Bring back fsMakePath
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083e89628e
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b96697f7a4
@ -221,7 +221,7 @@ typedef struct
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{
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{
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FS_PathType type; ///< FS path type.
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FS_PathType type; ///< FS path type.
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u32 size; ///< FS path size.
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u32 size; ///< FS path size.
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const u8* data; ///< Pointer to FS path data.
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const void* data; ///< Pointer to FS path data.
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} FS_Path;
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} FS_Path;
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/// FS archive.
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/// FS archive.
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@ -238,6 +238,14 @@ Result fsInit(void);
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/// Exits FS.
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/// Exits FS.
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void fsExit(void);
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void fsExit(void);
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/**
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* Creates an FS_Path instance.
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* @param type Type of path.
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* @param path Path to use.
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* @return The created FS_Path instance.
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*/
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FS_Path fsMakePath(FS_PathType type, const void* path);
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/**
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/**
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* @brief Gets the current FS session handle.
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* @brief Gets the current FS session handle.
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* @return The current FS session handle.
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* @return The current FS session handle.
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@ -36,6 +36,30 @@ void fsExit(void)
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svcCloseHandle(fsuHandle);
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svcCloseHandle(fsuHandle);
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}
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}
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FS_Path fsMakePath(FS_PathType type, const void* path)
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{
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FS_Path p = { type, 0, path };
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switch (type)
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{
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case PATH_ASCII:
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p.size = strlen((const char*)path)+1;
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break;
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case PATH_UTF16:
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{
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const u16* str = (const u16*)path;
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while (*str++) p.size++;
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p.size++;
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break;
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}
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case PATH_EMPTY:
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p.size = 1;
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p.data = "";
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default:
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break;
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}
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return p;
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}
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Handle* fsGetSessionHandle(void)
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Handle* fsGetSessionHandle(void)
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{
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{
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return &fsuHandle;
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return &fsuHandle;
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