#include #include #include #include #include #include #include #include #include #include #include #include #include "costable.h" #include "test_vsh_bin.h" u8* gspHeap; u32* gxCmdBuf; u8 currentBuffer; u8* topLeftFramebuffers[2]; u8* topLeftFramebuffersPA[2]; Handle gspEvent, gspSharedMemHandle; void gspGpuInit() { gspInit(); GSPGPU_AcquireRight(NULL, 0x0); GSPGPU_SetLcdForceBlack(NULL, 0x0); //set subscreen to blue u32 regData=0x01FF0000; GSPGPU_WriteHWRegs(NULL, 0x202A04, ®Data, 4); //grab main left screen framebuffer addresses GSPGPU_ReadHWRegs(NULL, 0x400468, (u32*)&topLeftFramebuffersPA, 8); //convert PA to VA (assuming FB in VRAM) topLeftFramebuffers[0]=topLeftFramebuffersPA[0]+0x7000000; topLeftFramebuffers[1]=topLeftFramebuffersPA[1]+0x7000000; //setup our gsp shared mem section u8 threadID; svc_createEvent(&gspEvent, 0x0); GSPGPU_RegisterInterruptRelayQueue(NULL, gspEvent, 0x1, &gspSharedMemHandle, &threadID); svc_mapMemoryBlock(gspSharedMemHandle, 0x10002000, 0x3, 0x10000000); //map GSP heap svc_controlMemory((u32*)&gspHeap, 0x0, 0x0, 0x2000000, 0x10003, 0x3); //wait until we can write stuff to it svc_waitSynchronization1(gspEvent, 0x55bcb0); //GSP shared mem : 0x2779F000 gxCmdBuf=(u32*)(0x10002000+0x800+threadID*0x200); currentBuffer=0; } void gspGpuExit() { GSPGPU_UnregisterInterruptRelayQueue(NULL); //unmap GSP shared mem svc_unmapMemoryBlock(gspSharedMemHandle, 0x10002000); svc_closeHandle(gspSharedMemHandle); svc_closeHandle(gspEvent); gspExit(); //free GSP heap svc_controlMemory((u32*)&gspHeap, (u32)gspHeap, 0x0, 0x2000000, MEMOP_FREE, 0x0); } void swapBuffers() { u32 regData; GSPGPU_ReadHWRegs(NULL, 0x400478, ®Data, 4); regData^=1; currentBuffer=regData&1; GSPGPU_WriteHWRegs(NULL, 0x400478, ®Data, 4); } int main() { initSrv(); aptInit(APPID_APPLICATION); gspGpuInit(); hidInit(NULL); aptSetupEventHandler(); GPU_Init(NULL); u32* gpuCmd=(u32*)(&gspHeap[0x100000]); u32 gpuCmdSize=0x10000; GPU_Reset(gxCmdBuf, gpuCmd, gpuCmdSize); DVLB_s* shader=SHDR_ParseSHBIN((u32*)test_vsh_bin,test_vsh_bin_size); APP_STATUS status; while((status=aptGetStatus())!=APP_EXITING) { if(status==APP_RUNNING) { u32 PAD=hidSharedMem[7]; u32 regData=PAD|0x01000000; GSPGPU_WriteHWRegs(NULL, 0x202A04, ®Data, 4); GPUCMD_SetBuffer(gpuCmd, gpuCmdSize, 0); //depth buffer in VRAM, color buffer in FCRAM (gspHeap) //(no real reasoning behind this configuration) GPU_SetViewport((u32*)0x18000000,(u32*)0x20000000,0,0,240*2,400); SHDR_UseProgram(shader, 0); GPUCMD_AddSingleParam(0x0008025E, 0x00000000); GPUCMD_Finalize(); GPUCMD_Run(gxCmdBuf); GX_SetDisplayTransfer(gxCmdBuf, (u32*)gspHeap, GX_BUFFER_DIM(480,400), (u32*)topLeftFramebuffers[currentBuffer], GX_BUFFER_DIM(480,400), 0x01001000); swapBuffers(); } svc_sleepThread(16666666); } hidExit(); gspGpuExit(); aptExit(); svc_exitProcess(); return 0; }