use correct doubleBuf variable
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@ -81,7 +81,7 @@ void gfxWriteFramebufferInfo(gfxScreen_t screen)
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u8* framebufferInfoHeader=gfxSharedMemory+0x200+gfxThreadID*0x80;
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u8* framebufferInfoHeader=gfxSharedMemory+0x200+gfxThreadID*0x80;
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if(screen==GFX_BOTTOM)framebufferInfoHeader+=0x40;
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if(screen==GFX_BOTTOM)framebufferInfoHeader+=0x40;
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GSP_FramebufferInfo* framebufferInfo=(GSP_FramebufferInfo*)&framebufferInfoHeader[0x4];
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GSP_FramebufferInfo* framebufferInfo=(GSP_FramebufferInfo*)&framebufferInfoHeader[0x4];
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framebufferInfoHeader[0x0]^=doubleBuf[0x0];
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framebufferInfoHeader[0x0]^=doubleBuf[screen];
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framebufferInfo[framebufferInfoHeader[0x0]]=(screen==GFX_TOP)?(topFramebufferInfo):(bottomFramebufferInfo);
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framebufferInfo[framebufferInfoHeader[0x0]]=(screen==GFX_TOP)?(topFramebufferInfo):(bottomFramebufferInfo);
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framebufferInfoHeader[0x1]=1;
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framebufferInfoHeader[0x1]=1;
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}
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}
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