Doc consistency.

This commit is contained in:
Steven Smith 2015-10-04 14:08:02 -07:00
parent 2656225392
commit d6962f2122
14 changed files with 225 additions and 220 deletions

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@ -1,19 +1,16 @@
/*! \file console.h
\brief 3ds stdio support.
<div class="fileHeader">
Provides stdio integration for printing to the 3DS screen as well as debug print
functionality provided by stderr.
General usage is to initialize the console by:
consoleDemoInit()
or to customize the console usage by:
consoleInit()
/**
* @file console.h
* @brief 3ds stdio support.
*
* Provides stdio integration for printing to the 3DS screen as well as debug print
* functionality provided by stderr.
*
* General usage is to initialize the console by:
* consoleDemoInit()
* or to customize the console usage by:
* consoleInit()
*/
#ifndef CONSOLE_H
#define CONSOLE_H
#pragma once
#include <3ds/types.h>
#include <3ds/gfx.h>
@ -22,73 +19,74 @@ consoleInit()
extern "C" {
#endif
/// A callback for printing a character.
typedef bool(*ConsolePrint)(void* con, int c);
//! a font struct for the console.
/// A font struct for the console.
typedef struct ConsoleFont
{
u8* gfx; //!< A pointer to the font graphics
u16 asciiOffset; //!< Offset to the first valid character in the font table
u16 numChars; //!< Number of characters in the font graphics
u8* gfx; ///< A pointer to the font graphics
u16 asciiOffset; ///< Offset to the first valid character in the font table
u16 numChars; ///< Number of characters in the font graphics
}ConsoleFont;
/** \brief console structure used to store the state of a console render context.
Default values from consoleGetDefault();
<div class="fixedFont"><pre>
PrintConsole defaultConsole =
{
//Font:
{
(u8*)default_font_bin, //font gfx
0, //first ascii character in the set
128, //number of characters in the font set
},
0,0, //cursorX cursorY
0,0, //prevcursorX prevcursorY
40, //console width
30, //console height
0, //window x
0, //window y
32, //window width
24, //window height
3, //tab size
0, //font character offset
0, //print callback
false //console initialized
};
</pre></div>
/**
* @brief console structure used to store the state of a console render context.
*
* Default values from consoleGetDefault();
* <div class="fixedFont"><pre>
* PrintConsole defaultConsole =
* {
* //Font:
* {
* (u8*)default_font_bin, //font gfx
* 0, //first ascii character in the set
* 128, //number of characters in the font set
* },
* 0,0, //cursorX cursorY
* 0,0, //prevcursorX prevcursorY
* 40, //console width
* 30, //console height
* 0, //window x
* 0, //window y
* 32, //window width
* 24, //window height
* 3, //tab size
* 0, //font character offset
* 0, //print callback
* false //console initialized
* };
* </pre></div>
*/
typedef struct PrintConsole
{
ConsoleFont font; //!< font of the console.
ConsoleFont font; ///< Font of the console.
u16 *frameBuffer; //!< framebuffer address.
u16 *frameBuffer; ///< Framebuffer address.
int cursorX; /*!< Current X location of the cursor (as a tile offset by default) */
int cursorY; /*!< Current Y location of the cursor (as a tile offset by default) */
int cursorX; ///< Current X location of the cursor (as a tile offset by default)
int cursorY; ///< Current Y location of the cursor (as a tile offset by default)
int prevCursorX; /*!< Internal state */
int prevCursorY; /*!< Internal state */
int prevCursorX; ///< Internal state
int prevCursorY; ///< Internal state
int consoleWidth; /*!< Width of the console hardware layer in characters */
int consoleHeight; /*!< Height of the console hardware layer in characters */
int consoleWidth; ///< Width of the console hardware layer in characters
int consoleHeight; ///< Height of the console hardware layer in characters
int windowX; /*!< Window X location in characters (not implemented) */
int windowY; /*!< Window Y location in characters (not implemented) */
int windowWidth; /*!< Window width in characters (not implemented) */
int windowHeight; /*!< Window height in characters (not implemented) */
int windowX; ///< Window X location in characters (not implemented)
int windowY; ///< Window Y location in characters (not implemented)
int windowWidth; ///< Window width in characters (not implemented)
int windowHeight; ///< Window height in characters (not implemented)
int tabSize; /*!< Size of a tab*/
int fg; /*!< foreground color*/
int bg; /*!< background color*/
int flags; /*!< reverse/bright flags*/
int tabSize; ///< Size of a tab
int fg; ///< Foreground color
int bg; ///< Background color
int flags; ///< Reverse/bright flags
ConsolePrint PrintChar; /*!< callback for printing a character. Should return true if it has handled rendering the graphics
(else the print engine will attempt to render via tiles) */
ConsolePrint PrintChar; ///< Callback for printing a character. Should return true if it has handled rendering the graphics (else the print engine will attempt to render via tiles).
bool consoleInitialised; /*!< True if the console is initialized */
bool consoleInitialised; ///< True if the console is initialized
}PrintConsole;
#define CONSOLE_COLOR_BOLD (1<<0)
@ -101,58 +99,61 @@ typedef struct PrintConsole
#define CONSOLE_CONCEAL (1<<7)
#define CONSOLE_CROSSED_OUT (1<<8)
//! Console debug devices supported by libnds.
/// Console debug devices supported by libnds.
typedef enum {
debugDevice_NULL, //!< swallows prints to stderr
debugDevice_3DMOO, //!< Directs stderr debug statements to 3dmoo
debugDevice_CONSOLE, //!< Directs stderr debug statements to 3DS console window
debugDevice_NULL, ///< swallows prints to stderr
debugDevice_3DMOO, ///< Directs stderr debug statements to 3dmoo
debugDevice_CONSOLE, ///< Directs stderr debug statements to 3DS console window
} debugDevice;
/*! \brief Loads the font into the console
\param console pointer to the console to update, if NULL it will update the current console
\param font the font to load
/**
* @brief Loads the font into the console.
* @param console Pointer to the console to update, if NULL it will update the current console.
* @param font The font to load.
*/
void consoleSetFont(PrintConsole* console, ConsoleFont* font);
/*! \brief Sets the print window
\param console console to set, if NULL it will set the current console window
\param x x location of the window
\param y y location of the window
\param width width of the window
\param height height of the window
/**
* @brief Sets the print window.
* @param console Console to set, if NULL it will set the current console window.
* @param x X location of the window.
* @param y Y location of the window.
* @param width Width of the window.
* @param height Height of the window.
*/
void consoleSetWindow(PrintConsole* console, int x, int y, int width, int height);
/*! \brief Gets a pointer to the console with the default values
this should only be used when using a single console or without changing the console that is returned, other wise use consoleInit()
\return A pointer to the console with the default values
/**
* @brief Gets a pointer to the console with the default values.
* This should only be used when using a single console or without changing the console that is returned, otherwise use consoleInit().
* @return A pointer to the console with the default values.
*/
PrintConsole* consoleGetDefault(void);
/*! \brief Make the specified console the render target
\param console A pointer to the console struct (must have been initialized with consoleInit(PrintConsole* console)
\return a pointer to the previous console
/**
* @brief Make the specified console the render target.
* @param console A pointer to the console struct (must have been initialized with consoleInit(PrintConsole* console)).
* @return A pointer to the previous console.
*/
PrintConsole *consoleSelect(PrintConsole* console);
/*! \brief Initialise the console.
\param screen The screen to use for the console
\param console A pointer to the console data to initialze (if it's NULL, the default console will be used)
\return A pointer to the current console.
/**
* @brief Initialise the console.
* @param screen The screen to use for the console.
* @param console A pointer to the console data to initialize (if it's NULL, the default console will be used).
* @return A pointer to the current console.
*/
PrintConsole* consoleInit(gfxScreen_t screen, PrintConsole* console);
/*! \brief Initializes debug console output on stderr to the specified device
\param device The debug device (or devices) to output debug print statements to
/**
* @brief Initializes debug console output on stderr to the specified device.
* @param device The debug device (or devices) to output debug print statements to.
*/
void consoleDebugInit(debugDevice device);
//! Clears the screan by using iprintf("\x1b[2J");
/// Clears the screan by using iprintf("\x1b[2J");
void consoleClear(void);
#ifdef __cplusplus
}
#endif
#endif

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@ -13,7 +13,7 @@
#define RGB565(r,g,b) (((b)&0x1f)|(((g)&0x3f)<<5)|(((r)&0x1f)<<11))
#define RGB8_to_565(r,g,b) (((b)>>3)&0x1f)|((((g)>>2)&0x3f)<<5)|((((r)>>3)&0x1f)<<11)
//! Available screens.
/// Available screens.
typedef enum
{
GFX_TOP = 0, ///< Top screen

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@ -32,9 +32,7 @@ typedef enum
GX_TRANSFER_SCALE_XY = 2, ///< 2x2 anti-aliasing
} GX_TRANSFER_SCALE;
/**
* @brief GX transfer control flags
*/
/// GX transfer control flags
typedef enum
{
GX_FILL_TRIGGER = 0x001, ///< Trigger the PPF event

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@ -7,7 +7,7 @@
#include <3ds/types.h>
//! IPC buffer access rights.
/// IPC buffer access rights.
typedef enum
{
IPC_BUFFER_R = BIT(1), ///< Readable

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@ -13,20 +13,20 @@
#define GET_VERSION_REVISION(version) (((version)>> 8)&0xFF)
/**
* Converts an address from virtual (process) memory to physical memory.
* @brief Converts an address from virtual (process) memory to physical memory.
* It is sometimes required by services or when using the GPU command buffer.
*/
u32 osConvertVirtToPhys(u32 vaddr);
/**
* Converts 0x14* vmem to 0x30*.
* @brief Converts 0x14* vmem to 0x30*.
* @return The input address when it's already within the new vmem.
* @return 0 when outside of either LINEAR mem areas.
*/
u32 osConvertOldLINEARMemToNew(u32 addr);
/**
* @brief Basic information about a service error.
* @brief Retreives basic information about a service error.
* @return A string of the summary of an error.
*
* This can be used to get some details about an error returned by a service call.
@ -34,14 +34,16 @@ u32 osConvertOldLINEARMemToNew(u32 addr);
const char* osStrError(u32 error);
/**
* @return The Firm version
* @brief Gets the system's FIRM version.
* @return The FIRM version.
*
* This can be used to compare system versions easily with @ref SYSTEM_VERSION.
*/
u32 osGetFirmVersion(void);
/**
* @return The kernel version
* @brief Gets the system's kernel version.
* @return The kernel version.
*
* This can be used to compare system versions easily with @ref SYSTEM_VERSION.
*
@ -52,6 +54,7 @@ u32 osGetFirmVersion(void);
u32 osGetKernelVersion(void);
/**
* @brief Gets the current time.
* @return The number of milliseconds since 1st Jan 1900 00:00.
*/
u64 osGetTime(void);

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@ -6,7 +6,7 @@
#include <3ds/types.h>
//! RomFS header.
/// RomFS header.
typedef struct
{
u32 headerSize; ///< Size of the header.
@ -21,7 +21,7 @@ typedef struct
u32 fileDataOff; ///< Offset of the file data.
} romfs_header;
//! RomFS directory.
/// RomFS directory.
typedef struct
{
u32 parent; ///< Offset of the parent directory.
@ -33,7 +33,7 @@ typedef struct
u16 name[]; ///< Name. (UTF-16)
} romfs_dir;
//! RomFS file.
/// RomFS file.
typedef struct
{
u32 parent; ///< Offset of the parent directory.
@ -45,7 +45,7 @@ typedef struct
u16 name[]; ///< Name. (UTF-16)
} romfs_file;
//! Initializes the RomFS driver.
/// Initializes the RomFS driver.
Result romfsInit(void);
/**
@ -55,5 +55,5 @@ Result romfsInit(void);
*/
Result romfsInitFromFile(Handle file, u32 offset);
//! Exits the RomFS driver.
/// Exits the RomFS driver.
Result romfsExit(void);

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@ -6,8 +6,8 @@
#include <3ds/types.h>
//! Initializes the SDMC driver.
/// Initializes the SDMC driver.
Result sdmcInit(void);
//! Exits the SDMC driver.
/// Exits the SDMC driver.
Result sdmcExit(void);

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@ -1,12 +1,13 @@
/**
* @file FS.h
* @brief Filesystem Services
*/
#pragma once
#include <3ds/types.h>
/*! @file FS.h
*
* Filesystem Services
*/
/*! @defgroup fs_open_flags FS Open Flags
/**
* @defgroup fs_open_flags FS Open Flags
*
* @sa FSUSER_OpenFile
* @sa FSUSER_OpenFileDirectly
@ -14,15 +15,16 @@
* @{
*/
/*! Open file for read. */
/// Open file for read.
#define FS_OPEN_READ (1<<0)
/*! Open file for write. */
/// Open file for write.
#define FS_OPEN_WRITE (1<<1)
/*! Create file if it doesn't exist. */
/// Create file if it doesn't exist.
#define FS_OPEN_CREATE (1<<2)
/* @} */
/// @}
/*! @defgroup fs_create_attributes FS Create Attributes
/**
* @defgroup fs_create_attributes FS Create Attributes
*
* @sa FSUSER_OpenFile
* @sa FSUSER_OpenFileDirectly
@ -30,43 +32,44 @@
* @{
*/
/*! No attributes. */
/// No attributes.
#define FS_ATTRIBUTE_NONE (0x00000000)
/*! Create with read-only attribute. */
/// Create with read-only attribute.
#define FS_ATTRIBUTE_READONLY (0x00000001)
/*! Create with archive attribute. */
/// Create with archive attribute.
#define FS_ATTRIBUTE_ARCHIVE (0x00000100)
/*! Create with hidden attribute. */
/// Create with hidden attribute.
#define FS_ATTRIBUTE_HIDDEN (0x00010000)
/*! Create with directory attribute. */
/// Create with directory attribute.
#define FS_ATTRIBUTE_DIRECTORY (0x01000000)
/*! @} */
/// @}
/*! @defgroup fs_write_flush_flags FS Flush Flags
/**
* @defgroup fs_write_flush_flags FS Flush Flags
*
* @sa FSFILE_Write
*
* @{
*/
/*! Don't flush */
/// Don't flush
#define FS_WRITE_NOFLUSH (0x00000000)
/*! Flush */
/// Flush
#define FS_WRITE_FLUSH (0x00010001)
/* @} */
/// @}
/*! FS path type */
/// FS path type
typedef enum
{
PATH_INVALID = 0, //!< Specifies an invalid path.
PATH_EMPTY = 1, //!< Specifies an empty path.
PATH_BINARY = 2, //!< Specifies a binary path, which is non-text based.
PATH_CHAR = 3, //!< Specifies a text based path with a 8-bit byte per character.
PATH_WCHAR = 4, //!< Specifies a text based path with a 16-bit short per character.
PATH_INVALID = 0, ///< Specifies an invalid path.
PATH_EMPTY = 1, ///< Specifies an empty path.
PATH_BINARY = 2, ///< Specifies a binary path, which is non-text based.
PATH_CHAR = 3, ///< Specifies a text based path with a 8-bit byte per character.
PATH_WCHAR = 4, ///< Specifies a text based path with a 16-bit short per character.
} FS_pathType;
/*! FS archive ids */
/// FS archive ids
typedef enum
{
ARCH_ROMFS = 0x3,
@ -83,48 +86,48 @@ typedef enum
ARCH_NAND_RO_WRITE_ACCESS = 0x1234567F,
} FS_archiveIds;
/*! FS path */
/// FS path
typedef struct
{
FS_pathType type; //!< FS path type.
u32 size; //!< FS path size.
const u8 *data; //!< Pointer to FS path data.
FS_pathType type; ///< FS path type.
u32 size; ///< FS path size.
const u8 *data; ///< Pointer to FS path data.
} FS_path;
/*! FS archive */
/// FS archive
typedef struct
{
u32 id; //!< Archive ID.
FS_path lowPath; //!< FS path.
Handle handleLow; //!< High word of handle.
Handle handleHigh; //!< Low word of handle.
u32 id; ///< Archive ID.
FS_path lowPath; ///< FS path.
Handle handleLow; ///< High word of handle.
Handle handleHigh; ///< Low word of handle.
} FS_archive;
/*! Directory entry */
/// Directory entry
typedef struct
{
// 0x00
u16 name[0x106]; //!< UTF-16 encoded name
u16 name[0x106]; ///< UTF-16 encoded name
// 0x20C
u8 shortName[0x09]; //!< 8.3 file name
u8 shortName[0x09]; ///< 8.3 file name
// 0x215
u8 unknown1; //!< ???
u8 unknown1; ///< ???
// 0x216
u8 shortExt[0x04]; //!< 8.3 file extension (set to spaces for directories)
u8 shortExt[0x04]; ///< 8.3 file extension (set to spaces for directories)
// 0x21A
u8 unknown2; //!< ???
u8 unknown2; ///< ???
// 0x21B
u8 unknown3; //!< ???
u8 unknown3; ///< ???
// 0x21C
u8 isDirectory; //!< directory bit
u8 isDirectory; ///< directory bit
// 0x21D
u8 isHidden; //!< hidden bit
u8 isHidden; ///< hidden bit
// 0x21E
u8 isArchive; //!< archive bit
u8 isArchive; ///< archive bit
// 0x21F
u8 isReadOnly; //!< read-only bit
u8 isReadOnly; ///< read-only bit
// 0x220
u64 fileSize; //!< file size
u64 fileSize; ///< file size
} FS_dirent;
Result fsInit(void);

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@ -4,10 +4,10 @@
*/
#pragma once
//! Initializes the service API.
/// Initializes the service API.
Result srvInit(void);
//! Exits the service API.
/// Exits the service API.
Result srvExit(void);
/**
@ -16,7 +16,7 @@ Result srvExit(void);
*/
Handle *srvGetSessionHandle(void);
//! Registers the current process as a client to the service API.
/// Registers the current process as a client to the service API.
Result srvRegisterClient(void);
/**
@ -47,7 +47,7 @@ Result srvRegisterService(Handle* out, const char* name, int maxSessions);
*/
Result srvUnregisterService(const char* name);
//! Initializes the srv:pm port.
/// Initializes the srv:pm port.
Result srvPmInit(void);
/**

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@ -37,7 +37,7 @@ typedef enum {
MEMOP_ALLOC_LINEAR = MEMOP_LINEAR_FLAG | MEMOP_ALLOC, ///< Allocates linear memory.
} MemOp;
//! The state of a memory block.
/// The state of a memory block.
typedef enum {
MEMSTATE_FREE = 0, ///< Free memory
MEMSTATE_RESERVED = 1, ///< Reserved memory
@ -53,7 +53,7 @@ typedef enum {
MEMSTATE_LOCKED = 11 ///< Locked memory
} MemState;
//! Memory permission flags
/// Memory permission flags
typedef enum {
MEMPERM_READ = 1, ///< Readable
MEMPERM_WRITE = 2, ///< Writable
@ -61,7 +61,7 @@ typedef enum {
MEMPERM_DONTCARE = 0x10000000 ///< Don't care
} MemPerm;
//! Memory information.
/// Memory information.
typedef struct {
u32 base_addr; ///< Base address.
u32 size; ///< Size.
@ -69,12 +69,12 @@ typedef struct {
u32 state; ///< Memory state. See @ref MemState
} MemInfo;
//! Memory page information.
/// Memory page information.
typedef struct {
u32 flags; ///< Page flags.
} PageInfo;
//! Arbitration modes.
/// Arbitration modes.
typedef enum {
ARBITRATION_SIGNAL = 0, ///< Signal #value threads for wake-up.
ARBITRATION_WAIT_IF_LESS_THAN = 1, ///< If the memory at the address is strictly lower than #value, then wait for signal.
@ -91,7 +91,7 @@ typedef enum {
///@name Multithreading
///@{
//! Types of thread info.
/// Types of thread info.
typedef enum {
THREADINFO_TYPE_UNKNOWN ///< Unknown.
} ThreadInfoType;
@ -105,13 +105,13 @@ typedef enum {
///@name Debugging
///@{
//! Reasons for a process event.
/// Reasons for a process event.
typedef enum {
REASON_CREATE = 1, ///< Process created.
REASON_ATTACH = 2 ///< Process attached.
} ProcessEventReason;
//! Event relating to a process.
/// Event relating to a process.
typedef struct {
u64 program_id; ///< ID of the program.
u8 process_name[8]; ///< Name of the process.
@ -119,26 +119,26 @@ typedef struct {
u32 reason; ///< Reason for the event. See @ref ProcessEventReason
} ProcessEvent;
//! Reasons for an exit process event.
/// Reasons for an exit process event.
typedef enum {
EXITPROCESS_EVENT_NONE = 0, ///< No reason.
EXITPROCESS_EVENT_TERMINATE = 1, ///< Process terminated.
EXITPROCESS_EVENT_UNHANDLED_EXCEPTION = 2 ///< Unhandled exception occurred.
} ExitProcessEventReason;
//! Event relating to the exiting of a process.
/// Event relating to the exiting of a process.
typedef struct {
u32 reason; ///< Reason for exiting. See @ref ExitProcessEventReason
} ExitProcessEvent;
//! Event relating to the creation of a thread.
/// Event relating to the creation of a thread.
typedef struct {
u32 creator_thread_id; ///< ID of the creating thread.
u32 base_addr; ///< Base address.
u32 entry_point; ///< Entry point of the thread.
} CreateThreadEvent;
//! Reasons for an exit thread event.
/// Reasons for an exit thread event.
typedef enum {
EXITTHREAD_EVENT_NONE = 0, ///< No reason.
EXITTHREAD_EVENT_TERMINATE = 1, ///< Thread terminated.
@ -146,19 +146,19 @@ typedef enum {
EXITTHREAD_EVENT_TERMINATE_PROCESS = 3 ///< Process terminated.
} ExitThreadEventReason;
//! Event relating to the exiting of a thread.
/// Event relating to the exiting of a thread.
typedef struct {
u32 reason; ///< Reason for exiting. See @ref ExitThreadEventReason
} ExitThreadEvent;
//! Reasons for a user break.
/// Reasons for a user break.
typedef enum {
USERBREAK_PANIC = 0, ///< Panic.
USERBREAK_ASSERT = 1, ///< Assertion failed.
USERBREAK_USER = 2 ///< User related.
} UserBreakType;
//! Reasons for an exception event.
/// Reasons for an exception event.
typedef enum {
EXC_EVENT_UNDEFINED_INSTRUCTION = 0, ///< Undefined instruction. arg: (None)
EXC_EVENT_UNKNOWN1 = 1, ///< Unknown. arg: (None)
@ -171,31 +171,31 @@ typedef enum {
EXC_EVENT_UNDEFINED_SYSCALL = 8 ///< Undefined syscall. arg: attempted syscall
} ExceptionEventType;
//! Event relating to exceptions.
/// Event relating to exceptions.
typedef struct {
u32 type; ///< Type of event. See @ref ExceptionEventType
u32 address; ///< Address of the exception.
u32 argument; ///< Event argument. See @ref ExceptionEventType
} ExceptionEvent;
//! Event relating to the scheduler.
/// Event relating to the scheduler.
typedef struct {
u64 clock_tick; ///< Clock tick that the event occurred.
} SchedulerInOutEvent;
//! Event relating to syscalls.
/// Event relating to syscalls.
typedef struct {
u64 clock_tick; ///< Clock tick that the event occurred.
u32 syscall; ///< Syscall sent/received.
} SyscallInOutEvent;
//! Event relating to debug output.
/// Event relating to debug output.
typedef struct {
u32 string_addr; ///< Address of the outputted string.
u32 string_size; ///< Size of the outputted string.
} OutputStringEvent;
//! Event relating to the mapping of memory.
/// Event relating to the mapping of memory.
typedef struct {
u32 mapped_addr; ///< Mapped address.
u32 mapped_size; ///< Mapped size.
@ -203,7 +203,7 @@ typedef struct {
u32 memstate; ///< Memory state. See @ref MemState
} MapEvent;
//! Debug event type.
/// Debug event type.
typedef enum {
DBG_EVENT_PROCESS = 0, ///< Process event.
DBG_EVENT_CREATE_THREAD = 1, ///< Thread creation event.
@ -220,7 +220,7 @@ typedef enum {
DBG_EVENT_MAP = 12 ///< Map event.
} DebugEventType;
//! Information about a debug event.
/// Information about a debug event.
typedef struct {
u32 type; ///< Type of event. See @ref DebugEventType
u32 thread_id; ///< ID of the thread.
@ -441,7 +441,7 @@ Result svcWriteProcessMemory(Handle debug, const void* buffer, u32 addr, u32 siz
*/
Result svcOpenProcess(Handle* process, u32 processId);
//! Exits the current process.
/// Exits the current process.
void svcExitProcess() __attribute__((noreturn));
/**
@ -535,7 +535,7 @@ void svcExitThread(void) __attribute__((noreturn));
*/
void svcSleepThread(s64 ns);
//! Retrieves the priority of a thread.
/// Retrieves the priority of a thread.
Result svcGetThreadPriority(s32 *out, Handle handle);
/**

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@ -4,10 +4,10 @@
*/
#pragma once
//! A light lock.
/// A light lock.
typedef s32 LightLock;
//! A recursive lock.
/// A recursive lock.
typedef struct
{
LightLock lock; ///< Inner light lock.
@ -15,7 +15,7 @@ typedef struct
u32 counter; ///< Lock count.
} RecursiveLock;
//! Performs a clrex operation.
/// Performs a clrex operation.
static inline void __clrex(void)
{
__asm__ __volatile__("clrex");

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@ -8,10 +8,10 @@
#include <stdbool.h>
#include <stddef.h>
//! The maximum value of a u64.
/// The maximum value of a u64.
#define U64_MAX UINT64_MAX
//! Possible media types.
/// Possible media types.
typedef enum
{
mediatype_NAND, ///< NAND
@ -43,15 +43,15 @@ typedef u32 Handle; ///< Resource handle.
typedef s32 Result; ///< Function result.
typedef void (*ThreadFunc)(void *); ///< Thread entrypoint function.
//! Creates a bitmask from a bit number.
/// Creates a bitmask from a bit number.
#define BIT(n) (1U<<(n))
//! aligns a struct (and other types?) to m, making sure that the size of the struct is a multiple of m.
/// aligns a struct (and other types?) to m, making sure that the size of the struct is a multiple of m.
#define ALIGN(m) __attribute__((aligned(m)))
//! packs a struct (and other types?) so it won't include padding bytes.
/// packs a struct (and other types?) so it won't include padding bytes.
#define PACKED __attribute__((packed))
//! flags a function as deprecated.
/// flags a function as deprecated.
#ifndef LIBCTRU_NO_DEPRECATION
#define DEPRECATED __attribute__ ((deprecated))
#else

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@ -7,7 +7,7 @@
#include <stdint.h>
#include <stddef.h>
//! brief Retreives an rbtree item.
/// brief Retreives an rbtree item.
#define rbtree_item(ptr, type, member) \
((type*)(((char*)ptr) - offsetof(type, member)))
@ -18,14 +18,14 @@ typedef void (*rbtree_node_destructor_t)(rbtree_node_t *Node); ///< rbtree
typedef int (*rbtree_node_comparator_t)(const rbtree_node_t *lhs,
const rbtree_node_t *rhs); ///< rbtree node comparator.
//! An rbtree node.
/// An rbtree node.
struct rbtree_node
{
uintptr_t parent_color; ///< Parent color.
rbtree_node_t *child[2]; ///< Node children.
};
//! An rbtree.
/// An rbtree.
struct rbtree
{
rbtree_node_t *root; ///< Root node.

View File

@ -7,7 +7,7 @@
#include <stdint.h>
#include <sys/types.h>
/*! Convert a UTF-8 sequence into a UTF-32 codepoint
/** Convert a UTF-8 sequence into a UTF-32 codepoint
*
* @param[out] out Output codepoint
* @param[in] in Input sequence
@ -17,7 +17,7 @@
*/
ssize_t decode_utf8 (uint32_t *out, const uint8_t *in);
/*! Convert a UTF-16 sequence into a UTF-32 codepoint
/** Convert a UTF-16 sequence into a UTF-32 codepoint
*
* @param[out] out Output codepoint
* @param[in] in Input sequence
@ -27,7 +27,7 @@ ssize_t decode_utf8 (uint32_t *out, const uint8_t *in);
*/
ssize_t decode_utf16(uint32_t *out, const uint16_t *in);
/*! Convert a UTF-32 codepoint into a UTF-8 sequence
/** Convert a UTF-32 codepoint into a UTF-8 sequence
*
* @param[out] out Output sequence
* @param[in] in Input codepoint
@ -39,7 +39,7 @@ ssize_t decode_utf16(uint32_t *out, const uint16_t *in);
*/
ssize_t encode_utf8 (uint8_t *out, uint32_t in);
/*! Convert a UTF-32 codepoint into a UTF-16 sequence
/** Convert a UTF-32 codepoint into a UTF-16 sequence
*
* @param[out] out Output sequence
* @param[in] in Input codepoint
@ -51,7 +51,7 @@ ssize_t encode_utf8 (uint8_t *out, uint32_t in);
*/
ssize_t encode_utf16(uint16_t *out, uint32_t in);
/*! Convert a UTF-8 sequence into a UTF-16 sequence
/** Convert a UTF-8 sequence into a UTF-16 sequence
*
* @param[out] out Output sequence
* @param[in] in Input sequence
@ -61,7 +61,7 @@ ssize_t encode_utf16(uint16_t *out, uint32_t in);
*/
size_t utf8_to_utf16(uint16_t *out, const uint8_t *in, size_t len);
/*! Convert a UTF-8 sequence into a UTF-32 sequence
/** Convert a UTF-8 sequence into a UTF-32 sequence
*
* @param[out] out Output sequence
* @param[in] in Input sequence
@ -71,7 +71,7 @@ size_t utf8_to_utf16(uint16_t *out, const uint8_t *in, size_t len);
*/
size_t utf8_to_utf32(uint32_t *out, const uint8_t *in, size_t len);
/*! Convert a UTF-16 sequence into a UTF-8 sequence
/** Convert a UTF-16 sequence into a UTF-8 sequence
*
* @param[out] out Output sequence
* @param[in] in Input sequence
@ -81,7 +81,7 @@ size_t utf8_to_utf32(uint32_t *out, const uint8_t *in, size_t len);
*/
size_t utf16_to_utf8(uint8_t *out, const uint16_t *in, size_t len);
/*! Convert a UTF-16 sequence into a UTF-32 sequence
/** Convert a UTF-16 sequence into a UTF-32 sequence
*
* @param[out] out Output sequence
* @param[in] in Input sequence
@ -91,7 +91,7 @@ size_t utf16_to_utf8(uint8_t *out, const uint16_t *in, size_t len);
*/
size_t utf16_to_utf32(uint32_t *out, const uint16_t *in, size_t len);
/*! Convert a UTF-32 sequence into a UTF-8 sequence
/** Convert a UTF-32 sequence into a UTF-8 sequence
*
* @param[out] out Output sequence
* @param[in] in Input sequence
@ -101,7 +101,7 @@ size_t utf16_to_utf32(uint32_t *out, const uint16_t *in, size_t len);
*/
size_t utf32_to_utf8(uint8_t *out, const uint32_t *in, size_t len);
/*! Convert a UTF-32 sequence into a UTF-16 sequence
/** Convert a UTF-32 sequence into a UTF-16 sequence
*
* @param[out] out Output sequence
* @param[in] in Input sequence