Bump version to 1.0.0 - with changelog
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Changelog.md
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Changelog.md
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# Changelog
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## Version 1.0.0
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* New features:
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- libctru documentation is now available at http://smealum.github.io/ctrulib/
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- Added the NDSP API, which allows the use of the DSP (audio).
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- Added Inter Process Communication helpers.
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- Added Result code helpers.
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- Added support for lightweight synchronization primitives.
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- Added support for making the C/C++ standard libraries thread safe.
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- Added support for thread-local objects, with the use of standard C and C++ constructs (or GCC extensions).
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- Added a new threading API that properly manages internal state. Direct usage of svcCreateThread is deprecated.
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- Added a mappable address space allocator. Services which need to map shared memory blocks now use this allocator.
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- Added support for embedded RomFS, embedded SMDH and GPU shader building in the template Makefiles.
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* Changes and additions to the GPU code:
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- Stateless wrapper functions (GPU_*) that merely masked GPU register usage were deprecated, in favour of external GPU wrapper libraries such as citro3d. A future release of libctru may remove them.
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- The API set has therefore been simplified down to command list management.
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- Synchronized register names with the 3dbrew Wiki.
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- Added fragment lighting registers and enums.
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- Added procedural texture registers and enums.
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- Added shaderProgramSetGshInputPermutation, for configuring the wiring between the vertex shader and the geometry shader.
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- Added shaderProgramSetGshMode, for configuring the geometry shader operation mode.
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- Added shaderProgramConfigure, intended to be used by GPU wrapper libraries.
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- SHBIN/shaderProgram code now correctly computes and sets the values of the GPUREG_SH_OUTATTR_MODE/CLOCK registers.
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- GX function naming has been improved, and the initial GX command buffer parameter has been removed.
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* Major changes and miscellaneous additions:
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- Sweeping changes to make function/structure/enum naming more consistent across the whole library. This affects a lot of code.
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- Compiler/linker flags have been tweaked to increase performance and reduce code size, through the garbage collection of unused functions.
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- Service initialization is now reference counted in order to properly manage dependencies.
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- Initial service handle parameters have been removed, since they were nearly always set to NULL.
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- Completed coverage of srv and FSUSER service calls.
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- Added fsUseSession and fsEndUseSession for overriding the FSUSER session used in commands in the current thread.
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- Added osGet3DSliderState, osSetSpeedupEnable, osGetSystemVersionData and osGetSystemVersionDataString.
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- Refactored the MICU service.
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- NCCH versions of applications now detect the maximum amount of available memory on startup.
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* Miscellaneous changes and bug fixes:
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- Commits and pull requests are now built on travis to check that the library compiles, and to generate the documentation.
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- General changes and improvements to overall code quality.
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- Added the missing struct and functions for Y2R.
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- Added srvGetServiceHandleDirect for bypassing the handle override mechanism.
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- Usage of the CSND service in new applications is not recommended, however it is not deprecated. The usage of NDSP instead is advised.
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- Usage of the HB service in new applications is not recommended due to its necessary removal in hax 2.x, however it is not deprecated.
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- Several bugs affecting APT were fixed.
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- Several bugs affecting C++ were fixed.
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## Version 0 through 0.6.0
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No changelog available.
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README.md
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README.md
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# ctrulib
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# libctru - CTR User Library
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CTR User Library
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Library for writing user mode ARM11 code for the 3DS (CTR)
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Library for writing user mode arm11 code for the 3DS (CTR)
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The goal with this is to create a very straightforward interface with the 3DS's OS.
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It is not meant to provide higher level functions; to put things in perspective, the purpose of ctrulib would be to sit between the OS and a possible port of SDL rather than replace it.
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This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system.
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It is not meant to provide higher level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it.
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# Setup
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ctrulib is just a library and needs a toolchain to function. We built ctrulib to be used in conjunction with devkitARM. You may find instructions on how to install devkitARM on [the devkitPro Wiki](http://devkitpro.org/wiki/Getting_Started).
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libctru is just a library and needs a toolchain to function. devkitARM (created by [devkitPro](http://devkitpro.org)) is the officially supported ARM cross compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. The use of other ARM toolchains is severely discouraged.
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The most recent devkitARM (r44) includes 3DS support and a prebuilt libctru.
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The most recent version of devkitARM (r45 at the time of writing) is always recommended. The installers/setup scripts supplied by devkitPro install a prebuilt copy of the latest stable version of libctru, which is recommended for general use. Please note that devkitPro has a policy of keeping legacy code to a minimum, so a library upgrade may result in older code failing to compile or behave properly. Developers are encouraged to keep their code working with the latest versions of the tools and libraries.
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To keep up to date with the most recent changes you'll want to checkout ctrulib, build it and install it.
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You may find instructions on how to install devkitARM on [the devkitPro Wiki](http://devkitpro.org/wiki/Getting_Started).
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# License
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#!/bin/sh
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if [ "$TRAVIS_REPO_SLUG" = "smealum/ctrulib" ] && [ "$TRAVIS_PULL_REQUEST" = "false" ] && [ "$TRAVIS_BRANCH" = "great-refactor" ]; then
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if [ "$TRAVIS_REPO_SLUG" = "smealum/ctrulib" ] && [ "$TRAVIS_PULL_REQUEST" = "false" ] && [ -n "$TRAVIS_TAG" ]; then
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git clone --branch=gh-pages --single-branch --depth 1 https://${GH_TOKEN}@github.com/$TRAVIS_REPO_SLUG docs
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git rm -rf docs/*
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cd libctru
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# could be handy for archiving the generated documentation or if some version
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# control system is used.
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PROJECT_NUMBER = ""
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PROJECT_NUMBER = "$(TRAVIS_TAG)"
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer a
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@ -743,7 +743,7 @@ WARN_LOGFILE =
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# spaces.
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# Note: If this tag is empty the current directory is searched.
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INPUT = include ../README.md
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INPUT = include ../README.md ../Changelog.md
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# This tag can be used to specify the character encoding of the source files
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# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
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include $(DEVKITARM)/base_rules
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export LIBCTRU_MAJOR := 0
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export LIBCTRU_MINOR := 6
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export LIBCTRU_MAJOR := 1
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export LIBCTRU_MINOR := 0
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export LIBCTRU_PATCH := 0
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@ -105,10 +105,10 @@ export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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all: $(BUILD)
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dist-bin: all
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@tar -cjf libctru-$(VERSION).tar.bz2 include lib default_icon.png
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@tar --exclude=*~ -cjf libctru-$(VERSION).tar.bz2 include lib default_icon.png
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dist-src:
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@tar -cjf libctru-src-$(VERSION).tar.bz2 include source data Makefile Doxyfile Doxyfile.internal default_icon.png
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@tar --exclude=*~ -cjf libctru-src-$(VERSION).tar.bz2 include source data Makefile Doxyfile Doxyfile.internal default_icon.png
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dist: dist-src dist-bin
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