290 lines
45 KiB
HTML
290 lines
45 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
|
<html xmlns="http://www.w3.org/1999/xhtml">
|
|
<head>
|
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
|
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
|
<meta name="generator" content="Doxygen 1.9.1"/>
|
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
|
<title>libctru: include/3ds/gfx.h Source File</title>
|
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
|
<script type="text/javascript" src="jquery.js"></script>
|
|
<script type="text/javascript" src="dynsections.js"></script>
|
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
|
<script type="text/javascript" src="search/search.js"></script>
|
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
|
</head>
|
|
<body>
|
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
|
<div id="titlearea">
|
|
<table cellspacing="0" cellpadding="0">
|
|
<tbody>
|
|
<tr style="height: 56px;">
|
|
<td id="projectalign" style="padding-left: 0.5em;">
|
|
<div id="projectname">libctru
|
|
 <span id="projectnumber">v2.4.1</span>
|
|
</div>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
<!-- end header part -->
|
|
<!-- Generated by Doxygen 1.9.1 -->
|
|
<script type="text/javascript">
|
|
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */
|
|
var searchBox = new SearchBox("searchBox", "search",false,'Search','.html');
|
|
/* @license-end */
|
|
</script>
|
|
<script type="text/javascript" src="menudata.js"></script>
|
|
<script type="text/javascript" src="menu.js"></script>
|
|
<script type="text/javascript">
|
|
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */
|
|
$(function() {
|
|
initMenu('',true,false,'search.php','Search');
|
|
$(document).ready(function() { init_search(); });
|
|
});
|
|
/* @license-end */</script>
|
|
<div id="main-nav"></div>
|
|
<!-- window showing the filter options -->
|
|
<div id="MSearchSelectWindow"
|
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
|
</div>
|
|
|
|
<!-- iframe showing the search results (closed by default) -->
|
|
<div id="MSearchResultsWindow">
|
|
<iframe src="javascript:void(0)" frameborder="0"
|
|
name="MSearchResults" id="MSearchResults">
|
|
</iframe>
|
|
</div>
|
|
|
|
<div id="nav-path" class="navpath">
|
|
<ul>
|
|
<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_d475325f6a9fe3bfc3a495c72a9e475e.html">3ds</a></li> </ul>
|
|
</div>
|
|
</div><!-- top -->
|
|
<div class="header">
|
|
<div class="headertitle">
|
|
<div class="title">gfx.h</div> </div>
|
|
</div><!--header-->
|
|
<div class="contents">
|
|
<a href="gfx_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * @file gfx.h</span></div>
|
|
<div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> * @brief Simple framebuffer API</span></div>
|
|
<div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> *</span></div>
|
|
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> * This API provides basic functionality needed to bring up framebuffers for both screens,</span></div>
|
|
<div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * as well as managing display mode (stereoscopic 3D) and double buffering.</span></div>
|
|
<div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> * It is mainly an abstraction over the gsp service.</span></div>
|
|
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment"> *</span></div>
|
|
<div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment"> * Please note that the 3DS uses *portrait* screens rotated 90 degrees counterclockwise.</span></div>
|
|
<div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment"> * Width/height refer to the physical dimensions of the screen; that is, the top screen</span></div>
|
|
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> * is 240 pixels wide and 400 pixels tall; while the bottom screen is 240x320.</span></div>
|
|
<div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="preprocessor">#pragma once</span></div>
|
|
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>  </div>
|
|
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#include <<a class="code" href="types_8h.html">3ds/types.h</a>></span></div>
|
|
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="preprocessor">#include <<a class="code" href="gspgpu_8h.html">3ds/services/gspgpu.h</a>></span></div>
|
|
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment">/// Converts red, green, and blue components to packed RGB565.</span></div>
|
|
<div class="line"><a name="l00019"></a><span class="lineno"><a class="line" href="gfx_8h.html#ab2ed36b98652f54ec3e1fdc8a31c8b13"> 19</a></span> <span class="comment"></span><span class="preprocessor">#define RGB565(r,g,b) (((b)&0x1f)|(((g)&0x3f)<<5)|(((r)&0x1f)<<11))</span></div>
|
|
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment">/// Converts packed RGB8 to packed RGB565.</span></div>
|
|
<div class="line"><a name="l00022"></a><span class="lineno"><a class="line" href="gfx_8h.html#ab3ef2df7649f8793a88e87e345749bfc"> 22</a></span> <span class="comment"></span><span class="preprocessor">#define RGB8_to_565(r,g,b) (((b)>>3)&0x1f)|((((g)>>2)&0x3f)<<5)|((((r)>>3)&0x1f)<<11)</span></div>
|
|
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="comment">/// Screen IDs.</span></div>
|
|
<div class="line"><a name="l00025"></a><span class="lineno"><a class="line" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09c"> 25</a></span> <span class="comment"></span><span class="keyword">typedef</span> <span class="keyword">enum</span> {</div>
|
|
<div class="line"><a name="l00026"></a><span class="lineno"><a class="line" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09caf9d44178134d07cf9c5923200e14af09"> 26</a></span>  <a class="code" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09caf9d44178134d07cf9c5923200e14af09">GFX_TOP</a> = <a class="code" href="gspgpu_8h.html#a69ce16dabc811ea71517f94b24d3cb73">GSP_SCREEN_TOP</a>, <span class="comment">///< Top screen</span></div>
|
|
<div class="line"><a name="l00027"></a><span class="lineno"><a class="line" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09cac1be8c2dee1ab5520b30ba069afa7541"> 27</a></span>  <a class="code" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09cac1be8c2dee1ab5520b30ba069afa7541">GFX_BOTTOM</a> = <a class="code" href="gspgpu_8h.html#a1fc769abd26ac3eb5e84fb88447c5628">GSP_SCREEN_BOTTOM</a>, <span class="comment">///< Bottom screen</span></div>
|
|
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span> } <a class="code" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09c">gfxScreen_t</a>;</div>
|
|
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="comment"> * @brief Top screen framebuffer side.</span></div>
|
|
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="comment"> *</span></div>
|
|
<div class="line"><a name="l00033"></a><span class="lineno"> 33</span> <span class="comment"> * This is only meaningful when stereoscopic 3D is enabled on the top screen.</span></div>
|
|
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="comment"> * In any other case, use \ref GFX_LEFT.</span></div>
|
|
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00036"></a><span class="lineno"><a class="line" href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03"> 36</a></span> <span class="keyword">typedef</span> <span class="keyword">enum</span> {</div>
|
|
<div class="line"><a name="l00037"></a><span class="lineno"><a class="line" href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03a1bfda6a35adc49eb4631246ea4e637e1"> 37</a></span>  <a class="code" href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03a1bfda6a35adc49eb4631246ea4e637e1">GFX_LEFT</a> = 0, <span class="comment">///< Left eye framebuffer</span></div>
|
|
<div class="line"><a name="l00038"></a><span class="lineno"><a class="line" href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03a1e16d704e9b5a318e3f73aaaba2f38f9"> 38</a></span>  <a class="code" href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03a1e16d704e9b5a318e3f73aaaba2f38f9">GFX_RIGHT</a> = 1, <span class="comment">///< Right eye framebuffer</span></div>
|
|
<div class="line"><a name="l00039"></a><span class="lineno"> 39</span> } <a class="code" href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03">gfx3dSide_t</a>;</div>
|
|
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="comment">///@name Initialization and deinitialization</span></div>
|
|
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="comment">///@{</span></div>
|
|
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="comment"></span><span class="comment"></span> </div>
|
|
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="comment"> * @brief Initializes the LCD framebuffers with default parameters</span></div>
|
|
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="comment"> * This is equivalent to calling: @code gfxInit(GSP_BGR8_OES,GSP_BGR8_OES,false); @endcode</span></div>
|
|
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00048"></a><span class="lineno"><a class="line" href="gfx_8h.html#a236a005ae029247c8bfe4a4a649206fc"> 48</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#a236a005ae029247c8bfe4a4a649206fc">gfxInitDefault</a>(<span class="keywordtype">void</span>);</div>
|
|
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span> <span class="comment"> * @brief Initializes the LCD framebuffers.</span></div>
|
|
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span> <span class="comment"> * @param topFormat The format of the top screen framebuffers.</span></div>
|
|
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span> <span class="comment"> * @param bottomFormat The format of the bottom screen framebuffers.</span></div>
|
|
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span> <span class="comment"> * @param vramBuffers Whether to allocate the framebuffers in VRAM.</span></div>
|
|
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span> <span class="comment"> *</span></div>
|
|
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span> <span class="comment"> * This function allocates memory for the framebuffers in the specified memory region.</span></div>
|
|
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span> <span class="comment"> * Initially, stereoscopic 3D is disabled and double buffering is enabled.</span></div>
|
|
<div class="line"><a name="l00058"></a><span class="lineno"> 58</span> <span class="comment"> *</span></div>
|
|
<div class="line"><a name="l00059"></a><span class="lineno"> 59</span> <span class="comment"> * @note This function internally calls \ref gspInit.</span></div>
|
|
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00061"></a><span class="lineno"><a class="line" href="gfx_8h.html#a1364b0796016b3b87ce005c7d3199519"> 61</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#a1364b0796016b3b87ce005c7d3199519">gfxInit</a>(<a class="code" href="gspgpu_8h.html#ade9eea08a2ad835b9c5d0f7a9164f36b">GSPGPU_FramebufferFormat</a> topFormat, <a class="code" href="gspgpu_8h.html#ade9eea08a2ad835b9c5d0f7a9164f36b">GSPGPU_FramebufferFormat</a> bottomFormat, <span class="keywordtype">bool</span> vrambuffers);</div>
|
|
<div class="line"><a name="l00062"></a><span class="lineno"> 62</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00064"></a><span class="lineno"> 64</span> <span class="comment"> * @brief Deinitializes and frees the LCD framebuffers.</span></div>
|
|
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span> <span class="comment"> * @note This function internally calls \ref gspExit.</span></div>
|
|
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00067"></a><span class="lineno"><a class="line" href="gfx_8h.html#aa446ccfdfdd4c575e648956ae96f2a3b"> 67</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#aa446ccfdfdd4c575e648956ae96f2a3b">gfxExit</a>(<span class="keywordtype">void</span>);</div>
|
|
<div class="line"><a name="l00068"></a><span class="lineno"> 68</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00069"></a><span class="lineno"> 69</span> <span class="comment">///@}</span></div>
|
|
<div class="line"><a name="l00070"></a><span class="lineno"> 70</span> <span class="comment"></span><span class="comment"></span> </div>
|
|
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span> <span class="comment">///@name Control</span></div>
|
|
<div class="line"><a name="l00072"></a><span class="lineno"> 72</span> <span class="comment">///@{</span></div>
|
|
<div class="line"><a name="l00073"></a><span class="lineno"> 73</span> <span class="comment"></span><span class="comment"></span> </div>
|
|
<div class="line"><a name="l00074"></a><span class="lineno"> 74</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00075"></a><span class="lineno"> 75</span> <span class="comment"> * @brief Enables or disables the 3D stereoscopic effect on the top screen.</span></div>
|
|
<div class="line"><a name="l00076"></a><span class="lineno"> 76</span> <span class="comment"> * @param enable Pass true to enable, false to disable.</span></div>
|
|
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span> <span class="comment"> * @note Stereoscopic 3D is disabled by default.</span></div>
|
|
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00079"></a><span class="lineno"><a class="line" href="gfx_8h.html#a7b5743ba9ce490263b12d1575af7ebc1"> 79</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#a7b5743ba9ce490263b12d1575af7ebc1">gfxSet3D</a>(<span class="keywordtype">bool</span> enable);</div>
|
|
<div class="line"><a name="l00080"></a><span class="lineno"> 80</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00081"></a><span class="lineno"> 81</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00082"></a><span class="lineno"> 82</span> <span class="comment"> * @brief Retrieves the status of the 3D stereoscopic effect on the top screen.</span></div>
|
|
<div class="line"><a name="l00083"></a><span class="lineno"> 83</span> <span class="comment"> * @return true if 3D enabled, false otherwise.</span></div>
|
|
<div class="line"><a name="l00084"></a><span class="lineno"> 84</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00085"></a><span class="lineno"><a class="line" href="gfx_8h.html#a07c2e95d490e338a8b87030124f58a60"> 85</a></span> <span class="keywordtype">bool</span> <a class="code" href="gfx_8h.html#a07c2e95d490e338a8b87030124f58a60">gfxIs3D</a>(<span class="keywordtype">void</span>);</div>
|
|
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00087"></a><span class="lineno"> 87</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00088"></a><span class="lineno"> 88</span> <span class="comment"> * @brief Retrieves the status of the 800px (double-height) high resolution display mode of the top screen.</span></div>
|
|
<div class="line"><a name="l00089"></a><span class="lineno"> 89</span> <span class="comment"> * @return true if wide mode enabled, false otherwise.</span></div>
|
|
<div class="line"><a name="l00090"></a><span class="lineno"> 90</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00091"></a><span class="lineno"><a class="line" href="gfx_8h.html#adb8f7a90724f6f11a93c776fffea7891"> 91</a></span> <span class="keywordtype">bool</span> <a class="code" href="gfx_8h.html#adb8f7a90724f6f11a93c776fffea7891">gfxIsWide</a>(<span class="keywordtype">void</span>);</div>
|
|
<div class="line"><a name="l00092"></a><span class="lineno"> 92</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00093"></a><span class="lineno"> 93</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00094"></a><span class="lineno"> 94</span> <span class="comment"> * @brief Enables or disables the 800px (double-height) high resolution display mode of the top screen.</span></div>
|
|
<div class="line"><a name="l00095"></a><span class="lineno"> 95</span> <span class="comment"> * @param enable Pass true to enable, false to disable.</span></div>
|
|
<div class="line"><a name="l00096"></a><span class="lineno"> 96</span> <span class="comment"> * @note Wide mode is disabled by default.</span></div>
|
|
<div class="line"><a name="l00097"></a><span class="lineno"> 97</span> <span class="comment"> * @note Wide and stereoscopic 3D modes are mutually exclusive.</span></div>
|
|
<div class="line"><a name="l00098"></a><span class="lineno"> 98</span> <span class="comment"> * @note In wide mode pixels are not square, since scanlines are half as tall as they normally are.</span></div>
|
|
<div class="line"><a name="l00099"></a><span class="lineno"> 99</span> <span class="comment"> * @warning Wide mode does not work on Old 2DS consoles (however it does work on New 2DS XL consoles).</span></div>
|
|
<div class="line"><a name="l00100"></a><span class="lineno"> 100</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00101"></a><span class="lineno"><a class="line" href="gfx_8h.html#a1ffe33f6b3e9a61ee916997fc6cf6ace"> 101</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#a1ffe33f6b3e9a61ee916997fc6cf6ace">gfxSetWide</a>(<span class="keywordtype">bool</span> enable);</div>
|
|
<div class="line"><a name="l00102"></a><span class="lineno"> 102</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00103"></a><span class="lineno"> 103</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00104"></a><span class="lineno"> 104</span> <span class="comment"> * @brief Changes the pixel format of a screen.</span></div>
|
|
<div class="line"><a name="l00105"></a><span class="lineno"> 105</span> <span class="comment"> * @param screen Screen ID (see \ref gfxScreen_t)</span></div>
|
|
<div class="line"><a name="l00106"></a><span class="lineno"> 106</span> <span class="comment"> * @param format Pixel format (see \ref GSPGPU_FramebufferFormat)</span></div>
|
|
<div class="line"><a name="l00107"></a><span class="lineno"> 107</span> <span class="comment"> * @note If the currently allocated framebuffers are too small for the specified format,</span></div>
|
|
<div class="line"><a name="l00108"></a><span class="lineno"> 108</span> <span class="comment"> * they are freed and new ones are reallocated.</span></div>
|
|
<div class="line"><a name="l00109"></a><span class="lineno"> 109</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00110"></a><span class="lineno"><a class="line" href="gfx_8h.html#ab8bc89eb1ea35a06bfb0c3e1ffbf2996"> 110</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#ab8bc89eb1ea35a06bfb0c3e1ffbf2996">gfxSetScreenFormat</a>(<a class="code" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09c">gfxScreen_t</a> screen, <a class="code" href="gspgpu_8h.html#ade9eea08a2ad835b9c5d0f7a9164f36b">GSPGPU_FramebufferFormat</a> format);</div>
|
|
<div class="line"><a name="l00111"></a><span class="lineno"> 111</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00112"></a><span class="lineno"> 112</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00113"></a><span class="lineno"> 113</span> <span class="comment"> * @brief Retrieves the current pixel format of a screen.</span></div>
|
|
<div class="line"><a name="l00114"></a><span class="lineno"> 114</span> <span class="comment"> * @param screen Screen ID (see \ref gfxScreen_t)</span></div>
|
|
<div class="line"><a name="l00115"></a><span class="lineno"> 115</span> <span class="comment"> * @return Pixel format (see \ref GSPGPU_FramebufferFormat)</span></div>
|
|
<div class="line"><a name="l00116"></a><span class="lineno"> 116</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00117"></a><span class="lineno"><a class="line" href="gfx_8h.html#a345889c5df83e483536afebd7edf04ef"> 117</a></span> <a class="code" href="gspgpu_8h.html#ade9eea08a2ad835b9c5d0f7a9164f36b">GSPGPU_FramebufferFormat</a> <a class="code" href="gfx_8h.html#a345889c5df83e483536afebd7edf04ef">gfxGetScreenFormat</a>(<a class="code" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09c">gfxScreen_t</a> screen);</div>
|
|
<div class="line"><a name="l00118"></a><span class="lineno"> 118</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00119"></a><span class="lineno"> 119</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00120"></a><span class="lineno"> 120</span> <span class="comment"> * @brief Enables or disables double buffering on a screen.</span></div>
|
|
<div class="line"><a name="l00121"></a><span class="lineno"> 121</span> <span class="comment"> * @param screen Screen ID (see \ref gfxScreen_t)</span></div>
|
|
<div class="line"><a name="l00122"></a><span class="lineno"> 122</span> <span class="comment"> * @param enable Pass true to enable, false to disable.</span></div>
|
|
<div class="line"><a name="l00123"></a><span class="lineno"> 123</span> <span class="comment"> * @note Double buffering is enabled by default.</span></div>
|
|
<div class="line"><a name="l00124"></a><span class="lineno"> 124</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00125"></a><span class="lineno"><a class="line" href="gfx_8h.html#a9f57f3b6f2e6817c6457d005887fa128"> 125</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#a9f57f3b6f2e6817c6457d005887fa128">gfxSetDoubleBuffering</a>(<a class="code" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09c">gfxScreen_t</a> screen, <span class="keywordtype">bool</span> enable);</div>
|
|
<div class="line"><a name="l00126"></a><span class="lineno"> 126</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00127"></a><span class="lineno"> 127</span> <span class="comment">///@}</span></div>
|
|
<div class="line"><a name="l00128"></a><span class="lineno"> 128</span> <span class="comment"></span><span class="comment"></span> </div>
|
|
<div class="line"><a name="l00129"></a><span class="lineno"> 129</span> <span class="comment">///@name Rendering and presentation</span></div>
|
|
<div class="line"><a name="l00130"></a><span class="lineno"> 130</span> <span class="comment">///@{</span></div>
|
|
<div class="line"><a name="l00131"></a><span class="lineno"> 131</span> <span class="comment"></span><span class="comment"></span> </div>
|
|
<div class="line"><a name="l00132"></a><span class="lineno"> 132</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00133"></a><span class="lineno"> 133</span> <span class="comment"> * @brief Retrieves the framebuffer of the specified screen to which graphics should be rendered.</span></div>
|
|
<div class="line"><a name="l00134"></a><span class="lineno"> 134</span> <span class="comment"> * @param screen Screen ID (see \ref gfxScreen_t)</span></div>
|
|
<div class="line"><a name="l00135"></a><span class="lineno"> 135</span> <span class="comment"> * @param side Framebuffer side (see \ref gfx3dSide_t) (pass \ref GFX_LEFT if not using stereoscopic 3D)</span></div>
|
|
<div class="line"><a name="l00136"></a><span class="lineno"> 136</span> <span class="comment"> * @param width Pointer that will hold the width of the framebuffer in pixels.</span></div>
|
|
<div class="line"><a name="l00137"></a><span class="lineno"> 137</span> <span class="comment"> * @param height Pointer that will hold the height of the framebuffer in pixels.</span></div>
|
|
<div class="line"><a name="l00138"></a><span class="lineno"> 138</span> <span class="comment"> * @return A pointer to the current framebuffer of the chosen screen.</span></div>
|
|
<div class="line"><a name="l00139"></a><span class="lineno"> 139</span> <span class="comment"> *</span></div>
|
|
<div class="line"><a name="l00140"></a><span class="lineno"> 140</span> <span class="comment"> * Please remember that the returned pointer will change every frame if double buffering is enabled.</span></div>
|
|
<div class="line"><a name="l00141"></a><span class="lineno"> 141</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00142"></a><span class="lineno"><a class="line" href="gfx_8h.html#a332447352568e250a75397a1b2e452db"> 142</a></span> <a class="code" href="types_8h.html#a92c50087ca0e64fa93fc59402c55f8ca">u8</a>* <a class="code" href="gfx_8h.html#a332447352568e250a75397a1b2e452db">gfxGetFramebuffer</a>(<a class="code" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09c">gfxScreen_t</a> screen, <a class="code" href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03">gfx3dSide_t</a> side, <a class="code" href="types_8h.html#ace9d960e74685e2cd84b36132dbbf8aa">u16</a>* width, <a class="code" href="types_8h.html#ace9d960e74685e2cd84b36132dbbf8aa">u16</a>* height);</div>
|
|
<div class="line"><a name="l00143"></a><span class="lineno"> 143</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00144"></a><span class="lineno"> 144</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00145"></a><span class="lineno"> 145</span> <span class="comment"> * @brief Flushes the data cache for the current framebuffers.</span></div>
|
|
<div class="line"><a name="l00146"></a><span class="lineno"> 146</span> <span class="comment"> * @warning This is **only used during software rendering**. Since this function has significant overhead,</span></div>
|
|
<div class="line"><a name="l00147"></a><span class="lineno"> 147</span> <span class="comment"> * it is preferred to call this only once per frame, after all software rendering is completed.</span></div>
|
|
<div class="line"><a name="l00148"></a><span class="lineno"> 148</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00149"></a><span class="lineno"><a class="line" href="gfx_8h.html#aea1808bd74fe0c00f9794e455fc8499b"> 149</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#aea1808bd74fe0c00f9794e455fc8499b">gfxFlushBuffers</a>(<span class="keywordtype">void</span>);</div>
|
|
<div class="line"><a name="l00150"></a><span class="lineno"> 150</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00151"></a><span class="lineno"> 151</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00152"></a><span class="lineno"> 152</span> <span class="comment"> * @brief Updates the configuration of the specified screen, swapping the buffers if double buffering is enabled.</span></div>
|
|
<div class="line"><a name="l00153"></a><span class="lineno"> 153</span> <span class="comment"> * @param scr Screen ID (see \ref gfxScreen_t)</span></div>
|
|
<div class="line"><a name="l00154"></a><span class="lineno"> 154</span> <span class="comment"> * @param hasStereo For the top screen in 3D mode: true if the framebuffer contains individual images</span></div>
|
|
<div class="line"><a name="l00155"></a><span class="lineno"> 155</span> <span class="comment"> * for both eyes, or false if the left image should be duplicated to the right eye.</span></div>
|
|
<div class="line"><a name="l00156"></a><span class="lineno"> 156</span> <span class="comment"> * @note Previously rendered content will be displayed on the screen after the next VBlank.</span></div>
|
|
<div class="line"><a name="l00157"></a><span class="lineno"> 157</span> <span class="comment"> * @note This function is still useful even if double buffering is disabled, as it must be used to commit configuration changes.</span></div>
|
|
<div class="line"><a name="l00158"></a><span class="lineno"> 158</span> <span class="comment"> * @warning Only call this once per screen per frame, otherwise graphical glitches will occur</span></div>
|
|
<div class="line"><a name="l00159"></a><span class="lineno"> 159</span> <span class="comment"> * since this API does not implement triple buffering.</span></div>
|
|
<div class="line"><a name="l00160"></a><span class="lineno"> 160</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00161"></a><span class="lineno"><a class="line" href="gfx_8h.html#a9d7f8afcf19ad7bb6f4c4f76dbd3fec6"> 161</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#a9d7f8afcf19ad7bb6f4c4f76dbd3fec6">gfxScreenSwapBuffers</a>(<a class="code" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09c">gfxScreen_t</a> scr, <span class="keywordtype">bool</span> hasStereo);</div>
|
|
<div class="line"><a name="l00162"></a><span class="lineno"> 162</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00163"></a><span class="lineno"> 163</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00164"></a><span class="lineno"> 164</span> <span class="comment"> * @brief Same as \ref gfxScreenSwapBuffers, but with hasStereo set to true.</span></div>
|
|
<div class="line"><a name="l00165"></a><span class="lineno"> 165</span> <span class="comment"> * @param scr Screen ID (see \ref gfxScreen_t)</span></div>
|
|
<div class="line"><a name="l00166"></a><span class="lineno"> 166</span> <span class="comment"> * @param immediate This parameter no longer has any effect and is thus ignored.</span></div>
|
|
<div class="line"><a name="l00167"></a><span class="lineno"> 167</span> <span class="comment"> * @deprecated This function has been superseded by \ref gfxScreenSwapBuffers, please use that instead.</span></div>
|
|
<div class="line"><a name="l00168"></a><span class="lineno"> 168</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00169"></a><span class="lineno"><a class="line" href="gfx_8h.html#aac9ec0b0caf3a9f8c7c58905f81786d3"> 169</a></span> <a class="code" href="types_8h.html#a22a95c6b9c6cb449bd02bf919f01896f">CTR_DEPRECATED</a> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#aac9ec0b0caf3a9f8c7c58905f81786d3">gfxConfigScreen</a>(<a class="code" href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09c">gfxScreen_t</a> scr, <span class="keywordtype">bool</span> immediate);</div>
|
|
<div class="line"><a name="l00170"></a><span class="lineno"> 170</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00171"></a><span class="lineno"> 171</span> <span class="comment">/**</span></div>
|
|
<div class="line"><a name="l00172"></a><span class="lineno"> 172</span> <span class="comment"> * @brief Updates the configuration of both screens.</span></div>
|
|
<div class="line"><a name="l00173"></a><span class="lineno"> 173</span> <span class="comment"> * @note This function is equivalent to: \code gfxScreenSwapBuffers(GFX_TOP,true); gfxScreenSwapBuffers(GFX_BOTTOM,true); \endcode</span></div>
|
|
<div class="line"><a name="l00174"></a><span class="lineno"> 174</span> <span class="comment"> */</span></div>
|
|
<div class="line"><a name="l00175"></a><span class="lineno"><a class="line" href="gfx_8h.html#a0f338920111994110975dc0d1360bb1f"> 175</a></span> <span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#a0f338920111994110975dc0d1360bb1f">gfxSwapBuffers</a>(<span class="keywordtype">void</span>);</div>
|
|
<div class="line"><a name="l00176"></a><span class="lineno"> 176</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00177"></a><span class="lineno"> 177</span> <span class="comment">/// Same as \ref gfxSwapBuffers (formerly different).</span></div>
|
|
<div class="line"><a name="l00178"></a><span class="lineno"><a class="line" href="gfx_8h.html#a3306df28835a647734cf8e299f041527"> 178</a></span> <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="gfx_8h.html#a3306df28835a647734cf8e299f041527">gfxSwapBuffersGpu</a>(<span class="keywordtype">void</span>);</div>
|
|
<div class="line"><a name="l00179"></a><span class="lineno"> 179</span> <span class="comment"></span> </div>
|
|
<div class="line"><a name="l00180"></a><span class="lineno"> 180</span> <span class="comment">///@}</span></div>
|
|
<div class="ttc" id="agfx_8h_html_a07c2e95d490e338a8b87030124f58a60"><div class="ttname"><a href="gfx_8h.html#a07c2e95d490e338a8b87030124f58a60">gfxIs3D</a></div><div class="ttdeci">bool gfxIs3D(void)</div><div class="ttdoc">Retrieves the status of the 3D stereoscopic effect on the top screen.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a0f338920111994110975dc0d1360bb1f"><div class="ttname"><a href="gfx_8h.html#a0f338920111994110975dc0d1360bb1f">gfxSwapBuffers</a></div><div class="ttdeci">void gfxSwapBuffers(void)</div><div class="ttdoc">Updates the configuration of both screens.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a1364b0796016b3b87ce005c7d3199519"><div class="ttname"><a href="gfx_8h.html#a1364b0796016b3b87ce005c7d3199519">gfxInit</a></div><div class="ttdeci">void gfxInit(GSPGPU_FramebufferFormat topFormat, GSPGPU_FramebufferFormat bottomFormat, bool vrambuffers)</div><div class="ttdoc">Initializes the LCD framebuffers.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a1ffe33f6b3e9a61ee916997fc6cf6ace"><div class="ttname"><a href="gfx_8h.html#a1ffe33f6b3e9a61ee916997fc6cf6ace">gfxSetWide</a></div><div class="ttdeci">void gfxSetWide(bool enable)</div><div class="ttdoc">Enables or disables the 800px (double-height) high resolution display mode of the top screen.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a236a005ae029247c8bfe4a4a649206fc"><div class="ttname"><a href="gfx_8h.html#a236a005ae029247c8bfe4a4a649206fc">gfxInitDefault</a></div><div class="ttdeci">void gfxInitDefault(void)</div><div class="ttdoc">Initializes the LCD framebuffers with default parameters This is equivalent to calling:</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a3306df28835a647734cf8e299f041527"><div class="ttname"><a href="gfx_8h.html#a3306df28835a647734cf8e299f041527">gfxSwapBuffersGpu</a></div><div class="ttdeci">void gfxSwapBuffersGpu(void)</div><div class="ttdoc">Same as gfxSwapBuffers (formerly different).</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a332447352568e250a75397a1b2e452db"><div class="ttname"><a href="gfx_8h.html#a332447352568e250a75397a1b2e452db">gfxGetFramebuffer</a></div><div class="ttdeci">u8 * gfxGetFramebuffer(gfxScreen_t screen, gfx3dSide_t side, u16 *width, u16 *height)</div><div class="ttdoc">Retrieves the framebuffer of the specified screen to which graphics should be rendered.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a345889c5df83e483536afebd7edf04ef"><div class="ttname"><a href="gfx_8h.html#a345889c5df83e483536afebd7edf04ef">gfxGetScreenFormat</a></div><div class="ttdeci">GSPGPU_FramebufferFormat gfxGetScreenFormat(gfxScreen_t screen)</div><div class="ttdoc">Retrieves the current pixel format of a screen.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a356112d87f5cf6bbba3ea3b6b010e09c"><div class="ttname"><a href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09c">gfxScreen_t</a></div><div class="ttdeci">gfxScreen_t</div><div class="ttdoc">Screen IDs.</div><div class="ttdef"><b>Definition:</b> gfx.h:25</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a356112d87f5cf6bbba3ea3b6b010e09cac1be8c2dee1ab5520b30ba069afa7541"><div class="ttname"><a href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09cac1be8c2dee1ab5520b30ba069afa7541">GFX_BOTTOM</a></div><div class="ttdeci">@ GFX_BOTTOM</div><div class="ttdoc">Bottom screen.</div><div class="ttdef"><b>Definition:</b> gfx.h:27</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a356112d87f5cf6bbba3ea3b6b010e09caf9d44178134d07cf9c5923200e14af09"><div class="ttname"><a href="gfx_8h.html#a356112d87f5cf6bbba3ea3b6b010e09caf9d44178134d07cf9c5923200e14af09">GFX_TOP</a></div><div class="ttdeci">@ GFX_TOP</div><div class="ttdoc">Top screen.</div><div class="ttdef"><b>Definition:</b> gfx.h:26</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a7b5743ba9ce490263b12d1575af7ebc1"><div class="ttname"><a href="gfx_8h.html#a7b5743ba9ce490263b12d1575af7ebc1">gfxSet3D</a></div><div class="ttdeci">void gfxSet3D(bool enable)</div><div class="ttdoc">Enables or disables the 3D stereoscopic effect on the top screen.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a9d7f8afcf19ad7bb6f4c4f76dbd3fec6"><div class="ttname"><a href="gfx_8h.html#a9d7f8afcf19ad7bb6f4c4f76dbd3fec6">gfxScreenSwapBuffers</a></div><div class="ttdeci">void gfxScreenSwapBuffers(gfxScreen_t scr, bool hasStereo)</div><div class="ttdoc">Updates the configuration of the specified screen, swapping the buffers if double buffering is enable...</div></div>
|
|
<div class="ttc" id="agfx_8h_html_a9f57f3b6f2e6817c6457d005887fa128"><div class="ttname"><a href="gfx_8h.html#a9f57f3b6f2e6817c6457d005887fa128">gfxSetDoubleBuffering</a></div><div class="ttdeci">void gfxSetDoubleBuffering(gfxScreen_t screen, bool enable)</div><div class="ttdoc">Enables or disables double buffering on a screen.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_aa446ccfdfdd4c575e648956ae96f2a3b"><div class="ttname"><a href="gfx_8h.html#aa446ccfdfdd4c575e648956ae96f2a3b">gfxExit</a></div><div class="ttdeci">void gfxExit(void)</div><div class="ttdoc">Deinitializes and frees the LCD framebuffers.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_aac9ec0b0caf3a9f8c7c58905f81786d3"><div class="ttname"><a href="gfx_8h.html#aac9ec0b0caf3a9f8c7c58905f81786d3">gfxConfigScreen</a></div><div class="ttdeci">CTR_DEPRECATED void gfxConfigScreen(gfxScreen_t scr, bool immediate)</div><div class="ttdoc">Same as gfxScreenSwapBuffers, but with hasStereo set to true.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_ab8bc89eb1ea35a06bfb0c3e1ffbf2996"><div class="ttname"><a href="gfx_8h.html#ab8bc89eb1ea35a06bfb0c3e1ffbf2996">gfxSetScreenFormat</a></div><div class="ttdeci">void gfxSetScreenFormat(gfxScreen_t screen, GSPGPU_FramebufferFormat format)</div><div class="ttdoc">Changes the pixel format of a screen.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_ab9bacc1d598f0f6e4d5ef8bbeb466b03"><div class="ttname"><a href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03">gfx3dSide_t</a></div><div class="ttdeci">gfx3dSide_t</div><div class="ttdoc">Top screen framebuffer side.</div><div class="ttdef"><b>Definition:</b> gfx.h:36</div></div>
|
|
<div class="ttc" id="agfx_8h_html_ab9bacc1d598f0f6e4d5ef8bbeb466b03a1bfda6a35adc49eb4631246ea4e637e1"><div class="ttname"><a href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03a1bfda6a35adc49eb4631246ea4e637e1">GFX_LEFT</a></div><div class="ttdeci">@ GFX_LEFT</div><div class="ttdoc">Left eye framebuffer.</div><div class="ttdef"><b>Definition:</b> gfx.h:37</div></div>
|
|
<div class="ttc" id="agfx_8h_html_ab9bacc1d598f0f6e4d5ef8bbeb466b03a1e16d704e9b5a318e3f73aaaba2f38f9"><div class="ttname"><a href="gfx_8h.html#ab9bacc1d598f0f6e4d5ef8bbeb466b03a1e16d704e9b5a318e3f73aaaba2f38f9">GFX_RIGHT</a></div><div class="ttdeci">@ GFX_RIGHT</div><div class="ttdoc">Right eye framebuffer.</div><div class="ttdef"><b>Definition:</b> gfx.h:38</div></div>
|
|
<div class="ttc" id="agfx_8h_html_adb8f7a90724f6f11a93c776fffea7891"><div class="ttname"><a href="gfx_8h.html#adb8f7a90724f6f11a93c776fffea7891">gfxIsWide</a></div><div class="ttdeci">bool gfxIsWide(void)</div><div class="ttdoc">Retrieves the status of the 800px (double-height) high resolution display mode of the top screen.</div></div>
|
|
<div class="ttc" id="agfx_8h_html_aea1808bd74fe0c00f9794e455fc8499b"><div class="ttname"><a href="gfx_8h.html#aea1808bd74fe0c00f9794e455fc8499b">gfxFlushBuffers</a></div><div class="ttdeci">void gfxFlushBuffers(void)</div><div class="ttdoc">Flushes the data cache for the current framebuffers.</div></div>
|
|
<div class="ttc" id="agspgpu_8h_html"><div class="ttname"><a href="gspgpu_8h.html">gspgpu.h</a></div><div class="ttdoc">GSPGPU service.</div></div>
|
|
<div class="ttc" id="agspgpu_8h_html_a1fc769abd26ac3eb5e84fb88447c5628"><div class="ttname"><a href="gspgpu_8h.html#a1fc769abd26ac3eb5e84fb88447c5628">GSP_SCREEN_BOTTOM</a></div><div class="ttdeci">#define GSP_SCREEN_BOTTOM</div><div class="ttdoc">ID of the bottom screen.</div><div class="ttdef"><b>Definition:</b> gspgpu.h:8</div></div>
|
|
<div class="ttc" id="agspgpu_8h_html_a69ce16dabc811ea71517f94b24d3cb73"><div class="ttname"><a href="gspgpu_8h.html#a69ce16dabc811ea71517f94b24d3cb73">GSP_SCREEN_TOP</a></div><div class="ttdeci">#define GSP_SCREEN_TOP</div><div class="ttdoc">ID of the top screen.</div><div class="ttdef"><b>Definition:</b> gspgpu.h:7</div></div>
|
|
<div class="ttc" id="agspgpu_8h_html_ade9eea08a2ad835b9c5d0f7a9164f36b"><div class="ttname"><a href="gspgpu_8h.html#ade9eea08a2ad835b9c5d0f7a9164f36b">GSPGPU_FramebufferFormat</a></div><div class="ttdeci">GSPGPU_FramebufferFormat</div><div class="ttdoc">Framebuffer format.</div><div class="ttdef"><b>Definition:</b> gspgpu.h:28</div></div>
|
|
<div class="ttc" id="atypes_8h_html"><div class="ttname"><a href="types_8h.html">types.h</a></div><div class="ttdoc">Various system types.</div></div>
|
|
<div class="ttc" id="atypes_8h_html_a22a95c6b9c6cb449bd02bf919f01896f"><div class="ttname"><a href="types_8h.html#a22a95c6b9c6cb449bd02bf919f01896f">CTR_DEPRECATED</a></div><div class="ttdeci">#define CTR_DEPRECATED</div><div class="ttdoc">Flags a function as deprecated.</div><div class="ttdef"><b>Definition:</b> types.h:56</div></div>
|
|
<div class="ttc" id="atypes_8h_html_a92c50087ca0e64fa93fc59402c55f8ca"><div class="ttname"><a href="types_8h.html#a92c50087ca0e64fa93fc59402c55f8ca">u8</a></div><div class="ttdeci">uint8_t u8</div><div class="ttdoc">would be nice if newlib had this already</div><div class="ttdef"><b>Definition:</b> types.h:21</div></div>
|
|
<div class="ttc" id="atypes_8h_html_ace9d960e74685e2cd84b36132dbbf8aa"><div class="ttname"><a href="types_8h.html#ace9d960e74685e2cd84b36132dbbf8aa">u16</a></div><div class="ttdeci">uint16_t u16</div><div class="ttdoc">16-bit unsigned integer</div><div class="ttdef"><b>Definition:</b> types.h:22</div></div>
|
|
</div><!-- fragment --></div><!-- contents -->
|
|
<!-- start footer part -->
|
|
<hr class="footer"/><address class="footer"><small>
|
|
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.1
|
|
</small></address>
|
|
</body>
|
|
</html>
|