use correct doubleBuf variable

This commit is contained in:
Dave Murphy 2014-12-12 00:16:23 +00:00
parent 36e3a3de3a
commit bc980fb34d

View File

@ -81,7 +81,7 @@ void gfxWriteFramebufferInfo(gfxScreen_t screen)
u8* framebufferInfoHeader=gfxSharedMemory+0x200+gfxThreadID*0x80; u8* framebufferInfoHeader=gfxSharedMemory+0x200+gfxThreadID*0x80;
if(screen==GFX_BOTTOM)framebufferInfoHeader+=0x40; if(screen==GFX_BOTTOM)framebufferInfoHeader+=0x40;
GSP_FramebufferInfo* framebufferInfo=(GSP_FramebufferInfo*)&framebufferInfoHeader[0x4]; GSP_FramebufferInfo* framebufferInfo=(GSP_FramebufferInfo*)&framebufferInfoHeader[0x4];
framebufferInfoHeader[0x0]^=doubleBuf[0x0]; framebufferInfoHeader[0x0]^=doubleBuf[screen];
framebufferInfo[framebufferInfoHeader[0x0]]=(screen==GFX_TOP)?(topFramebufferInfo):(bottomFramebufferInfo); framebufferInfo[framebufferInfoHeader[0x0]]=(screen==GFX_TOP)?(topFramebufferInfo):(bottomFramebufferInfo);
framebufferInfoHeader[0x1]=1; framebufferInfoHeader[0x1]=1;
} }