Add GPU_FOGMODE, GPU_GASMODE and GPU_GASLUTINPUT
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@ -453,6 +453,28 @@ typedef enum
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GPU_LUTSELECT_DA = 2, ///< Distance attenuation LUT.
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GPU_LUTSELECT_DA = 2, ///< Distance attenuation LUT.
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} GPU_LIGHTLUTSELECT;
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} GPU_LIGHTLUTSELECT;
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/// Fog modes.
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typedef enum
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{
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GPU_NO_FOG = 0, ///< Fog/Gas unit disabled.
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GPU_FOG = 5, ///< Fog/Gas unit configured in Fog mode.
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GPU_GAS = 7, ///< Fog/Gas unit configured in Gas mode.
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} GPU_FOGMODE;
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/// Gas shading density source values.
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typedef enum
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{
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GPU_PLAIN_DENSITY = 0, ///< Plain density.
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GPU_DEPTH_DENSITY = 1, ///< Depth density.
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} GPU_GASMODE;
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/// Gas color LUT inputs.
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typedef enum
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{
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GPU_GAS_DENSITY = 0, ///< Gas density used as input.
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GPU_GAS_LIGHT_FACTOR = 1, ///< Light factor used as input.
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} GPU_GASLUTINPUT;
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/// Supported primitives.
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/// Supported primitives.
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typedef enum
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typedef enum
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{
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{
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