add parameters to gfxInit, add gfxInitDefault function
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@ -19,7 +19,8 @@ typedef enum
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}gfx3dSide_t;
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}gfx3dSide_t;
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//system stuff
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//system stuff
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void gfxInit();
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void gfxInitDefault();
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void gfxInit(GSP_FramebufferFormats topFormat, GSP_FramebufferFormats bottomFormat, bool vrambuffers);
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void gfxExit();
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void gfxExit();
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//control stuff
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//control stuff
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@ -5,6 +5,7 @@
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#include <3ds/gfx.h>
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#include <3ds/gfx.h>
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#include <3ds/svc.h>
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#include <3ds/svc.h>
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#include <3ds/linear.h>
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#include <3ds/linear.h>
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#include <3ds/vram.h>
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GSP_FramebufferInfo topFramebufferInfo, bottomFramebufferInfo;
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GSP_FramebufferInfo topFramebufferInfo, bottomFramebufferInfo;
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@ -96,8 +97,20 @@ void gfxWriteFramebufferInfo(gfxScreen_t screen)
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framebufferInfoHeader[0x1]=1;
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framebufferInfoHeader[0x1]=1;
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}
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}
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void gfxInit()
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void gfxInit(GSP_FramebufferFormats topFormat, GSP_FramebufferFormats bottomFormat, bool vrambuffers)
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{
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{
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void *(*screenAlloc)(size_t);
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if (vrambuffers)
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{
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screenAlloc=vramAlloc;
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} else {
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screenAlloc=linearAlloc;
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}
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gspInit();
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gspInit();
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gfxSharedMemory=(u8*)0x10002000;
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gfxSharedMemory=(u8*)0x10002000;
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@ -117,13 +130,16 @@ void gfxInit()
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// if 3d enabled :
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// if 3d enabled :
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// topright1 0x000FD200-0x00143700
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// topright1 0x000FD200-0x00143700
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// topright2 0x00143700-0x00189C00
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// topright2 0x00143700-0x00189C00
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u32 topSize = 400 * 240 * __get_bytes_per_pixel(topFormat);
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u32 bottomSize = 320 * 240 * __get_bytes_per_pixel(bottomFormat);
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gfxTopLeftFramebuffers[0]=screenAlloc(topSize);
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gfxTopLeftFramebuffers[1]=screenAlloc(topSize);
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gfxBottomFramebuffers[0]=screenAlloc(bottomSize);
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gfxBottomFramebuffers[1]=screenAlloc(bottomSize);
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gfxTopRightFramebuffers[0]=screenAlloc(topSize);
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gfxTopRightFramebuffers[1]=screenAlloc(topSize);
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gfxTopLeftFramebuffers[0]=linearAlloc(0x46500);
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gfxTopLeftFramebuffers[1]=linearAlloc(0x46500);
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gfxBottomFramebuffers[0]=linearAlloc(0x38400);
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gfxBottomFramebuffers[1]=linearAlloc(0x38400);
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gfxTopRightFramebuffers[0]=linearAlloc(0x46500);
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gfxTopRightFramebuffers[1]=linearAlloc(0x46500);
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enable3d=false;
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enable3d=false;
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//initialize framebuffer info structures
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//initialize framebuffer info structures
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@ -143,6 +159,10 @@ void gfxInit()
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GSPGPU_SetLcdForceBlack(NULL, 0x0);
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GSPGPU_SetLcdForceBlack(NULL, 0x0);
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}
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}
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void gfxInitDefault() {
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gfxInit(GSP_BGR8_OES,GSP_BGR8_OES,false);
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}
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void gfxExit()
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void gfxExit()
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{
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{
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// Exit event handler
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// Exit event handler
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