Commit Graph

17 Commits

Author SHA1 Message Date
oreo639
1fb16e21c2 Correct malformed documentation in enums.h 2021-03-01 03:20:15 +01:00
fincs
56d3b0b76e Add gas-related GPU definitions 2019-01-02 00:18:47 +01:00
fincs
967b0223ad Correct error in GPU_LIGHTPERM (reported by @wwylele) 2017-08-27 12:25:32 +02:00
fincs
3f7a4d227d Add GPU_FOGMODE, GPU_GASMODE and GPU_GASLUTINPUT 2017-04-08 12:39:37 +02:00
fincs
c44da0636a Correct GPU_PROCTEX_LUTID definition 2017-03-15 16:40:06 +01:00
fincs
7be0b5b026 Add GPU_TEXFACE enumeration 2017-02-11 23:04:03 +01:00
Dave Murphy
3501efd7e5 whitespace fixes 2016-12-04 17:21:44 +00:00
Thomas Edvalson
3129c35e71 Fix ETC1 texture format enums and add A4 2016-05-02 22:46:37 -04:00
fincs
3657571591 Add proctex GPU register names and enumerations from the 3dbrew Wiki 2015-12-02 12:04:13 +01:00
fincs
f7798302ea Add new GPU register names and enumerations from the 3dbrew Wiki 2015-12-01 12:58:57 +01:00
fincs
416cc38797 Add a few additional GPU enumerations 2015-11-25 21:49:26 +01:00
fincs
56a2712501 Docufixes 2015-10-06 11:47:28 +02:00
Steven Smith
fa5f3783ce Finish up basic documentation. 2015-10-05 18:35:15 -07:00
fincs
c99707ada4 Add fragment lighting register names, enumerations, etc 2015-09-13 18:40:37 +02:00
fincs
0ace45a746 Add some more GPU enum values from the 3dbrew wiki 2015-09-08 20:55:43 +02:00
fincs
604b1f4b43 Make some internal shader loading helper functions private/static 2015-09-05 20:30:24 +02:00
fincs
5fd4a726ff Start the Great Refactor with some GPU refactoring/deprecating 2015-09-05 20:16:47 +02:00