diff --git a/examples/graphics/bitmap/24bit-color/source/main.c b/examples/graphics/bitmap/24bit-color/source/main.c index 9d88c82..a6ac76e 100644 --- a/examples/graphics/bitmap/24bit-color/source/main.c +++ b/examples/graphics/bitmap/24bit-color/source/main.c @@ -26,9 +26,9 @@ int main(int argc, char **argv) //Initialize console on top screen. Using NULL as the second argument tells the console library to use the internal console structure as current one consoleInit(GFX_TOP, NULL); - printf("Sorry for the recycled image from the Nintendo DS devkitPro's examples, but it's always good to bring back some memories, isn't it?"); + printf("Why so sad Smealum? We can haz 3DS homebrew!"); - printf("\x1b[29;15HPress Start to exit."); + printf("\x1b[20;15HPress Start to exit."); //We don't need double buffering in this example. In this way we can draw our image only once on screen. gfxSetDoubleBuffering(GFX_BOTTOM, false);