Remove redundant 'NAND' term from CFG_UpdateConfigSavegame

This commit is contained in:
Joel16 2017-09-23 11:03:41 -05:00
parent 0ab770e18a
commit 5cd199e3d4

View File

@ -128,7 +128,7 @@ Result CFG_SetConfigInfoBlk8(u32 size, u32 blkID, u8* inData);
/**
* @brief Writes the CFG buffer in memory to the savegame in NAND.
*/
Result CFG_UpdateConfigNANDSavegame(void);
Result CFG_UpdateConfigSavegame(void);
/**
* @brief Gets the system's language.