use correct flags

This commit is contained in:
Dave Murphy 2015-03-11 16:46:03 +00:00
parent cd8fa3a26a
commit 85261971db

View File

@ -405,7 +405,7 @@ Result csndPlaySound(int chn, u32 flags, u32 sampleRate, void* data0, void* data
int encoding = (flags >> 12) & 3;
int loopMode = (flags >> 10) & 3;
if (!loopMode) flags |= CSND_LOOPMODE_ONESHOT;
if (!loopMode) flags |= SOUND_ONE_SHOT;
if (encoding != CSND_ENCODING_PSG)
{