oreo639
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1fb16e21c2
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Correct malformed documentation in enums.h
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2021-03-01 03:20:15 +01:00 |
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fincs
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56d3b0b76e
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Add gas-related GPU definitions
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2019-01-02 00:18:47 +01:00 |
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fincs
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967b0223ad
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Correct error in GPU_LIGHTPERM (reported by @wwylele)
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2017-08-27 12:25:32 +02:00 |
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fincs
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3f7a4d227d
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Add GPU_FOGMODE, GPU_GASMODE and GPU_GASLUTINPUT
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2017-04-08 12:39:37 +02:00 |
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fincs
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c44da0636a
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Correct GPU_PROCTEX_LUTID definition
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2017-03-15 16:40:06 +01:00 |
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fincs
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7be0b5b026
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Add GPU_TEXFACE enumeration
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2017-02-11 23:04:03 +01:00 |
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Dave Murphy
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3501efd7e5
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whitespace fixes
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2016-12-04 17:21:44 +00:00 |
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Thomas Edvalson
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3129c35e71
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Fix ETC1 texture format enums and add A4
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2016-05-02 22:46:37 -04:00 |
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fincs
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3657571591
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Add proctex GPU register names and enumerations from the 3dbrew Wiki
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2015-12-02 12:04:13 +01:00 |
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fincs
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f7798302ea
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Add new GPU register names and enumerations from the 3dbrew Wiki
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2015-12-01 12:58:57 +01:00 |
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fincs
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416cc38797
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Add a few additional GPU enumerations
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2015-11-25 21:49:26 +01:00 |
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fincs
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56a2712501
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Docufixes
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2015-10-06 11:47:28 +02:00 |
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Steven Smith
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fa5f3783ce
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Finish up basic documentation.
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2015-10-05 18:35:15 -07:00 |
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fincs
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c99707ada4
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Add fragment lighting register names, enumerations, etc
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2015-09-13 18:40:37 +02:00 |
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fincs
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0ace45a746
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Add some more GPU enum values from the 3dbrew wiki
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2015-09-08 20:55:43 +02:00 |
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fincs
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604b1f4b43
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Make some internal shader loading helper functions private/static
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2015-09-05 20:30:24 +02:00 |
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fincs
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5fd4a726ff
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Start the Great Refactor with some GPU refactoring/deprecating
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2015-09-05 20:16:47 +02:00 |
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