SHDR : updated DVLE_SendOutmap

This commit is contained in:
smea 2014-03-15 21:00:37 +01:00
parent f3eb629d49
commit 791e7ed4db
3 changed files with 14 additions and 11 deletions

View File

@ -28,20 +28,20 @@ typedef enum{
typedef enum
{
GL_NEVER = 0,
GL_ALWAYS = 1,
GL_EQUAL = 2,
GL_NOTEQUAL = 3,
GL_LESS = 4,
GL_LEQUAL = 5,
GL_GREATER = 6,
GL_GEQUAL = 7
}GPU_TestFunction;
GPU_NEVER = 0,
GPU_ALWAYS = 1,
GPU_EQUAL = 2,
GPU_NOTEQUAL = 3,
GPU_LESS = 4,
GPU_LEQUAL = 5,
GPU_GREATER = 6,
GPU_GEQUAL = 7
}GPU_TESTFUNC;
void GPU_SetUniform(u32 startreg, u32* data, u32 numreg);
void GPU_SetViewport(u32* depthBuffer, u32* colorBuffer, u32 x, u32 y, u32 w, u32 h);
void GPU_DepthRange(float nearVal, float farVal);
void GPU_SetDepthTest(bool enable, GPU_TestFunction function, u8 ref);
void GPU_SetDepthTest(bool enable, GPU_TESTFUNC function, u8 ref);
void GPU_SetTexture(u32* data, u16 width, u16 height, u32 param, GPU_TEXCOLOR colorType);
#endif

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@ -276,7 +276,7 @@ void GPU_DepthRange(float nearVal, float farVal)
GPUCMD_AddSingleParam(0x000F004E, f32tof24(farVal));
}
void GPU_SetDepthTest(bool enable, GPU_TestFunction function, u8 ref)
void GPU_SetDepthTest(bool enable, GPU_TESTFUNC function, u8 ref)
{
GPUCMD_AddSingleParam(0x000F0107, (enable&1)|((function&7)<<4)|(ref<<8));
}

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@ -131,6 +131,9 @@ void DVLE_SendOutmap(DVLE_s* dvle)
{
case RESULT_POSITION: *out=0x03020100; break;
case RESULT_COLOR: *out=0x0B0A0908; break;
case RESULT_TEXCOORD0: *out=0x1F1F0D0C; break;
case RESULT_TEXCOORD1: *out=0x1F1F0F0E; break;
case RESULT_TEXCOORD2: *out=0x1F1F1716; break;
}
}