render strikethrough & underline

This commit is contained in:
Dave Murphy 2014-12-13 03:19:57 +00:00
parent 7bcd9b2270
commit 478d11f468

View File

@ -598,6 +598,10 @@ void consoleDrawChar(int c) {
u8 b7 = *(fontdata++);
u8 b8 = *(fontdata++);
if (currentConsole->flags & CONSOLE_UNDERLINE) b8 = 0xff;
if (currentConsole->flags & CONSOLE_CROSSED_OUT) b4 = 0xff;
u8 mask = 0x80;