updated gpu.c to use new convention

This commit is contained in:
smea 2015-01-02 21:14:03 -08:00
parent d195917ec1
commit 8b84747df3
2 changed files with 141 additions and 146 deletions

View File

@ -512,7 +512,6 @@
#define GPUREG_01FD 0x01FD
#define GPUREG_01FE 0x01FE
#define GPUREG_01FF 0x01FF
#define pipeline 0xGeometry
#define GPUREG_ATTRIBBUFFERS_LOC 0x0200
#define GPUREG_ATTRIBBUFFERS_FORMAT_LOW 0x0201
#define GPUREG_ATTRIBBUFFERS_FORMAT_HIGH 0x0202

View File

@ -90,11 +90,11 @@ void GPUCMD_Add(u32 header, u32* param, u32 paramlength)
void GPUCMD_Finalize()
{
GPUCMD_AddSingleParam(0x0008025E, 0x00000000);
GPUCMD_AddSingleParam(0x000F0111, 0x00000001);
GPUCMD_AddSingleParam(0x000F0110, 0x00000001);
GPUCMD_AddSingleParam(0x000F0010, 0x12345678);
GPUCMD_AddSingleParam(0x000F0010, 0x12345678); //not the cleanest way of guaranteeing 0x10-byte size but whatever good enough for now
GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 0x8, 0x00000000);
GPUCMD_AddWrite(GPUREG_0111, 0x00000001);
GPUCMD_AddWrite(GPUREG_0110, 0x00000001);
GPUCMD_AddWrite(GPUREG_FINALIZE, 0x12345678);
GPUCMD_AddWrite(GPUREG_FINALIZE, 0x12345678); //not the cleanest way of guaranteeing 0x10-byte size but whatever good enough for now
}
extern u32 gpuResetSequence[];
@ -109,55 +109,55 @@ void GPU_Reset(u32* gxbuf, u32* gpuBuf, u32 gpuBufSize)
GPUCMD_SetBuffer(gpuBuf, gpuBufSize, 0);
GPUCMD_AddSingleParam(0x000D0080, 0x00011000);
GPUCMD_AddMaskedWrite(GPUREG_TEXUNITS_CONFIG, 0xD, 0x00011000);
for(i=0x1;i<0xC;i++)GPUCMD_AddSingleParam(0x000F0080+i, 0x00000000);
GPUCMD_AddSingleParam(0x000F008C, 0x00FF0000);
GPUCMD_AddSingleParam(0x000F008D, 0x00000000);
GPUCMD_AddSingleParam(0x000F008E, 0x00000000);
for(i=0x1;i<0xC;i++)GPUCMD_AddWrite(GPUREG_TEXUNITS_CONFIG+i, 0x00000000);
GPUCMD_AddWrite(GPUREG_008C, 0x00FF0000);
GPUCMD_AddWrite(GPUREG_008D, 0x00000000);
GPUCMD_AddWrite(GPUREG_TEXUNIT0_TYPE, 0x00000000);
for(i=0x0;i<0xF;i++)GPUCMD_AddSingleParam(0x000F0090+i, 0x00000000);
for(i=0x0;i<0xF;i++)GPUCMD_AddWrite(GPUREG_0090+i, 0x00000000);
GPUCMD_AddSingleParam(0x00010245, 0x00000001);
GPUCMD_AddSingleParam(0x00010244, 0x00000000);
GPUCMD_AddSingleParam(0x00080289, 0x80000000);
GPUCMD_AddSingleParam(0x000B0229, 0x00000000);
GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000001);
GPUCMD_AddMaskedWrite(GPUREG_0244, 0x1, 0x00000000);
GPUCMD_AddMaskedWrite(GPUREG_GSH_INPUTBUFFER_CONFIG, 0x8, 0x80000000);
GPUCMD_AddMaskedWrite(GPUREG_GEOSTAGE_CONFIG, 0xB, 0x00000000);
GPUCMD_AddSingleParam(0x000F0252, 0x00000000);
GPUCMD_AddSingleParam(0x000F0251, 0x00000000);
GPUCMD_AddSingleParam(0x000F0254, 0x00000000);
GPUCMD_AddSingleParam(0x00010253, 0x00000000);
GPUCMD_AddWrite(GPUREG_0252, 0x00000000);
GPUCMD_AddWrite(GPUREG_0251, 0x00000000);
GPUCMD_AddWrite(GPUREG_0254, 0x00000000);
GPUCMD_AddMaskedWrite(GPUREG_0253, 0x1, 0x00000000);
GPUCMD_AddSingleParam(0x000F0242, 0x00000000);
GPUCMD_AddSingleParam(0x000F024A, 0x00000000);
GPUCMD_AddWrite(GPUREG_0242, 0x00000000);
GPUCMD_AddWrite(GPUREG_024A, 0x00000000);
GPUCMD_AddSingleParam(0x0005025E, 0x00000000);
GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 0x5, 0x00000000);
GPUCMD_Add(0x800F0101, zero, 0x00000007);
GPUCMD_AddIncrementalWrites(GPUREG_BLEND_CONFIG, zero, 0x00000007);
GPUCMD_AddSingleParam(0x000F011F, 0x00010140);
GPUCMD_AddSingleParam(0x000F0100, 0x00E40100);
GPUCMD_AddSingleParam(0x000F0101, 0x01010000);
GPUCMD_AddSingleParam(0x000F0107, 0x00001F40);
GPUCMD_AddSingleParam(0x000F0105, 0xFF00FF10);
GPUCMD_AddWrite(GPUREG_011F, 0x00010140);
GPUCMD_AddWrite(GPUREG_COLOROUTPUT_CONFIG, 0x00E40100);
GPUCMD_AddWrite(GPUREG_BLEND_CONFIG, 0x01010000);
GPUCMD_AddWrite(GPUREG_DEPTHTEST_CONFIG, 0x00001F40);
GPUCMD_AddWrite(GPUREG_STENCILTEST_CONFIG, 0xFF00FF10);
GPUCMD_AddSingleParam(0x00010061, 0x00000003);
GPUCMD_AddSingleParam(0x00010062, 0x00000000);
GPUCMD_AddMaskedWrite(GPUREG_0061, 0x1, 0x00000003);
GPUCMD_AddMaskedWrite(GPUREG_0062, 0x1, 0x00000000);
GPUCMD_AddSingleParam(0x000F0065, 0x00000000);
GPUCMD_AddSingleParam(0x000F0066, 0x00000000);
GPUCMD_AddSingleParam(0x000F0067, 0x00000000);
GPUCMD_AddWrite(GPUREG_SCISSORTEST_MODE, 0x00000000);
GPUCMD_AddWrite(GPUREG_SCISSORTEST_POS, 0x00000000);
GPUCMD_AddWrite(GPUREG_SCISSORTEST_DIM, 0x00000000);
GPUCMD_AddSingleParam(0x00010118, 0x00000000);
GPUCMD_AddSingleParam(0x000F011B, 0x00000000);
GPUCMD_AddMaskedWrite(GPUREG_0118, 0x1, 0x00000000);
GPUCMD_AddWrite(GPUREG_011B, 0x00000000);
GPUCMD_AddSingleParam(0x0007006A, 0x00FFFFFF);
GPUCMD_AddMaskedWrite(GPUREG_006A, 0x7, 0x00FFFFFF);
GPUCMD_AddSingleParam(0x000F0102, 0x00000003);
GPUCMD_AddWrite(GPUREG_COLORLOGICOP_CONFIG, 0x00000003);
GPUCMD_AddSingleParam(0x00080126, 0x03000000);
GPUCMD_AddMaskedWrite(GPUREG_0126, 0x8, 0x03000000);
GPUCMD_Add(0x800F0040, zero, 0x00000010);
GPUCMD_AddIncrementalWrites(GPUREG_FACECULLING_CONFIG, zero, 0x00000010);
param[0x0]=0x1F1F1F1F;
param[0x1]=0x1F1F1F1F;
@ -166,54 +166,51 @@ void GPU_Reset(u32* gxbuf, u32* gpuBuf, u32 gpuBufSize)
param[0x4]=0x1F1F1F1F;
param[0x5]=0x1F1F1F1F;
param[0x6]=0x1F1F1F1F;
GPUCMD_Add(0x800F0050, param, 0x00000007);
GPUCMD_AddIncrementalWrites(GPUREG_SH_OUTMAP_O0, param, 0x00000007);
GPUCMD_AddSingleParam(0x000F0058, 0x00000100);
GPUCMD_AddSingleParam(0x000F004C, 0x00000001);
GPUCMD_AddSingleParam(0x000F006F, 0x00000000);
GPUCMD_AddWrite(GPUREG_0058, 0x00000100);
GPUCMD_AddWrite(GPUREG_004C, 0x00000001);
GPUCMD_AddWrite(GPUREG_006F, 0x00000000);
GPUCMD_AddSingleParam(0x00020060, 0x00000000);
GPUCMD_AddSingleParam(0x000C0069, 0x00020000);
GPUCMD_AddMaskedWrite(GPUREG_0060, 0x2, 0x00000000);
GPUCMD_AddMaskedWrite(GPUREG_0069, 0xC, 0x00020000);
GPUCMD_AddSingleParam(0x000F0113, 0x0000000F);
GPUCMD_AddSingleParam(0x000F0112, 0x0000000F);
GPUCMD_AddSingleParam(0x000F0114, 0x00000003);
GPUCMD_AddSingleParam(0x000F0115, 0x00000003);
GPUCMD_AddWrite(GPUREG_0113, 0x0000000F);
GPUCMD_AddWrite(GPUREG_0112, 0x0000000F);
GPUCMD_AddWrite(GPUREG_0114, 0x00000003);
GPUCMD_AddWrite(GPUREG_0115, 0x00000003);
GPUCMD_AddSingleParam(0x000F01C5, 0x00000000);
for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
GPUCMD_AddSingleParam(0x000F01C5, 0x00000100);
for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
GPUCMD_AddSingleParam(0x000F01C5, 0x00000200);
for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
GPUCMD_AddSingleParam(0x000F01C5, 0x00000300);
for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
GPUCMD_AddSingleParam(0x000F01C5, 0x00000400);
for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
GPUCMD_AddSingleParam(0x000F01C5, 0x00000500);
for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
GPUCMD_AddSingleParam(0x000F01C5, 0x00000600);
for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
GPUCMD_AddWrite(GPUREG_01C5, 0x00000000);
for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
GPUCMD_AddWrite(GPUREG_01C5, 0x00000100);
for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
GPUCMD_AddWrite(GPUREG_01C5, 0x00000200);
for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
GPUCMD_AddWrite(GPUREG_01C5, 0x00000300);
for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
GPUCMD_AddWrite(GPUREG_01C5, 0x00000400);
for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
GPUCMD_AddWrite(GPUREG_01C5, 0x00000500);
for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
GPUCMD_AddWrite(GPUREG_01C5, 0x00000600);
for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
GPUCMD_AddSingleParam(0x000F0290, 0x80000000);
for(i=0;i<48;i++)GPUCMD_Add(0x800F0291, zero, 0x00000008);
GPUCMD_AddSingleParam(0x000F02CB, 0x00000000);
GPUCMD_AddWrite(GPUREG_GSH_FLOATUNIFORM_CONFIG, 0x80000000);
for(i=0;i<48;i++)GPUCMD_AddIncrementalWrites(GPUREG_GSH_FLOATUNIFORM_DATA, zero, 0x00000008);
GPUCMD_AddWrite(GPUREG_VSH_CODETRANSFER_CONFIG, 0x00000000);
for(i=0;i<4;i++)GPUCMD_Add(0x000F02CC, zero, 0x00000080);
GPUCMD_AddSingleParam(0x000F029B, 0x00000200);
GPUCMD_AddWrite(GPUREG_GSH_CODETRANSFER_CONFIG, 0x00000200);
for(i=0;i<28;i++)GPUCMD_Add(0x000F029C, zero, 0x00000080);
GPUCMD_AddWrite(GPUREG_VSH_CODETRANSFER_END, 0x00000000);
GPUCMD_AddSingleParam(0x000F02BF, 0x00000000);
GPUCMD_AddSingleParam(0x000F02B1, 0x00000000);
GPUCMD_AddSingleParam(0x000F02B2, 0x00000000);
GPUCMD_AddSingleParam(0x000F02B3, 0x00000000);
GPUCMD_AddSingleParam(0x000F02B4, 0x00000000);
GPUCMD_AddIncrementalWrites(GPUREG_VSH_INTUNIFORM_I0, zero, 4);
param[0x0]=0xFFFFFFFF;
param[0x1]=0xFFFFFFFF;
GPUCMD_Add(0x800F028B, param, 0x00000002);
GPUCMD_AddIncrementalWrites(GPUREG_GSH_ATTRIBUTES_PERMUTATION_LOW, param, 0x00000002);
GPUCMD_Add(0x800F0205, zero, 0x00000024);
GPUCMD_AddIncrementalWrites(GPUREG_ATTRIBBUFFER0_CONFIG2, zero, 0x00000024);
for(i=0;i<gpuResetSequenceLength;i++)GPUCMD_AddSingleParam(gpuResetSequence[i*2],gpuResetSequence[i*2+1]);
@ -225,8 +222,8 @@ void GPU_SetUniform(u32 startreg, u32* data, u32 numreg)
{
if(!data)return;
GPUCMD_AddSingleParam(0x000F02C0, 0x80000000|startreg);
GPUCMD_Add(0x000F02C1, data, numreg*4);
GPUCMD_AddWrite(GPUREG_VSH_FLOATUNIFORM_CONFIG, 0x80000000|startreg);
GPUCMD_AddWrites(GPUREG_VSH_FLOATUNIFORM_DATA, data, numreg*4);
}
//TODO : fix
@ -272,40 +269,40 @@ void GPU_SetViewport(u32* depthBuffer, u32* colorBuffer, u32 x, u32 y, u32 w, u3
float fw=(float)w;
float fh=(float)h;
GPUCMD_AddSingleParam(0x000F0111, 0x00000001);
GPUCMD_AddSingleParam(0x000F0110, 0x00000001);
GPUCMD_AddWrite(GPUREG_0111, 0x00000001);
GPUCMD_AddWrite(GPUREG_0110, 0x00000001);
u32 f116e=0x01000000|(((h-1)&0xFFF)<<12)|(w&0xFFF);
param[0x0]=((u32)depthBuffer)>>3;
param[0x1]=((u32)colorBuffer)>>3;
param[0x2]=f116e;
GPUCMD_Add(0x800F011C, param, 0x00000003);
GPUCMD_AddIncrementalWrites(GPUREG_DEPTHBUFFER_LOC, param, 0x00000003);
GPUCMD_AddSingleParam(0x000F006E, f116e);
GPUCMD_AddSingleParam(0x000F0116, 0x00000003); //depth buffer format
GPUCMD_AddSingleParam(0x000F0117, 0x00000002); //color buffer format
GPUCMD_AddSingleParam(0x000F011B, 0x00000000); //?
GPUCMD_AddWrite(GPUREG_006E, f116e);
GPUCMD_AddWrite(GPUREG_DEPTHBUFFER_FORMAT, 0x00000003); //depth buffer format
GPUCMD_AddWrite(GPUREG_COLORBUFFER_FORMAT, 0x00000002); //color buffer format
GPUCMD_AddWrite(GPUREG_011B, 0x00000000); //?
param[0x0]=f32tof24(fw/2);
param[0x1]=computeInvValue(fw);
param[0x2]=f32tof24(fh/2);
param[0x3]=computeInvValue(fh);
GPUCMD_Add(0x800F0041, param, 0x00000004);
GPUCMD_AddIncrementalWrites(GPUREG_0041, param, 0x00000004);
GPUCMD_AddSingleParam(0x000F0068, (y<<16)|(x&0xFFFF));
GPUCMD_AddWrite(GPUREG_0068, (y<<16)|(x&0xFFFF));
param[0x0]=0x00000000;
param[0x1]=0x00000000;
param[0x2]=((h-1)<<16)|((w-1)&0xFFFF);
GPUCMD_Add(0x800F0065, param, 0x00000003);
GPUCMD_AddIncrementalWrites(GPUREG_SCISSORTEST_MODE, param, 0x00000003);
//enable depth buffer
param[0x0]=0x0000000F;
param[0x1]=0x0000000F;
param[0x2]=0x00000002;
param[0x3]=0x00000002;
GPUCMD_Add(0x800F0112, param, 0x00000004);
GPUCMD_AddIncrementalWrites(GPUREG_0112, param, 0x00000004);
}
void GPU_SetScissorTest(GPU_SCISSORMODE mode, u32 x, u32 y, u32 w, u32 h)
@ -315,59 +312,59 @@ void GPU_SetScissorTest(GPU_SCISSORMODE mode, u32 x, u32 y, u32 w, u32 h)
param[0x0] = mode;
param[0x1] = (y<<16)|(x&0xFFFF);
param[0x2] = ((h-1)<<16)|((w-1)&0xFFFF);
GPUCMD_Add(0x800F0065, param, 0x00000003);
GPUCMD_AddIncrementalWrites(GPUREG_SCISSORTEST_MODE, param, 0x00000003);
}
void GPU_DepthRange(float nearVal, float farVal)
{
GPUCMD_AddSingleParam(0x000F006D, 0x00000001); //?
GPUCMD_AddSingleParam(0x000F004D, f32tof24(nearVal));
GPUCMD_AddSingleParam(0x000F004E, f32tof24(farVal));
GPUCMD_AddWrite(GPUREG_006D, 0x00000001); //?
GPUCMD_AddWrite(GPUREG_DEPTHRANGE_NEAR, f32tof24(nearVal));
GPUCMD_AddWrite(GPUREG_DEPTHRANGE_FAR, f32tof24(farVal));
}
void GPU_SetAlphaTest(bool enable, GPU_TESTFUNC function, u8 ref)
{
GPUCMD_AddSingleParam(0x000F0104, (enable&1)|((function&7)<<4)|(ref<<8));
GPUCMD_AddWrite(GPUREG_ALPHATEST_CONFIG, (enable&1)|((function&7)<<4)|(ref<<8));
}
void GPU_SetStencilTest(bool enable, GPU_TESTFUNC function, u8 ref, u8 mask, u8 replace)
{
GPUCMD_AddSingleParam(0x000F0105, (enable&1)|((function&7)<<4)|(replace<<8)|(ref<<16)|(mask<<24));
GPUCMD_AddWrite(GPUREG_STENCILTEST_CONFIG, (enable&1)|((function&7)<<4)|(replace<<8)|(ref<<16)|(mask<<24));
}
void GPU_SetStencilOp(GPU_STENCILOP sfail, GPU_STENCILOP dfail, GPU_STENCILOP pass)
{
GPUCMD_AddSingleParam(0x000F0106, sfail | (dfail << 4) | (pass << 8));
GPUCMD_AddWrite(GPUREG_STENCILOP_CONFIG, sfail | (dfail << 4) | (pass << 8));
}
void GPU_SetDepthTestAndWriteMask(bool enable, GPU_TESTFUNC function, GPU_WRITEMASK writemask)
{
GPUCMD_AddSingleParam(0x000F0107, (enable&1)|((function&7)<<4)|(writemask<<8));
GPUCMD_AddWrite(GPUREG_DEPTHTEST_CONFIG, (enable&1)|((function&7)<<4)|(writemask<<8));
}
void GPU_SetAlphaBlending(GPU_BLENDEQUATION colorEquation, GPU_BLENDEQUATION alphaEquation,
GPU_BLENDFACTOR colorSrc, GPU_BLENDFACTOR colorDst,
GPU_BLENDFACTOR alphaSrc, GPU_BLENDFACTOR alphaDst)
{
GPUCMD_AddSingleParam(0x000F0101, colorEquation | (alphaEquation<<8) | (colorSrc<<16) | (colorDst<<20) | (alphaSrc<<24) | (alphaDst<<28));
GPUCMD_AddSingleParam(0x00020100, 0x00000100);
GPUCMD_AddWrite(GPUREG_BLEND_CONFIG, colorEquation | (alphaEquation<<8) | (colorSrc<<16) | (colorDst<<20) | (alphaSrc<<24) | (alphaDst<<28));
GPUCMD_AddMaskedWrite(GPUREG_COLOROUTPUT_CONFIG, 0x2, 0x00000100);
}
void GPU_SetColorLogicOp(GPU_LOGICOP op)
{
GPUCMD_AddSingleParam(0x000F0102, op);
GPUCMD_AddSingleParam(0x00020100, 0x00000000);
GPUCMD_AddWrite(GPUREG_COLORLOGICOP_CONFIG, op);
GPUCMD_AddMaskedWrite(GPUREG_COLOROUTPUT_CONFIG, 0x2, 0x00000000);
}
void GPU_SetBlendingColor(u8 r, u8 g, u8 b, u8 a)
{
GPUCMD_AddSingleParam(0x000F0103, r | (g << 8) | (b << 16) | (a << 24));
GPUCMD_AddWrite(GPUREG_BLEND_COLOR, r | (g << 8) | (b << 16) | (a << 24));
}
void GPU_SetTextureEnable(GPU_TEXUNIT units)
{
GPUCMD_AddSingleParam(0x0002006F, units<<8); // enables texcoord outputs
GPUCMD_AddSingleParam(0x000F0080, 0x00011000|units); // enables texture units
GPUCMD_AddMaskedWrite(GPUREG_006F, 0x2, units<<8); // enables texcoord outputs
GPUCMD_AddWrite(GPUREG_TEXUNITS_CONFIG, 0x00011000|units); // enables texture units
}
void GPU_SetTexture(GPU_TEXUNIT unit, u32* data, u16 width, u16 height, u32 param, GPU_TEXCOLOR colorType)
@ -375,24 +372,24 @@ void GPU_SetTexture(GPU_TEXUNIT unit, u32* data, u16 width, u16 height, u32 para
switch (unit)
{
case GPU_TEXUNIT0:
GPUCMD_AddSingleParam(0x000F008E, colorType);
GPUCMD_AddSingleParam(0x000F0085, ((u32)data)>>3);
GPUCMD_AddSingleParam(0x000F0082, (width)|(height<<16));
GPUCMD_AddSingleParam(0x000F0083, param);
GPUCMD_AddWrite(GPUREG_TEXUNIT0_TYPE, colorType);
GPUCMD_AddWrite(GPUREG_TEXUNIT0_LOC, ((u32)data)>>3);
GPUCMD_AddWrite(GPUREG_TEXUNIT0_DIM, (width)|(height<<16));
GPUCMD_AddWrite(GPUREG_TEXUNIT0_PARAM, param);
break;
case GPU_TEXUNIT1:
GPUCMD_AddSingleParam(0x000F0096, colorType);
GPUCMD_AddSingleParam(0x000F0095, ((u32)data)>>3);
GPUCMD_AddSingleParam(0x000F0092, (width)|(height<<16));
GPUCMD_AddSingleParam(0x000F0093, param);
GPUCMD_AddWrite(GPUREG_TEXUNIT1_TYPE, colorType);
GPUCMD_AddWrite(GPUREG_TEXUNIT1_LOC, ((u32)data)>>3);
GPUCMD_AddWrite(GPUREG_TEXUNIT1_DIM, (width)|(height<<16));
GPUCMD_AddWrite(GPUREG_TEXUNIT1_PARAM, param);
break;
case GPU_TEXUNIT2:
GPUCMD_AddSingleParam(0x000F009E, colorType);
GPUCMD_AddSingleParam(0x000F009D, ((u32)data)>>3);
GPUCMD_AddSingleParam(0x000F009A, (width)|(height<<16));
GPUCMD_AddSingleParam(0x000F009B, param);
GPUCMD_AddWrite(GPUREG_TEXUNIT2_TYPE, colorType);
GPUCMD_AddWrite(GPUREG_TEXUNIT2_LOC, ((u32)data)>>3);
GPUCMD_AddWrite(GPUREG_TEXUNIT2_DIM, (width)|(height<<16));
GPUCMD_AddWrite(GPUREG_TEXUNIT2_PARAM, param);
break;
}
}
@ -427,23 +424,22 @@ void GPU_SetAttributeBuffers(u8 totalAttributes, u32* baseAddress, u64 attribute
param[3*(i+1)+2]=(bufferNumAttributes[i]<<28)|((stride&0xFFF)<<16)|((bufferPermutations[i]>>32)&0xFFFF);
}
GPUCMD_Add(0x800F0200, param, 0x00000027);
GPUCMD_AddIncrementalWrites(GPUREG_ATTRIBBUFFERS_LOC, param, 0x00000027);
GPUCMD_AddSingleParam(0x000B02B9, 0xA0000000|(totalAttributes-1));
GPUCMD_AddSingleParam(0x000F0242, (totalAttributes-1));
GPUCMD_AddMaskedWrite(GPUREG_VSH_INPUTBUFFER_CONFIG, 0xB, 0xA0000000|(totalAttributes-1));
GPUCMD_AddWrite(GPUREG_0242, (totalAttributes-1));
GPUCMD_AddSingleParam(0x000F02BB, attributePermutation&0xFFFFFFFF);
GPUCMD_AddSingleParam(0x000F02BC, (attributePermutation>>32)&0xFFFF);
GPUCMD_AddIncrementalWrites(GPUREG_VSH_ATTRIBUTES_PERMUTATION_LOW, ((u32[]){attributePermutation&0xFFFFFFFF, (attributePermutation>>32)&0xFFFF}), 2);
}
void GPU_SetAttributeBuffersAddress(u32* baseAddress)
{
GPUCMD_AddSingleParam(0x000F0200, ((u32)baseAddress)>>3);
GPUCMD_AddWrite(GPUREG_ATTRIBBUFFERS_LOC, ((u32)baseAddress)>>3);
}
void GPU_SetFaceCulling(GPU_CULLMODE mode)
{
GPUCMD_AddSingleParam(0x000F0040, mode&0x3);
GPUCMD_AddWrite(GPUREG_FACECULLING_CONFIG, mode&0x3);
}
const u8 GPU_TEVID[]={0xC0,0xC8,0xD0,0xD8,0xF0,0xF8};
@ -460,54 +456,54 @@ void GPU_SetTexEnv(u8 id, u16 rgbSources, u16 alphaSources, u16 rgbOperands, u16
param[0x3]=constantColor;
param[0x4]=0x00000000; // ?
GPUCMD_Add(0x800F0000|GPU_TEVID[id], param, 0x00000005);
GPUCMD_AddIncrementalWrites(GPUREG_0000|GPU_TEVID[id], param, 0x00000005);
}
void GPU_DrawArray(GPU_Primitive_t primitive, u32 n)
{
//set primitive type
GPUCMD_AddSingleParam(0x0002025E, primitive);
GPUCMD_AddSingleParam(0x0002025F, 0x00000001);
GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 0x2, primitive);
GPUCMD_AddMaskedWrite(GPUREG_025F, 0x2, 0x00000001);
//index buffer address register should be cleared (except bit 31) before drawing
GPUCMD_AddSingleParam(0x000F0227, 0x80000000);
GPUCMD_AddWrite(GPUREG_INDEXBUFFER_CONFIG, 0x80000000);
//pass number of vertices
GPUCMD_AddSingleParam(0x000F0228, n);
GPUCMD_AddWrite(GPUREG_NUMVERTICES, n);
//all the following except 0x000F022E might be useless
GPUCMD_AddSingleParam(0x00010253, 0x00000001);
GPUCMD_AddSingleParam(0x00010245, 0x00000000);
GPUCMD_AddSingleParam(0x000F022E, 0x00000001);
GPUCMD_AddSingleParam(0x00010245, 0x00000001);
GPUCMD_AddSingleParam(0x000F0231, 0x00000001);
GPUCMD_AddSingleParam(0x000F0111, 0x00000001);
GPUCMD_AddMaskedWrite(GPUREG_0253, 0x1, 0x00000001);
GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000000);
GPUCMD_AddWrite(GPUREG_DRAWARRAYS, 0x00000001);
GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000001);
GPUCMD_AddWrite(GPUREG_0231, 0x00000001);
GPUCMD_AddWrite(GPUREG_0111, 0x00000001);
}
void GPU_DrawElements(GPU_Primitive_t primitive, u32* indexArray, u32 n)
{
//set primitive type
GPUCMD_AddSingleParam(0x0002025E, primitive);
GPUCMD_AddSingleParam(0x0002025F, 0x00000001);
GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 0x2, primitive);
GPUCMD_AddMaskedWrite(GPUREG_025F, 0x2, 0x00000001);
//index buffer (TODO : support multiple types)
GPUCMD_AddSingleParam(0x000F0227, 0x80000000|((u32)indexArray));
GPUCMD_AddWrite(GPUREG_INDEXBUFFER_CONFIG, 0x80000000|((u32)indexArray));
//pass number of vertices
GPUCMD_AddSingleParam(0x000F0228, n);
GPUCMD_AddWrite(GPUREG_NUMVERTICES, n);
GPUCMD_AddSingleParam(0x00020229, 0x00000100);
GPUCMD_AddSingleParam(0x00020253, 0x00000100);
GPUCMD_AddMaskedWrite(GPUREG_GEOSTAGE_CONFIG, 0x2, 0x00000100);
GPUCMD_AddMaskedWrite(GPUREG_0253, 0x2, 0x00000100);
GPUCMD_AddSingleParam(0x00010245, 0x00000000);
GPUCMD_AddSingleParam(0x000F022F, 0x00000001);
GPUCMD_AddSingleParam(0x00010245, 0x00000001);
GPUCMD_AddSingleParam(0x000F0231, 0x00000001);
GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000000);
GPUCMD_AddWrite(GPUREG_DRAWELEMENTS, 0x00000001);
GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000001);
GPUCMD_AddWrite(GPUREG_0231, 0x00000001);
// CHECKME: does this one also require command 0x0111 at the end?
}
void GPU_FinishDrawing()
{
GPUCMD_AddSingleParam(0x000F0111, 0x00000001);
GPUCMD_AddSingleParam(0x000F0110, 0x00000001);
GPUCMD_AddSingleParam(0x000F0063, 0x00000001);
GPUCMD_AddWrite(GPUREG_0111, 0x00000001);
GPUCMD_AddWrite(GPUREG_0110, 0x00000001);
GPUCMD_AddWrite(GPUREG_0063, 0x00000001);
}
void GPU_SetShaderOutmap(u32 outmapData[8])