, 3582, 3606, 3630, 3653, 3675, 3697, 3718, 3739, 3759, 3779, 3798, 3817, 3835, 3852, 3869, 3885, 3900, 3915, 3930, 3944, 3957, 3970, 3982, 3993, 4004, 4014, 4024, 4033, 4041, 4049, 4056, 4063, 4069, 4074, 4079, 4083, 4087, 4090, 4092, 4094, 4095};
extern s32 costable[];
#endif

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@ -3,9 +3,11 @@
///////////////////////////////////////
//this example shows you how to load a binary image file from the SD card and display it on the lower screen
//for this to work you should copy test.bin to the root of your SD card
//for this to work you should copy test.bin to same folder as your .3dsx
//this file was generated with GIMP by saving a 240x320 image to raw RGB
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <3ds.h>
#include "costable.h"
@ -42,41 +44,32 @@ void renderEffect()
int main(int argc, char** argv)
{
//initialize the services we're going to be using
srvInit(); //needed for everything
aptInit(); //needed for everything
hidInit(NULL); //needed for input
gfxInit(); //makes displaying to screen easier
fsInit(); //needed for filesystem stuff
u64 size;
u32 bytesRead;
Handle fileHandle;
//setup SDMC archive
FS_archive sdmcArchive=(FS_archive){ARCH_SDMC, (FS_path){PATH_EMPTY, 1, (u8*)""}};
//create file path struct (note : FS_makePath actually only supports PATH_CHAR, it will change in the future)
FS_path filePath=FS_makePath(PATH_CHAR, "/test.bin");
FILE *file = fopen("test.bin","rb");
if (file == NULL) goto exit;
//open file
Result ret=FSUSER_OpenFileDirectly(NULL, &fileHandle, sdmcArchive, filePath, FS_OPEN_READ, FS_ATTRIBUTE_NONE);
//check for errors : exit if there is one
if(ret)goto exit;
// seek to end of file
fseek(file,0,SEEK_END);
//get file size
ret=FSFILE_GetSize(fileHandle, &size);
if(ret)goto exit;
// file pointer tells us the size
off_t size = ftell(file);
//allocate a buffer on linear heap (could just be a malloc fwiw)
buffer=linearAlloc(size);
// seek back to start
fseek(file,0,SEEK_SET);
//allocate a buffer
buffer=malloc(size);
if(!buffer)goto exit;
//read contents !
ret=FSFILE_Read(fileHandle, &bytesRead, 0x0, buffer, size);
if(ret || size!=bytesRead)goto exit;
off_t bytesRead = fread(buffer,1,size,file);
//close the file because we like being nice and tidy
ret=FSFILE_Close(fileHandle);
if(ret)goto exit;
fclose(file);
if(size!=bytesRead)goto exit;
while(aptMainLoop())
{
@ -98,13 +91,8 @@ int main(int argc, char** argv)
//cleanup and return
//returning from main() returns to hbmenu when run under ninjhax
exit:
//closing all handles is super important
svcCloseHandle(fileHandle);
//closing all services even more so
fsExit();
gfxExit();
hidExit();
aptExit();
srvExit();
return 0;
}

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@ -0,0 +1,175 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITARM)/3ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#
# NO_SMDH: if set to anything, no SMDH file is generated.
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
# ICON is the filename of the icon (.png), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.png
# - icon.png
# - <libctru folder>/default_icon.png
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source
DATA := data
INCLUDES := include
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=softfp
CFLAGS := -g -Wall -O2 -mword-relocations \
-fomit-frame-pointer -ffast-math \
$(ARCH)
CFLAGS += $(INCLUDE) -DARM11 -D_3DS
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lctru -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CTRULIB)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.png)
ifneq (,$(findstring $(TARGET).png,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).png
else
ifneq (,$(findstring icon.png,$(icons)))
export APP_ICON := $(TOPDIR)/icon.png
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif
ifeq ($(strip $(NO_SMDH)),)
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
endif
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
ifeq ($(strip $(NO_SMDH)),)
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
else
$(OUTPUT).3dsx : $(OUTPUT).elf
endif
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
# WARNING: This is not the right way to do this! TODO: Do it right!
#---------------------------------------------------------------------------------
%.vsh.o : %.vsh
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
@rm ../$(notdir $<).shbin
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

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@ -0,0 +1,3 @@
# template
This is a template for starting new 3DS libctru projects.

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@ -0,0 +1,121 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
include $(DEVKITARM)/3ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#---------------------------------------------------------------------------------
TARGET := $(shell basename $(CURDIR))
BUILD := build
SOURCES := source
DATA := data
INCLUDES := include
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=softfp
CFLAGS := -g -Wall -O2\
$(ARCH)
CFLAGS += $(INCLUDE) -DARM11 -D_3DS
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
ASFLAGS := -g $(ARCH)
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CTRULIB)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/lib/lib$(TARGET).a
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
lib:
@[ -d $@ ] || mkdir -p $@
$(BUILD): lib
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) lib
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT) : $(OFILES)
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

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@ -0,0 +1,3 @@
# template
This is a template for starting new 3DS library projects.

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@ -0,0 +1,6 @@
#ifndef _templatelib_h_
#define _templatelib_h_
int myLibFunction();
#endif // _templatelib_h_

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@ -0,0 +1,6 @@
int myLibFunction() {
return 42;
}

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@ -29,7 +29,9 @@ SOURCES := source \
source/gpu \
source/services \
source/services/soc \
source/util
source/util \
source/system
DATA := data
INCLUDES := include

Binary file not shown.

View File

@ -9,8 +9,10 @@ extern "C" {
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/linear.h>
#include <3ds/vram.h>
#include <3ds/os.h>
#include <3ds/gfx.h>
#include <3ds/console.h>
#include <3ds/services/ac.h>
#include <3ds/services/apt.h>
@ -27,6 +29,8 @@ extern "C" {
#include <3ds/services/soc.h>
#include <3ds/services/mic.h>
#include <3ds/services/mvd.h>
#include <3ds/services/qtm.h>
#include <3ds/services/hb.h>
#include <3ds/gpu/gx.h>
#include <3ds/gpu/gpu.h>

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@ -0,0 +1,159 @@
/*! \file console.h
\brief 3ds stdio support.
<div class="fileHeader">
Provides stdio integration for printing to the 3DS screen as well as debug print
functionality provided by stderr.
General usage is to initialize the console by:
consoleDemoInit()
or to customize the console usage by:
consoleInit()
*/
#ifndef CONSOLE_H
#define CONSOLE_H
#include <3ds/types.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef bool(* ConsolePrint)(void* con, char c);
//! a font struct for the console.
typedef struct ConsoleFont
{
u8* gfx; //!< A pointer to the font graphics
u16 asciiOffset; //!< Offset to the first valid character in the font table
u16 numChars; //!< Number of characters in the font graphics
}ConsoleFont;
/** \brief console structure used to store the state of a console render context.
Default values from consoleGetDefault();
<div class="fixedFont"><pre>
PrintConsole defaultConsole =
{
//Font:
{
(u8*)default_font_bin, //font gfx
0, //first ascii character in the set
128, //number of characters in the font set
},
0,0, //cursorX cursorY
0,0, //prevcursorX prevcursorY
40, //console width
30, //console height
0, //window x
0, //window y
32, //window width
24, //window height
3, //tab size
0, //font character offset
0, //print callback
false //console initialized
};
</pre></div>
*/
typedef struct PrintConsole
{
ConsoleFont font; //!< font of the console.
u16 *frameBuffer; //!< framebuffer address.
int cursorX; /*!< Current X location of the cursor (as a tile offset by default) */
int cursorY; /*!< Current Y location of the cursor (as a tile offset by default) */
int prevCursorX; /*!< Internal state */
int prevCursorY; /*!< Internal state */
int consoleWidth; /*!< Width of the console hardware layer in characters */
int consoleHeight; /*!< Height of the console hardware layer in characters */
int windowX; /*!< Window X location in characters (not implemented) */
int windowY; /*!< Window Y location in characters (not implemented) */
int windowWidth; /*!< Window width in characters (not implemented) */
int windowHeight; /*!< Window height in characters (not implemented) */
int tabSize; /*!< Size of a tab*/
int fg; /*!< foreground color*/
int bg; /*!< background color*/
int flags; /*!< reverse/bright flags*/
ConsolePrint PrintChar; /*!< callback for printing a character. Should return true if it has handled rendering the graphics
(else the print engine will attempt to render via tiles) */
bool consoleInitialised; /*!< True if the console is initialized */
}PrintConsole;
#define CONSOLE_COLOR_BOLD (1<<0)
#define CONSOLE_COLOR_FAINT (1<<1)
#define CONSOLE_ITALIC (1<<2)
#define CONSOLE_UNDERLINE (1<<3)
#define CONSOLE_BLINK_SLOW (1<<4)
#define CONSOLE_BLINK_FAST (1<<5)
#define CONSOLE_COLOR_REVERSE (1<<6)
#define CONSOLE_CONCEAL (1<<7)
#define CONSOLE_CROSSED_OUT (1<<8)
//! Console debug devices supported by libnds.
typedef enum {
debugDevice_NULL, //!< swallows prints to stderr
debugDevice_3DMOO, //!< Directs stderr debug statements to 3dmoo
debugDevice_CONSOLE, //!< Directs stderr debug statements to 3DS console window
} debugDevice;
/*! \brief Loads the font into the console
\param console pointer to the console to update, if NULL it will update the current console
\param font the font to load
*/
void consoleSetFont(PrintConsole* console, ConsoleFont* font);
/*! \brief Sets the print window
\param console console to set, if NULL it will set the current console window
\param x x location of the window
\param y y location of the window
\param width width of the window
\param height height of the window
*/
void consoleSetWindow(PrintConsole* console, int x, int y, int width, int height);
/*! \brief Gets a pointer to the console with the default values
this should only be used when using a single console or without changing the console that is returned, other wise use consoleInit()
\return A pointer to the console with the default values
*/
PrintConsole* consoleGetDefault(void);
/*! \brief Make the specified console the render target
\param console A pointer to the console struct (must have been initialized with consoleInit(PrintConsole* console)
\return a pointer to the previous console
*/
PrintConsole *consoleSelect(PrintConsole* console);
/*! \brief Initialise the console.
\param screen The screen to use for the console
\param console A pointer to the console data to initialze (if it's NULL, the default console will be used)
\return A pointer to the current console.
*/
PrintConsole* consoleInit(gfxScreen_t screen, PrintConsole* console);
/*! \brief Initializes debug console output on stderr to the specified device
\param device The debug device (or devices) to output debug print statements to
*/
void consoleDebugInit(debugDevice device);
//! Clears the screan by using iprintf("\x1b[2J");
void consoleClear(void);
#ifdef __cplusplus
}
#endif
#endif

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@ -2,6 +2,9 @@
#include <3ds/types.h>
#include <3ds/services/gsp.h>
#define RGB565(r,g,b) (((b)&0x1f)|(((g)&0x3f)<<5)|(((r)&0x1f)<<11))
#define RGB8_to_565(r,g,b) (((b)>>3)&0x1f)|((((g)>>2)&0x3f)<<5)|((((r)>>3)&0x1f)<<11)
typedef enum
{
GFX_TOP = 0,
@ -22,7 +25,8 @@ void gfxExit();
//control stuff
void gfxSet3D(bool enable);
void gfxSetScreenFormat(gfxScreen_t screen, GSP_FramebufferFormats format);
void gfxSetDoubleBuffering(bool doubleBuffering);
GSP_FramebufferFormats gfxGetScreenFormat(gfxScreen_t screen);
void gfxSetDoubleBuffering(gfxScreen_t screen, bool doubleBuffering);
void gfxFlushBuffers();
void gfxSwapBuffers();
void gfxSwapBuffersGpu();

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@ -0,0 +1,27 @@
#ifndef HB_H
#define HB_H
// WARNING ! THIS FILE PROVIDES AN INTERFACE TO A NON-OFFICIAL SERVICE PROVIDED BY NINJHAX
// BY USING COMMANDS FROM THIS SERVICE YOU WILL LIKELY MAKE YOUR APPLICATION INCOMPATIBLE WITH OTHER HOMEBREW LAUNCHING METHODS
// A GOOD WAY TO COPE WITH THIS IS TO CHECK THE OUTPUT OF initHb FOR ERRORS
#include <3ds/types.h>
Result hbInit();
void hbExit();
// flushes/invalidates entire data/instruction cache
// can be useful when writing code to executable pages
Result HB_FlushInvalidateCache(void);
// fetches the address for ninjhax bootloader addresses, useful for running 3dsx executables
// void (*callBootloader)(Handle hb, Handle file);
// void (*setArgs)(u32* src, u32 length);
Result HB_GetBootloaderAddresses(void** load3dsx, void** setArgv);
// changes the permissions of a given number of pages at address addr to mode
// should it fail, the appropriate kernel error code will be returned and *reprotectedPages (if not NULL)
// will be set to the number of sequential pages which were successfully reprotected + 1
Result HB_ReprotectMemory(u32* addr, u32 pages, u32 mode, u32* reprotectedPages);
#endif

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@ -102,4 +102,5 @@ Result HIDUSER_EnableAccelerometer();
Result HIDUSER_DisableAccelerometer();
Result HIDUSER_EnableGyroscope();
Result HIDUSER_DisableGyroscope();
Result HIDUSER_GetGyroscopeRawToDpsCoefficient(float *coeff);
Result HIDUSER_GetSoundVolume(u8 *volume); //Return the volume slider value (0-63)

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@ -14,7 +14,7 @@ About: Launches a title
titleid TitleId of title to launch
launch_flags use if you know of any
*/
Result PM_LaunchTitle(u8 mediatype, u64 titleid);
Result PM_LaunchTitle(u8 mediatype, u64 titleid, u32 launch_flags);
/* PM_GetTitleExheaderFlags()
About: Writes to a buffer the launch flags (8 bytes) from a title exheader.
@ -48,4 +48,4 @@ About: Same as PM_SetFIRMLaunchParams(), but also triggers a FIRM launch
size size of FIRM launch params
in ptr to location of FIRM launch params
*/
Result PM_LaunchFIRMSetParams(u64 firm_titleid_low, u32 size, u8* in);
Result PM_LaunchFIRMSetParams(u32 firm_titleid_low, u32 size, u8* in);

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@ -0,0 +1,25 @@
#pragma once
//See also: http://3dbrew.org/wiki/QTM_Services
typedef struct {
float x;
float y;
} qtmHeadtrackingInfoCoord;
typedef struct {
u8 flags[5];
u8 padding[3];
float floatdata_x08;//"not used by System_Settings."
qtmHeadtrackingInfoCoord coords0[4];
u32 unk_x2c[5];//"Not used by System_Settings."
} qtmHeadtrackingInfo;
Result qtmInit();
void qtmExit();
bool qtmCheckInitialized();
Result qtmGetHeadtrackingInfo(u64 val, qtmHeadtrackingInfo *out);//val is normally 0.
bool qtmCheckHeadFullyDetected(qtmHeadtrackingInfo *info);
Result qtmConvertCoordToScreen(qtmHeadtrackingInfoCoord *coord, float *screen_width, float *screen_height, u32 *x, u32 *y);//screen_* can be NULL to use the default values for the top-screen.

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@ -19,6 +19,7 @@ typedef enum {
MEMPERM_READ = 1,
MEMPERM_WRITE = 2,
MEMPERM_EXECUTE = 4,
MEMPERM_DONTCARE = 0x10000000,
MEMPERM_MAX = 0xFFFFFFFF //force 4-byte
} MemPerm;

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@ -0,0 +1,8 @@
#pragma once
// Functions for allocating/deallocating VRAM
void* vramAlloc(size_t size); // returns a 16-byte aligned address
void* vramMemAlign(size_t size, size_t alignment);
void* vramRealloc(void* mem, size_t size); // not implemented yet
void vramFree(void* mem);
u32 vramSpaceFree(); // get free VRAM space in bytes

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@ -0,0 +1,48 @@
#pragma once
static rbtree_t sAddrMap;
struct addrMapNode
{
rbtree_node node;
MemChunk chunk;
};
#define getAddrMapNode(x) rbtree_item((x), addrMapNode, node)
static int addrMapNodeComparator(const rbtree_node_t* _lhs, const rbtree_node_t* _rhs)
{
auto lhs = getAddrMapNode(_lhs)->chunk.addr;
auto rhs = getAddrMapNode(_rhs)->chunk.addr;
if (lhs < rhs)
return -1;
if (lhs > rhs)
return 1;
return 0;
}
static void addrMapNodeDestructor(rbtree_node_t* a)
{
free(getAddrMapNode(a));
}
static addrMapNode* getNode(void* addr)
{
addrMapNode n;
n.chunk.addr = (u8*)addr;
auto p = rbtree_find(&sAddrMap, &n.node);
return p ? getAddrMapNode(p) : nullptr;
}
static addrMapNode* newNode(const MemChunk& chunk)
{
auto p = (addrMapNode*)malloc(sizeof(addrMapNode));
if (!p) return nullptr;
p->chunk = chunk;
return p;
}
static void delNode(addrMapNode* node)
{
rbtree_remove(&sAddrMap, &node->node, addrMapNodeDestructor);
}

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@ -1,57 +1,16 @@
#include <3ds.h>
extern "C"
{
#include <3ds/types.h>
#include <3ds/linear.h>
#include <3ds/util/rbtree.h>
}
#include "mem_pool.h"
#include "addrmap.h"
extern u32 __linear_heap, __linear_heap_size;
static MemPool sLinearPool;
static rbtree_t sAddrMap;
struct addrMapNode
{
rbtree_node node;
MemChunk chunk;
};
#define getAddrMapNode(x) rbtree_item((x), addrMapNode, node)
static int addrMapNodeComparator(const rbtree_node_t* _lhs, const rbtree_node_t* _rhs)
{
auto lhs = getAddrMapNode(_lhs)->chunk.addr;
auto rhs = getAddrMapNode(_rhs)->chunk.addr;
if (lhs < rhs)
return -1;
if (lhs > rhs)
return 1;
return 0;
}
static void addrMapNodeDestructor(rbtree_node_t* a)
{
free(getAddrMapNode(a));
}
static addrMapNode* getNode(void* addr)
{
addrMapNode n;
n.chunk.addr = (u8*)addr;
auto p = rbtree_find(&sAddrMap, &n.node);
return p ? getAddrMapNode(p) : nullptr;
}
static addrMapNode* newNode(const MemChunk& chunk)
{
auto p = (addrMapNode*)malloc(sizeof(addrMapNode));
if (!p) return nullptr;
p->chunk = chunk;
return p;
}
static void delNode(addrMapNode* node)
{
rbtree_remove(&sAddrMap, &node->node, addrMapNodeDestructor);
}
static bool linearInit()
{

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@ -1,5 +1,5 @@
#pragma once
#include <3ds.h>
#include <3ds/types.h>
#include <stdlib.h>
struct MemChunk

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@ -0,0 +1,86 @@
extern "C"
{
#include <3ds/types.h>
#include <3ds/vram.h>
#include <3ds/util/rbtree.h>
}
#include "mem_pool.h"
#include "addrmap.h"
static MemPool sVramPool;
static bool vramInit()
{
auto blk = MemBlock::Create((u8*)0x1F000000, 0x00600000);
if (blk)
{
sVramPool.AddBlock(blk);
rbtree_init(&sAddrMap, addrMapNodeComparator);
return true;
}
return false;
}
void* vramMemAlign(size_t size, size_t alignment)
{
// Enforce minimum alignment
if (alignment < 16)
alignment = 16;
// Convert alignment to shift amount
int shift;
for (shift = 4; shift < 32; shift ++)
{
if ((1U<<shift) == alignment)
break;
}
if (shift == 32) // Invalid alignment
return nullptr;
// Initialize the pool if it is not ready
if (!sVramPool.Ready() && !vramInit())
return nullptr;
// Allocate the chunk
MemChunk chunk;
if (!sVramPool.Allocate(chunk, size, shift))
return nullptr;
auto node = newNode(chunk);
if (!node)
{
sVramPool.Deallocate(chunk);
return nullptr;
}
if (rbtree_insert(&sAddrMap, &node->node));
return chunk.addr;
}
void* vramAlloc(size_t size)
{
return vramMemAlign(size, 16);
}
void* vramRealloc(void* mem, size_t size)
{
// TODO
return NULL;
}
void vramFree(void* mem)
{
auto node = getNode(mem);
if (!node) return;
// Free the chunk
sVramPool.Deallocate(node->chunk);
// Free the node
delNode(node);
}
u32 vramSpaceFree()
{
return sVramPool.GetFreeSpace();
}

751
libctru/source/console.c Normal file
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@ -0,0 +1,751 @@
#include <stdio.h>
#include <string.h>
#include <sys/iosupport.h>
#include <3ds/gfx.h>
#include <3ds/console.h>
#include <3ds/svc.h>
#include "default_font_bin.h"
//set up the palette for color printing
static u16 colorTable[] = {
RGB8_to_565( 0, 0, 0), // black
RGB8_to_565(128, 0, 0), // red
RGB8_to_565( 0,128, 0), // green
RGB8_to_565(128,128, 0), // yellow
RGB8_to_565( 0, 0,128), // blue
RGB8_to_565(128, 0,128), // magenta
RGB8_to_565( 0,128,128), // cyan
RGB8_to_565(192,192,192), // white
RGB8_to_565(128,128,128), // bright black
RGB8_to_565(255, 0, 0), // bright red
RGB8_to_565( 0,255, 0), // bright green
RGB8_to_565(255,255, 0), // bright yellow
RGB8_to_565( 0, 0,255), // bright blue
RGB8_to_565(255, 0,255), // bright magenta
RGB8_to_565( 0,255,255), // bright cyan
RGB8_to_565(255,255,255), // bright white
RGB8_to_565( 0, 0, 0), // faint black
RGB8_to_565( 64, 0, 0), // faint red
RGB8_to_565( 0, 64, 0), // faint green
RGB8_to_565( 64, 64, 0), // faint yellow
RGB8_to_565( 0, 0, 64), // faint blue
RGB8_to_565( 64, 0, 64), // faint magenta
RGB8_to_565( 0, 64, 64), // faint cyan
RGB8_to_565( 96, 96, 96), // faint white
};
PrintConsole defaultConsole =
{
//Font:
{
(u8*)default_font_bin, //font gfx
0, //first ascii character in the set
128 //number of characters in the font set
},
(u16*)NULL,
0,0, //cursorX cursorY
0,0, //prevcursorX prevcursorY
40, //console width
30, //console height
0, //window x
0, //window y
40, //window width
30, //window height
3, //tab size
7, // foreground color
0, // background color
0, // flags
0, //print callback
false //console initialized
};
PrintConsole currentCopy;
PrintConsole* currentConsole = &currentCopy;
PrintConsole* consoleGetDefault(void){return &defaultConsole;}
void consolePrintChar(char c);
void consoleDrawChar(int c);
//---------------------------------------------------------------------------------
static void consoleCls(char mode) {
//---------------------------------------------------------------------------------
int i = 0;
int colTemp,rowTemp;
switch (mode)
{
case '[':
case '0':
{
colTemp = currentConsole->cursorX ;
rowTemp = currentConsole->cursorY ;
while(i++ < ((currentConsole->windowHeight * currentConsole->windowWidth) - (rowTemp * currentConsole->consoleWidth + colTemp)))
consolePrintChar(' ');
currentConsole->cursorX = colTemp;
currentConsole->cursorY = rowTemp;
break;
}
case '1':
{
colTemp = currentConsole->cursorX ;
rowTemp = currentConsole->cursorY ;
currentConsole->cursorY = 0;
currentConsole->cursorX = 0;
while (i++ < (rowTemp * currentConsole->windowWidth + colTemp))
consolePrintChar(' ');
currentConsole->cursorX = colTemp;
currentConsole->cursorY = rowTemp;
break;
}
case '2':
{
currentConsole->cursorY = 0;
currentConsole->cursorX = 0;
while(i++ < currentConsole->windowHeight * currentConsole->windowWidth)
consolePrintChar(' ');
currentConsole->cursorY = 0;
currentConsole->cursorX = 0;
break;
}
}
}
//---------------------------------------------------------------------------------
static void consoleClearLine(char mode) {
//---------------------------------------------------------------------------------
int i = 0;
int colTemp;
switch (mode)
{
case '[':
case '0':
{
colTemp = currentConsole->cursorX ;
while(i++ < (currentConsole->windowWidth - colTemp)) {
consolePrintChar(' ');
}
currentConsole->cursorX = colTemp;
break;
}
case '1':
{
colTemp = currentConsole->cursorX ;
currentConsole->cursorX = 0;
while(i++ < ((currentConsole->windowWidth - colTemp)-2)) {
consolePrintChar(' ');
}
currentConsole->cursorX = colTemp;
break;
}
case '2':
{
colTemp = currentConsole->cursorX ;
currentConsole->cursorX = 0;
while(i++ < currentConsole->windowWidth) {
consolePrintChar(' ');
}
currentConsole->cursorX = colTemp;
break;
}
}
}
//---------------------------------------------------------------------------------
ssize_t con_write(struct _reent *r,int fd,const char *ptr, size_t len) {
//---------------------------------------------------------------------------------
char chr;
int i, count = 0;
char *tmp = (char*)ptr;
if(!tmp || len<=0) return -1;
i = 0;
while(i<len) {
chr = *(tmp++);
i++; count++;
if ( chr == 0x1b && *tmp == '[' ) {
bool escaping = true;
char *escapeseq = tmp++;
int escapelen = 1;
i++; count++;
do {
chr = *(tmp++);
i++; count++; escapelen++;
int parameter, assigned, consumed;
// make sure parameters are positive values and delimited by semicolon
if((chr >= '0' && chr <= '9') || chr == ';')
continue;
switch (chr) {
//---------------------------------------
// Cursor directional movement
//---------------------------------------
case 'A':
consumed = 0;
assigned = sscanf(escapeseq,"[%dA%n", &parameter, &consumed);
if (assigned==0) parameter = 1;
if (consumed)
currentConsole->cursorY = (currentConsole->cursorY - parameter) < 0 ? 0 : currentConsole->cursorY - parameter;
escaping = false;
break;
case 'B':
consumed = 0;
assigned = sscanf(escapeseq,"[%dB%n", &parameter, &consumed);
if (assigned==0) parameter = 1;
if (consumed)
currentConsole->cursorY = (currentConsole->cursorY + parameter) > currentConsole->windowHeight - 1 ? currentConsole->windowHeight - 1 : currentConsole->cursorY + parameter;
escaping = false;
break;
case 'C':
consumed = 0;
assigned = sscanf(escapeseq,"[%dC%n", &parameter, &consumed);
if (assigned==0) parameter = 1;
if (consumed)
currentConsole->cursorX = (currentConsole->cursorX + parameter) > currentConsole->windowWidth - 1 ? currentConsole->windowWidth - 1 : currentConsole->cursorX + parameter;
escaping = false;
break;
case 'D':
consumed = 0;
assigned = sscanf(escapeseq,"[%dD%n", &parameter, &consumed);
if (assigned==0) parameter = 1;
if (consumed)
currentConsole->cursorX = (currentConsole->cursorX - parameter) < 0 ? 0 : currentConsole->cursorX - parameter;
escaping = false;
break;
//---------------------------------------
// Cursor position movement
//---------------------------------------
case 'H':
case 'f':
{
int x, y;
char c;
if(sscanf(escapeseq,"[%d;%d%c", &y, &x, &c) == 3 && (c == 'f' || c == 'H')) {
currentConsole->cursorX = x;
currentConsole->cursorY = y;
escaping = false;
break;
}
x = y = 1;
if(sscanf(escapeseq,"[%d;%c", &y, &c) == 2 && (c == 'f' || c == 'H')) {
currentConsole->cursorX = x;
currentConsole->cursorY = y;
escaping = false;
break;
}
x = y = 1;
if(sscanf(escapeseq,"[;%d%c", &x, &c) == 2 && (c == 'f' || c == 'H')) {
currentConsole->cursorX = x;
currentConsole->cursorY = y;
escaping = false;
break;
}
x = y = 1;
if(sscanf(escapeseq,"[;%c", &c) == 1 && (c == 'f' || c == 'H')) {
currentConsole->cursorX = x;
currentConsole->cursorY = y;
escaping = false;
break;
}
// invalid format
escaping = false;
break;
}
//---------------------------------------
// Screen clear
//---------------------------------------
case 'J':
if(escapelen <= 3)
consoleCls(escapeseq[escapelen-2]);
escaping = false;
break;
//---------------------------------------
// Line clear
//---------------------------------------
case 'K':
if(escapelen <= 3)
consoleClearLine(escapeseq[escapelen-2]);
escaping = false;
break;
//---------------------------------------
// Save cursor position
//---------------------------------------
case 's':
if(escapelen == 2) {
currentConsole->prevCursorX = currentConsole->cursorX ;
currentConsole->prevCursorY = currentConsole->cursorY ;
}
escaping = false;
break;
//---------------------------------------
// Load cursor position
//---------------------------------------
case 'u':
if(escapelen == 2) {
currentConsole->cursorX = currentConsole->prevCursorX ;
currentConsole->cursorY = currentConsole->prevCursorY ;
}
escaping = false;
break;
//---------------------------------------
// Color scan codes
//---------------------------------------
case 'm':
escapeseq++;
escapelen--;
do {
parameter = 0;
if (escapelen == 1) {
consumed = 1;
} else if (strchr(escapeseq,';')) {
sscanf(escapeseq,"%d;%n", &parameter, &consumed);
} else {
sscanf(escapeseq,"%dm%n", &parameter, &consumed);
}
escapeseq += consumed;
escapelen -= consumed;
switch(parameter) {
case 0: // reset
currentConsole->flags = 0;
currentConsole->bg = 0;
currentConsole->fg = 7;
break;
case 1: // bold
currentConsole->flags &= ~CONSOLE_COLOR_FAINT;
currentConsole->flags |= CONSOLE_COLOR_BOLD;
break;
case 2: // faint
currentConsole->flags &= ~CONSOLE_COLOR_BOLD;
currentConsole->flags |= CONSOLE_COLOR_FAINT;
break;
case 3: // italic
currentConsole->flags |= CONSOLE_ITALIC;
break;
case 4: // underline
currentConsole->flags |= CONSOLE_UNDERLINE;
break;
case 5: // blink slow
currentConsole->flags &= ~CONSOLE_BLINK_FAST;
currentConsole->flags |= CONSOLE_BLINK_SLOW;
break;
case 6: // blink fast
currentConsole->flags &= ~CONSOLE_BLINK_SLOW;
currentConsole->flags |= CONSOLE_BLINK_FAST;
break;
case 7: // reverse video
currentConsole->flags |= CONSOLE_COLOR_REVERSE;
break;
case 8: // conceal
currentConsole->flags |= CONSOLE_CONCEAL;
break;
case 9: // crossed-out
currentConsole->flags |= CONSOLE_CROSSED_OUT;
break;
case 21: // bold off
currentConsole->flags &= ~CONSOLE_COLOR_BOLD;
break;
case 22: // normal color
currentConsole->flags &= ~CONSOLE_COLOR_BOLD;
currentConsole->flags &= ~CONSOLE_COLOR_FAINT;
break;
case 23: // italic off
currentConsole->flags &= ~CONSOLE_ITALIC;
break;
case 24: // underline off
currentConsole->flags &= ~CONSOLE_UNDERLINE;
break;
case 25: // blink off
currentConsole->flags &= ~CONSOLE_BLINK_SLOW;
currentConsole->flags &= ~CONSOLE_BLINK_FAST;
break;
case 27: // reverse off
currentConsole->flags &= ~CONSOLE_COLOR_REVERSE;
break;
case 29: // crossed-out off
currentConsole->flags &= ~CONSOLE_CROSSED_OUT;
break;
case 30 ... 37: // writing color
currentConsole->fg = parameter - 30;
break;
case 39: // reset foreground color
currentConsole->fg = 7;
break;
case 40 ... 47: // screen color
currentConsole->bg = parameter - 40;
break;
case 49: // reset background color
currentConsole->fg = 0;
break;
}
} while (escapelen > 0);
escaping = false;
break;
default:
// some sort of unsupported escape; just gloss over it
escaping = false;
break;
}
} while (escaping);
continue;
}
consolePrintChar(chr);
}
return count;
}
static const devoptab_t dotab_stdout = {
"con",
0,
NULL,
NULL,
con_write,
NULL,
NULL,
NULL
};
//---------------------------------------------------------------------------------
ssize_t debug_write(struct _reent *r, int fd, const char *ptr, size_t len) {
//---------------------------------------------------------------------------------
svcOutputDebugString(ptr,len);
return len;
}
static const devoptab_t dotab_3dmoo = {
"3dmoo",
0,
NULL,
NULL,
debug_write,
NULL,
NULL,
NULL
};
static const devoptab_t dotab_null = {
"null",
0,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL
};
//---------------------------------------------------------------------------------
PrintConsole* consoleInit(gfxScreen_t screen, PrintConsole* console) {
//---------------------------------------------------------------------------------
static bool firstConsoleInit = true;
if(firstConsoleInit) {
devoptab_list[STD_OUT] = &dotab_stdout;
devoptab_list[STD_ERR] = &dotab_stdout;
setvbuf(stdout, NULL , _IONBF, 0);
setvbuf(stderr, NULL , _IONBF, 0);
firstConsoleInit = false;
}
if(console) {
currentConsole = console;
} else {
console = currentConsole;
}
*currentConsole = defaultConsole;
console->consoleInitialised = 1;
gfxSetScreenFormat(screen,GSP_RGB565_OES);
gfxSetDoubleBuffering(screen,false);
console->frameBuffer = (u16*)gfxGetFramebuffer(screen, GFX_LEFT, NULL, NULL);
if(screen==GFX_TOP) {
console->consoleWidth = 50;
console->windowWidth = 50;
}
consoleCls('2');
return currentConsole;
}
//---------------------------------------------------------------------------------
void consoleDebugInit(debugDevice device){
//---------------------------------------------------------------------------------
int buffertype = _IONBF;
switch(device) {
case debugDevice_3DMOO:
devoptab_list[STD_ERR] = &dotab_3dmoo;
buffertype = _IOLBF;
break;
case debugDevice_CONSOLE:
devoptab_list[STD_ERR] = &dotab_stdout;
break;
case debugDevice_NULL:
devoptab_list[STD_ERR] = &dotab_null;
break;
}
setvbuf(stderr, NULL , buffertype, 0);
}
//---------------------------------------------------------------------------------
PrintConsole *consoleSelect(PrintConsole* console){
//---------------------------------------------------------------------------------
PrintConsole *tmp = currentConsole;
currentConsole = console;
return tmp;
}
//---------------------------------------------------------------------------------
void consoleSetFont(PrintConsole* console, ConsoleFont* font){
//---------------------------------------------------------------------------------
if(!console) console = currentConsole;
console->font = *font;
}
//---------------------------------------------------------------------------------
static void newRow() {
//---------------------------------------------------------------------------------
currentConsole->cursorY ++;
if(currentConsole->cursorY >= currentConsole->windowHeight) {
currentConsole->cursorY --;
u16 *dst = &currentConsole->frameBuffer[(currentConsole->windowX * 8 * 240) + (239 - (currentConsole->windowY * 8))];
u16 *src = dst - 8;
int i,j;
for (i=0; i<currentConsole->windowWidth*8; i++) {
u32 *from = (u32*)((int)src & ~3);
u32 *to = (u32*)((int)dst & ~3);
for (j=0;j<(((currentConsole->windowHeight-1)*8)/2);j++) *(to--) = *(from--);
dst += 240;
src += 240;
}
consoleClearLine('2');
}
}
//---------------------------------------------------------------------------------
void consoleDrawChar(int c) {
//---------------------------------------------------------------------------------
c -= currentConsole->font.asciiOffset;
if ( c < 0 || c > currentConsole->font.numChars ) return;
u8 *fontdata = currentConsole->font.gfx + (8 * c);
int writingColor = currentConsole->fg;
int screenColor = currentConsole->bg;
if (currentConsole->flags & CONSOLE_COLOR_BOLD) {
writingColor += 8;
} else if (currentConsole->flags & CONSOLE_COLOR_FAINT) {
writingColor += 16;
}
if (currentConsole->flags & CONSOLE_COLOR_REVERSE) {
int tmp = writingColor;
writingColor = screenColor;
screenColor = tmp;
}
u16 bg = colorTable[screenColor];
u16 fg = colorTable[writingColor];
u8 b1 = *(fontdata++);
u8 b2 = *(fontdata++);
u8 b3 = *(fontdata++);
u8 b4 = *(fontdata++);
u8 b5 = *(fontdata++);
u8 b6 = *(fontdata++);
u8 b7 = *(fontdata++);
u8 b8 = *(fontdata++);
if (currentConsole->flags & CONSOLE_UNDERLINE) b8 = 0xff;
if (currentConsole->flags & CONSOLE_CROSSED_OUT) b4 = 0xff;
u8 mask = 0x80;
int i;
int x = (currentConsole->cursorX + currentConsole->windowX) * 8;
int y = ((currentConsole->cursorY + currentConsole->windowY) *8 );
u16 *screen = &currentConsole->frameBuffer[(x * 240) + (239 - (y + 7))];
for (i=0;i<8;i++) {
if (b8 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
if (b7 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
if (b6 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
if (b5 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
if (b4 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
if (b3 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
if (b2 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
if (b1 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
mask >>= 1;
screen += 240 - 8;
}
}
//---------------------------------------------------------------------------------
void consolePrintChar(char c) {
//---------------------------------------------------------------------------------
if (c==0) return;
if(currentConsole->PrintChar)
if(currentConsole->PrintChar(currentConsole, c))
return;
if(currentConsole->cursorX >= currentConsole->windowWidth) {
currentConsole->cursorX = 0;
newRow();
}
switch(c) {
/*
The only special characters we will handle are tab (\t), carriage return (\r), line feed (\n)
and backspace (\b).
Carriage return & line feed will function the same: go to next line and put cursor at the beginning.
For everything else, use VT sequences.
Reason: VT sequences are more specific to the task of cursor placement.
The special escape sequences \b \f & \v are archaic and non-portable.
*/
case 8:
currentConsole->cursorX--;
if(currentConsole->cursorX < 0) {
if(currentConsole->cursorY > 0) {
currentConsole->cursorX = currentConsole->windowX - 1;
currentConsole->cursorY--;
} else {
currentConsole->cursorX = 0;
}
}
consoleDrawChar(' ');
break;
case 9:
currentConsole->cursorX += currentConsole->tabSize - ((currentConsole->cursorX)%(currentConsole->tabSize));
break;
case 10:
newRow();
case 13:
currentConsole->cursorX = 0;
break;
default:
consoleDrawChar(c);
++currentConsole->cursorX ;
break;
}
}
//---------------------------------------------------------------------------------
void consoleClear(void) {
//---------------------------------------------------------------------------------
iprintf("\x1b[2J");
}
//---------------------------------------------------------------------------------
void consoleSetWindow(PrintConsole* console, int x, int y, int width, int height){
//---------------------------------------------------------------------------------
if(!console) console = currentConsole;
console->windowWidth = width;
console->windowHeight = height;
console->windowX = x;
console->windowY = y;
console->cursorX = 0;
console->cursorY = 0;
}

View File

@ -1,7 +1,10 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/gfx.h>
#include <3ds/svc.h>
#include <3ds/linear.h>
GSP_FramebufferInfo topFramebufferInfo, bottomFramebufferInfo;
@ -12,9 +15,9 @@ u8* gfxTopLeftFramebuffers[2];
u8* gfxTopRightFramebuffers[2];
u8* gfxBottomFramebuffers[2];
static u8 currentBuffer;
static bool enable3d;
static int doubleBuf = 1;
static u8 currentBuffer[2];
static int doubleBuf[2] = {1,1};
Handle gspEvent, gspSharedMemHandle;
@ -33,8 +36,15 @@ void gfxSetScreenFormat(gfxScreen_t screen, GSP_FramebufferFormats format) {
botFormat = format;
}
void gfxSetDoubleBuffering(bool doubleBuffering) {
doubleBuf = doubleBuffering ? 1 : 0; // make sure they're the integer values '1' and '0'
GSP_FramebufferFormats gfxGetScreenFormat(gfxScreen_t screen) {
if(screen==GFX_TOP)
return topFormat;
else
return botFormat;
}
void gfxSetDoubleBuffering( gfxScreen_t screen, bool doubleBuffering) {
doubleBuf[screen] = doubleBuffering ? 1 : 0; // make sure they're the integer values '1' and '0'
}
static u32 __get_bytes_per_pixel(GSP_FramebufferFormats format) {
@ -81,7 +91,7 @@ void gfxWriteFramebufferInfo(gfxScreen_t screen)
u8* framebufferInfoHeader=gfxSharedMemory+0x200+gfxThreadID*0x80;
if(screen==GFX_BOTTOM)framebufferInfoHeader+=0x40;
GSP_FramebufferInfo* framebufferInfo=(GSP_FramebufferInfo*)&framebufferInfoHeader[0x4];
framebufferInfoHeader[0x0]^=doubleBuf;
framebufferInfoHeader[0x0]^=doubleBuf[screen];
framebufferInfo[framebufferInfoHeader[0x0]]=(screen==GFX_TOP)?(topFramebufferInfo):(bottomFramebufferInfo);
framebufferInfoHeader[0x1]=1;
}
@ -93,7 +103,6 @@ void gfxInit()
gfxSharedMemory=(u8*)0x10002000;
GSPGPU_AcquireRight(NULL, 0x0);
GSPGPU_SetLcdForceBlack(NULL, 0x0);
//setup our gsp shared mem section
svcCreateEvent(&gspEvent, 0x0);
@ -124,11 +133,14 @@ void gfxInit()
//GSP shared mem : 0x2779F000
gxCmdBuf=(u32*)(gfxSharedMemory+0x800+gfxThreadID*0x200);
currentBuffer=0;
currentBuffer[0]=0;
currentBuffer[1]=0;
// Initialize event handler and wait for VBlank
gspInitEventHandler(gspEvent, (vu8*)gfxSharedMemory, gfxThreadID);
gspWaitForVBlank();
GSPGPU_SetLcdForceBlack(NULL, 0x0);
}
void gfxExit()
@ -164,10 +176,10 @@ u8* gfxGetFramebuffer(gfxScreen_t screen, gfx3dSide_t side, u16* width, u16* hei
if(screen==GFX_TOP)
{
if(height)*height=400;
return (side==GFX_LEFT || !enable3d)?(gfxTopLeftFramebuffers[currentBuffer^doubleBuf]):(gfxTopRightFramebuffers[currentBuffer^doubleBuf]);
return (side==GFX_LEFT || !enable3d)?(gfxTopLeftFramebuffers[currentBuffer[0]^doubleBuf[0]]):(gfxTopRightFramebuffers[currentBuffer[0]^doubleBuf[0]]);
}else{
if(height)*height=320;
return gfxBottomFramebuffers[currentBuffer^doubleBuf];
return gfxBottomFramebuffers[currentBuffer[1]^doubleBuf[1]];
}
}
@ -180,18 +192,20 @@ void gfxFlushBuffers()
void gfxSwapBuffers()
{
currentBuffer^=doubleBuf;
gfxSetFramebufferInfo(GFX_TOP, currentBuffer);
gfxSetFramebufferInfo(GFX_BOTTOM, currentBuffer);
currentBuffer[0]^=doubleBuf[0];
currentBuffer[1]^=doubleBuf[1];
gfxSetFramebufferInfo(GFX_TOP, currentBuffer[0]);
gfxSetFramebufferInfo(GFX_BOTTOM, currentBuffer[1]);
GSPGPU_SetBufferSwap(NULL, GFX_TOP, &topFramebufferInfo);
GSPGPU_SetBufferSwap(NULL, GFX_BOTTOM, &bottomFramebufferInfo);
}
void gfxSwapBuffersGpu()
{
currentBuffer^=doubleBuf;
gfxSetFramebufferInfo(GFX_TOP, currentBuffer);
gfxSetFramebufferInfo(GFX_BOTTOM, currentBuffer);
currentBuffer[0]^=doubleBuf[0];
currentBuffer[1]^=doubleBuf[1];
gfxSetFramebufferInfo(GFX_TOP, currentBuffer[0]);
gfxSetFramebufferInfo(GFX_BOTTOM, currentBuffer[1]);
gfxWriteFramebufferInfo(GFX_TOP);
gfxWriteFramebufferInfo(GFX_BOTTOM);
}

View File

@ -4,7 +4,10 @@
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/gpu/gpu.h>
#include <3ds/gpu/gx.h>
#include <3ds/gpu/shdr.h>
u32* gpuCmdBuf;
u32 gpuCmdBufSize;

View File

@ -4,8 +4,9 @@
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/gpu/gpu.h>
#include <3ds/gpu/shdr.h>
//please don't feed this an invalid SHBIN
DVLB_s* SHDR_ParseSHBIN(u32* shbinData, u32 shbinSize)

View File

@ -1,118 +0,0 @@
#include <sys/iosupport.h>
#include <string.h>
#include <3ds.h>
// System globals we define here
int __system_argc;
char** __system_argv;
void (*__system_retAddr)(void);
u32 __linear_heap;
// Data from _prm structure
extern void* __service_ptr; // used to detect if we're run from a homebrew launcher
extern u32 __heap_size, __linear_heap_size;
extern const char* __system_arglist;
// newlib definitions we need
void __libc_init_array(void);
void __libc_fini_array(void);
extern char* fake_heap_start;
extern char* fake_heap_end;
static void initArgv();
static u32 heapBase;
void __destroy_handle_list(void);
void __attribute__((noreturn)) __ctru_exit(int rc)
{
u32 tmp=0;
// Run the global destructors
__libc_fini_array();
// TODO: APT exit goes here
// Unmap the linear heap
svcControlMemory(&tmp, __linear_heap, 0x0, __linear_heap_size, MEMOP_FREE, 0x0);
// Unmap the application heap
svcControlMemory(&tmp, heapBase, 0x0, __heap_size, MEMOP_FREE, 0x0);
// Close some handles
__destroy_handle_list();
// Jump to the loader if it provided a callback
if (__system_retAddr)
__system_retAddr();
// Since above did not jump, end this process
svcExitProcess();
}
void initSystem(void (*retAddr)(void))
{
u32 tmp=0;
// Register newlib exit() syscall
__syscalls.exit = __ctru_exit;
__system_retAddr = __service_ptr ? retAddr : NULL;
// Allocate the application heap
heapBase = 0x08000000;
svcControlMemory(&tmp, heapBase, 0x0, __heap_size, MEMOP_ALLOC, 0x3);
// Allocate the linear heap
svcControlMemory(&__linear_heap, 0x0, 0x0, __linear_heap_size, MEMOP_ALLOC_LINEAR, 0x3);
// Set up newlib heap
fake_heap_start = (char*)heapBase;
fake_heap_end = fake_heap_start + __heap_size;
// Build argc/argv if present
initArgv();
// TODO: APT init goes here
// Run the global constructors
__libc_init_array();
}
void initArgv()
{
int i;
const char* temp = __system_arglist;
// Check if the argument list is present
if (!temp)
return;
// Retrieve argc
__system_argc = *(u32*)temp;
temp += sizeof(u32);
// Find the end of the argument data
for (i = 0; i < __system_argc; i ++)
{
for (; *temp; temp ++);
temp ++;
}
// Reserve heap memory for argv data
u32 argSize = temp - __system_arglist - sizeof(u32);
__system_argv = (char**)fake_heap_start;
fake_heap_start += sizeof(char**)*(__system_argc + 1);
char* argCopy = fake_heap_start;
fake_heap_start += argSize;
// Fill argv array
memcpy(argCopy, &__system_arglist[4], argSize);
temp = argCopy;
for (i = 0; i < __system_argc; i ++)
{
__system_argv[i] = (char*)temp;
for (; *temp; temp ++);
temp ++;
}
__system_argv[__system_argc] = NULL;
}

View File

@ -1,4 +1,7 @@
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/os.h>
#include <3ds/svc.h>
#define TICKS_PER_MSEC 268123.480
@ -10,9 +13,9 @@ typedef struct {
static volatile u32* __datetime_selector =
(u32*) 0x1FF81000;
static volatile datetime_t* __datetime1 =
static volatile datetime_t* __datetime0 =
(datetime_t*) 0x1FF81020;
static volatile datetime_t* __datetime2 =
static volatile datetime_t* __datetime1 =
(datetime_t*) 0x1FF81040;
@ -38,19 +41,27 @@ u32 osConvertOldLINEARMemToNew(u32 vaddr)
// Returns number of milliseconds since 1st Jan 1900 00:00.
u64 osGetTime() {
volatile datetime_t* dt;
u32 s1, s2 = *__datetime_selector & 1;
datetime_t dt;
switch(*__datetime_selector & 1) {
case 0:
dt = __datetime1;
break;
case 1:
dt = __datetime2;
break;
}
do {
s1 = s2;
if(!s1)
dt = *__datetime0;
else
dt = *__datetime1;
s2 = *__datetime_selector & 1;
} while(s2 != s1);
u64 offset = (u32)((u32)(svcGetSystemTick() - dt->update_tick) / TICKS_PER_MSEC);
return dt->date_time + offset;
u64 delta = svcGetSystemTick() - dt.update_tick;
// Work around the VFP not supporting 64-bit integer <--> floating point conversion
double temp = (u32)(delta >> 32);
temp *= 0x100000000ULL;
temp += (u32)delta;
u32 offset = temp / TICKS_PER_MSEC;
return dt.date_time + offset;
}
u32 osGetFirmVersion() {

View File

@ -6,7 +6,11 @@
#include <sys/param.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/sdmc.h>
#include <3ds/services/fs.h>
/*! @internal
*
@ -126,11 +130,14 @@ static const char *sdmc_fixpath(const char *path)
extern int __system_argc;
extern char** __system_argv;
static bool sdmcInitialised = false;
/*! Initialize SDMC device */
Result sdmcInit(void)
{
Result rc;
Result rc = 0;
if (sdmcInitialised) return rc;
rc = FSUSER_OpenArchive(NULL, &sdmcArchive);
@ -157,18 +164,24 @@ Result sdmcInit(void)
}
}
sdmcInitialised = true;
return rc;
}
/*! Clean up SDMC device */
Result sdmcExit(void)
{
Result rc;
Result rc = 0;
if (!sdmcInitialised) return rc;
rc = FSUSER_CloseArchive(NULL, &sdmcArchive);
if(rc == 0)
RemoveDevice("sdmc");
sdmcInitialised = false;
return rc;
}
@ -240,7 +253,20 @@ sdmc_open(struct _reent *r,
if(flags & O_CREAT)
sdmc_flags |= FS_OPEN_CREATE;
/* TODO: Test O_EXCL. */
/* Test O_EXCL. */
if((flags & O_CREAT) && (flags & O_EXCL))
{
rc = FSUSER_CreateFile(NULL, sdmcArchive, FS_makePath(PATH_CHAR, pathptr), 0);
if(rc != 0)
{
r->_errno = rc;
if(rc == 0x82044BE)
r->_errno = EEXIST;
if(rc == 0x86044D2)
r->_errno = ENOSPC;
return -1;
}
}
/* set attributes */
/*if(!(mode & S_IWUSR))
@ -251,6 +277,16 @@ sdmc_open(struct _reent *r,
sdmc_flags, attributes);
if(rc == 0)
{
if((flags & O_ACCMODE) != O_RDONLY && (flags & O_TRUNC))
{
rc = FSFILE_SetSize(fd, 0);
if(rc != 0)
{
FSFILE_Close(fd);
r->_errno = rc;
return -1;
}
}
file->fd = fd;
file->flags = (flags & (O_ACCMODE|O_APPEND|O_SYNC));
file->offset = 0;

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@ -1,5 +1,8 @@
#include <stdlib.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/ac.h>
static Handle acHandle;

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@ -1,5 +1,8 @@
#include <stdlib.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/am.h>
static Handle amHandle = 0;

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@ -4,7 +4,12 @@
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/apt.h>
#include <3ds/services/gsp.h>
#define APT_HANDLER_STACKSIZE (0x1000)
@ -405,10 +410,14 @@ void aptEventHandler(u32 arg)
svcExitThread();
}
static bool aptInitialised = false;
Result aptInit(void)
{
Result ret=0;
if (aptInitialised) return ret;
// Initialize APT stuff, escape load screen.
ret = __apt_initservicehandle();
if(ret!=0)return ret;
@ -440,11 +449,15 @@ Result aptInit(void)
} else
aptAppStarted();
aptInitialised = true;
return 0;
}
void aptExit()
{
if (!aptInitialised) return;
if(!(__system_runflags&RUNFLAG_APTWORKAROUND))aptAppletUtility_Exit_RetToApp(0);
// This is only executed when application-termination was triggered via the home-menu power-off screen.
@ -471,6 +484,8 @@ void aptExit()
svcCloseHandle(aptStatusMutex);
svcCloseHandle(aptLockHandle);
svcCloseHandle(aptStatusEvent);
aptInitialised = false;
}
bool aptMainLoop()

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@ -1,5 +1,8 @@
#include <stdlib.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/cfgnor.h>
Handle CFGNOR_handle = 0;

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@ -1,5 +1,8 @@
#include <stdlib.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/cfgu.h>
static Handle CFGU_handle = 0;

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@ -1,6 +1,10 @@
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/os.h>
#include <3ds/services/csnd.h>
//See here regarding CSND shared-mem commands, etc: http://3dbrew.org/wiki/CSND_Shared_Memory

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@ -1,5 +1,8 @@
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/fs.h>
/*! @internal
*
@ -34,12 +37,21 @@ FS_makePath(FS_pathType type,
*
* @returns error
*/
static bool fsInitialised = false;
Result
fsInit(void)
{
Result ret;
Result ret = 0;
if (fsInitialised) return ret;
if((ret=srvGetServiceHandle(&fsuHandle, "fs:USER"))!=0)return ret;
if(__get_handle_from_list("fs:USER")==0)ret=FSUSER_Initialize(NULL);
fsInitialised = true;
return ret;
}
@ -50,6 +62,10 @@ fsInit(void)
Result
fsExit(void)
{
if (!fsInitialised) return 0;
fsInitialised = false;
return svcCloseHandle(fsuHandle);
}

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@ -4,7 +4,10 @@
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/gsp.h>
#define GSP_EVENT_STACK_SIZE 0x1000

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@ -3,7 +3,11 @@
*/
#include <stdlib.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/gpu/gx.h>
#include <3ds/services/gsp.h>
u32* gxCmdBuf;

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@ -0,0 +1,67 @@
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/hb.h>
static Handle hbHandle;
Result hbInit()
{
return srvGetServiceHandle(&hbHandle, "hb:HB");
}
void hbExit()
{
svcCloseHandle(hbHandle);
}
Result HB_FlushInvalidateCache(void)
{
Result ret = 0;
u32 *cmdbuf = getThreadCommandBuffer();
cmdbuf[0] = 0x00010042;
cmdbuf[1] = 0x00000000;
cmdbuf[2] = 0x00000000;
cmdbuf[3] = 0xFFFF8001;
if((ret = svcSendSyncRequest(hbHandle))!=0) return ret;
return (Result)cmdbuf[1];
}
Result HB_GetBootloaderAddresses(void** load3dsx, void** setArgv)
{
Result ret = 0;
u32 *cmdbuf = getThreadCommandBuffer();
cmdbuf[0] = 0x00060000;
if((ret = svcSendSyncRequest(hbHandle))!=0) return ret;
if(load3dsx)*load3dsx=(void*)cmdbuf[2];
if(setArgv)*setArgv=(void*)cmdbuf[3];
return (Result)cmdbuf[1];
}
Result HB_ReprotectMemory(u32* addr, u32 pages, u32 mode, u32* reprotectedPages)
{
Result ret = 0;
u32 *cmdbuf = getThreadCommandBuffer();
cmdbuf[0] = 0x000900C0;
cmdbuf[1] = (u32)addr;
cmdbuf[2] = pages;
cmdbuf[3] = mode;
if((ret = svcSendSyncRequest(hbHandle))!=0) return ret;
if(reprotectedPages)
{
if(!ret)*reprotectedPages=(u32)cmdbuf[2];
else *reprotectedPages=0;
}
return (Result)cmdbuf[1];
}

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@ -3,7 +3,12 @@
*/
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/apt.h>
#include <3ds/services/hid.h>
#include <3ds/services/irrst.h>
Handle hidHandle;
Handle hidMemHandle;
@ -18,13 +23,16 @@ static circlePosition cPos;
static accelVector aVec;
static angularRate gRate;
static bool hidInitialised;
Result hidInit(u32* sharedMem)
{
u8 val=0;
Result ret=0;
if(hidInitialised) return ret;
if(!sharedMem)sharedMem=(u32*)HID_SHAREDMEM_DEFAULT;
Result ret=0;
// Request service.
if((ret=srvGetServiceHandle(&hidHandle, "hid:USER")))return ret;
@ -44,6 +52,7 @@ Result hidInit(u32* sharedMem)
}
// Reset internal state.
hidInitialised = true;
kOld = kHeld = kDown = kUp = 0;
return ret;
@ -56,6 +65,8 @@ cleanup1:
void hidExit()
{
if(!hidInitialised) return;
// Unmap HID sharedmem and close handles.
u8 val=0;
int i; for(i=0; i<5; i++)svcCloseHandle(hidEvents[i]);
@ -69,6 +80,8 @@ void hidExit()
{
irrstExit();
}
hidInitialised = false;
}
void hidWaitForEvent(HID_Event id, bool nextEvent)
@ -245,3 +258,28 @@ Result HIDUSER_DisableGyroscope()
return cmdbuf[1];
}
Result HIDUSER_GetGyroscopeRawToDpsCoefficient(float *coeff)
{
u32* cmdbuf=getThreadCommandBuffer();
cmdbuf[0]=0x150000; //request header code
Result ret=0;
if((ret=svcSendSyncRequest(hidHandle)))return ret;
*coeff = (float)cmdbuf[2];
return cmdbuf[1];
}
Result HIDUSER_GetSoundVolume(u8 *volume)
{
u32* cmdbuf=getThreadCommandBuffer();
cmdbuf[0]=0x170000; //request header code
Result ret=0;
if((ret=svcSendSyncRequest(hidHandle)))return ret;
*volume = (u8)cmdbuf[2];
return cmdbuf[1];
}

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@ -1,5 +1,8 @@
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/httpc.h>
Handle __httpc_servhandle = 0;
@ -33,15 +36,26 @@ Result httpcOpenContext(httpcContext *context, char* url, u32 use_defaultproxy)
if(ret!=0)return ret;
ret = srvGetServiceHandle(&context->servhandle, "http:C");
if(ret!=0)return ret;
if(ret!=0) {
HTTPC_CloseContext(__httpc_servhandle, context->httphandle);
return ret;
}
ret = HTTPC_InitializeConnectionSession(context->servhandle, context->httphandle);
if(ret!=0)return ret;
if(ret!=0) {
HTTPC_CloseContext(__httpc_servhandle, context->httphandle);
svcCloseHandle(context->servhandle);
return ret;
}
if(use_defaultproxy==0)return 0;
ret = HTTPC_SetProxyDefault(context->servhandle, context->httphandle);
if(ret!=0)return ret;
if(ret!=0) {
HTTPC_CloseContext(__httpc_servhandle, context->httphandle);
svcCloseHandle(context->servhandle);
return ret;
}
return 0;
}
@ -51,7 +65,6 @@ Result httpcCloseContext(httpcContext *context)
Result ret=0;
ret = HTTPC_CloseContext(context->servhandle, context->httphandle);
svcCloseHandle(context->servhandle);
return ret;

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@ -1,6 +1,9 @@
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/ir.h>
static Handle iru_handle=0;
static Handle iru_sharedmem_handle=0;

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@ -3,7 +3,10 @@
*/
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/irrst.h>
Handle irrstHandle;
Handle irrstMemHandle;

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@ -1,6 +1,9 @@
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/mic.h>
//See also: http://3dbrew.org/wiki/MIC_Services

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@ -4,7 +4,12 @@
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/os.h>
#include <3ds/linear.h>
#include <3ds/services/mvd.h>
Handle mvdstdHandle;
static u32 mvdstdInitialized = 0;

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@ -1,5 +1,8 @@
#include <stdlib.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/ns.h>
static Handle nsHandle;

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@ -1,6 +1,9 @@
#include <stdlib.h>
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/pm.h>
static Handle pmHandle;

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@ -1,5 +1,8 @@
#include <stdlib.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/ps.h>
static Handle psHandle;

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@ -1,5 +1,9 @@
#include <stdlib.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/ptm.h>
static Handle ptmHandle;

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@ -0,0 +1,87 @@
/*
qtm.c - New3DS head-tracking
*/
#include <stdlib.h>
#include <string.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/qtm.h>
Handle qtmHandle;
static bool qtmInitialized = false;
Result qtmInit()
{
Result ret=0;
if(qtmInitialized)return 0;
if((ret=srvGetServiceHandle(&qtmHandle, "qtm:u")))return ret;
qtmInitialized = true;
return 0;
}
void qtmExit()
{
if(!qtmInitialized)return;
svcCloseHandle(qtmHandle);
qtmInitialized = false;
}
bool qtmCheckInitialized()
{
return qtmInitialized;
}
Result qtmGetHeadtrackingInfo(u64 val, qtmHeadtrackingInfo *out)
{
u32* cmdbuf=getThreadCommandBuffer();
if(!qtmInitialized)return -1;
cmdbuf[0]=0x00020080; //request header code
memcpy(&cmdbuf[1], &val, 8);
Result ret=0;
if((ret=svcSendSyncRequest(qtmHandle)))return ret;
ret = (Result)cmdbuf[1];
if(ret!=0)return ret;
if(out)memcpy(out, &cmdbuf[2], sizeof(qtmHeadtrackingInfo));
return 0;
}
bool qtmCheckHeadFullyDetected(qtmHeadtrackingInfo *info)
{
if(info==NULL)return false;
if(info->flags[0] && info->flags[1] && info->flags[2])return true;
return false;
}
Result qtmConvertCoordToScreen(qtmHeadtrackingInfoCoord *coord, float *screen_width, float *screen_height, u32 *x, u32 *y)
{
float width = 200.0f;
float height = 160.0f;
if(coord==NULL || x==NULL || y==NULL)return -1;
if(screen_width)width = (*screen_width) / 2;
if(screen_height)height = (*screen_height) / 2;
if(coord->x > 1.0f || coord->x < -1.0f)return -2;
if(coord->y > 1.0f || coord->y < -1.0f)return -2;
*x = (u32)((coord->x * width) + width);
*y = (u32)((coord->y * height) + height);
return 0;
}

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@ -1,7 +1,10 @@
#pragma once
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/svc.h>
#include <3ds/srv.h>
#include <3ds/services/soc.h>
extern Handle SOCU_handle;
extern int SOCU_errno;

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@ -54,23 +54,20 @@ int inet_aton(const char *cp, struct in_addr *inp)
switch(num_bytes) {
case 0:
return 0;
case 1:
break;
case 2:
case 1:
if(val > 0xFFFFFF) return 0;
val |= bytes[0] << 24;
break;
case 3:
case 2:
if(val > 0xFFFF) return 0;
val |= bytes[0] << 24;
val |= bytes[1] << 16;
break;
case 4:
case 3:
if(val > 0xFF) return 0;
val |= bytes[0] << 24;
val |= bytes[1] << 16;

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@ -3,7 +3,9 @@
*/
#include <string.h>
#include <3ds.h>
#include <3ds/types.h>
#include <3ds/srv.h>
#include <3ds/svc.h>
/*
@ -70,10 +72,13 @@ void __destroy_handle_list(void) {
__service_ptr->num = 0;
}
Result srvInit()
{
Result rc = 0;
if(g_srv_handle != 0) return rc;
if((rc = svcConnectToPort(&g_srv_handle, "srv:")))return rc;
if((rc = srvRegisterClient())) {

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@ -259,10 +259,7 @@ svcGetProcessId:
.global svcOutputDebugString
.type svcOutputDebugString, %function
svcOutputDebugString:
str r0, [sp, #-0x4]!
svc 0x3D
ldr r2, [sp], #4
str r1, [r2]
bx lr
.global svcCreateSemaphore

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@ -0,0 +1,24 @@
#include <3ds/types.h>
#include <3ds/svc.h>
extern char* fake_heap_start;
extern char* fake_heap_end;
u32 __linear_heap;
u32 __heapBase;
extern u32 __heap_size, __linear_heap_size;
void __attribute__((weak)) __system_allocateHeaps() {
u32 tmp=0;
// Allocate the application heap
__heapBase = 0x08000000;
svcControlMemory(&tmp, __heapBase, 0x0, __heap_size, MEMOP_ALLOC, 0x3);
// Allocate the linear heap
svcControlMemory(&__linear_heap, 0x0, 0x0, __linear_heap_size, MEMOP_ALLOC_LINEAR, 0x3);
// Set up newlib heap
fake_heap_start = (char*)__heapBase;
fake_heap_end = fake_heap_start + __heap_size;
}

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@ -0,0 +1,17 @@
#include <3ds/types.h>
#include <3ds/srv.h>
#include <3ds/gfx.h>
#include <3ds/sdmc.h>
#include <3ds/services/apt.h>
#include <3ds/services/fs.h>
#include <3ds/services/hid.h>
void __attribute__((weak)) __appExit() {
// Exit services
sdmcExit();
fsExit();
hidExit();
aptExit();
srvExit();
}

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@ -0,0 +1,17 @@
#include <3ds/types.h>
#include <3ds/srv.h>
#include <3ds/gfx.h>
#include <3ds/sdmc.h>
#include <3ds/services/apt.h>
#include <3ds/services/fs.h>
#include <3ds/services/hid.h>
void __attribute__((weak)) __appInit() {
// Initialize services
srvInit();
aptInit();
hidInit(NULL);
fsInit();
sdmcInit();
}

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@ -0,0 +1,38 @@
#include <3ds/types.h>
#include <3ds/svc.h>
extern u32 __linear_heap;
extern u32 __heapBase;
extern u32 __heap_size, __linear_heap_size;
extern void (*__system_retAddr)(void);
void __destroy_handle_list(void);
void __appExit();
void __libc_fini_array(void);
void __attribute__((weak)) __attribute__((noreturn)) __ctru_exit(int rc)
{
u32 tmp=0;
// Run the global destructors
__libc_fini_array();
__appExit();
// Unmap the linear heap
svcControlMemory(&tmp, __linear_heap, 0x0, __linear_heap_size, MEMOP_FREE, 0x0);
// Unmap the application heap
svcControlMemory(&tmp, __heapBase, 0x0, __heap_size, MEMOP_FREE, 0x0);
// Close some handles
__destroy_handle_list();
// Jump to the loader if it provided a callback
if (__system_retAddr)
__system_retAddr();
// Since above did not jump, end this process
svcExitProcess();
}

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@ -0,0 +1,50 @@
#include <3ds/types.h>
#include <string.h>
// System globals we define here
int __system_argc;
char** __system_argv;
extern const char* __system_arglist;
extern char* fake_heap_start;
extern char* fake_heap_end;
void __system_initArgv()
{
int i;
const char* temp = __system_arglist;
// Check if the argument list is present
if (!temp)
return;
// Retrieve argc
__system_argc = *(u32*)temp;
temp += sizeof(u32);
// Find the end of the argument data
for (i = 0; i < __system_argc; i ++)
{
for (; *temp; temp ++);
temp ++;
}
// Reserve heap memory for argv data
u32 argSize = temp - __system_arglist - sizeof(u32);
__system_argv = (char**)fake_heap_start;
fake_heap_start += sizeof(char**)*(__system_argc + 1);
char* argCopy = fake_heap_start;
fake_heap_start += argSize;
// Fill argv array
memcpy(argCopy, &__system_arglist[4], argSize);
temp = argCopy;
for (i = 0; i < __system_argc; i ++)
{
__system_argv[i] = (char*)temp;
for (; *temp; temp ++);
temp ++;
}
__system_argv[__system_argc] = NULL;
}

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@ -0,0 +1,37 @@
#include <sys/iosupport.h>
#include <string.h>
#include <3ds/types.h>
#include <3ds/svc.h>
void (*__system_retAddr)(void);
// Data from _prm structure
extern void* __service_ptr; // used to detect if we're run from a homebrew launcher
void __system_allocateHeaps();
void __system_initArgv();
void __appInit();
// newlib definitions we need
void __libc_init_array(void);
void __ctru_exit(int rc);
void __attribute__((weak)) initSystem(void (*retAddr)(void))
{
// Register newlib exit() syscall
__syscalls.exit = __ctru_exit;
__system_retAddr = __service_ptr ? retAddr : NULL;
__system_allocateHeaps();
// Build argc/argv if present
__system_initArgv();
__appInit();
// Run the global constructors
__libc_init_array();
}

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# template
This is a template for starting new 3DS/ctrulib projects.