libctru/libctru/include/3ds
2016-03-30 16:51:42 -04:00
..
allocator Service cleanup. 2015-11-11 08:57:54 -08:00
gpu elaborate GX_BUFFER_DIM 2016-01-03 14:08:58 +00:00
ndsp ndsp: Monopole and biquad channel filter params 2016-03-25 19:30:46 +00:00
services Implemented sslcContextInitSharedmem. 2016-03-30 16:51:42 -04:00
util Robustify UTF translation 2015-11-19 13:49:31 -06:00
console.h add macros for color codes 2016-01-12 21:12:11 +00:00
env.h Reference count srv, cleanup launcher code. 2015-11-15 13:02:06 -08:00
font.h Fix Doxygen oversight 2016-01-19 23:45:31 +01:00
gfx.h Revise/enhance GSPGPU/GFX code, see below: 2016-01-05 00:25:40 +01:00
ipc.h Document most of services. 2015-10-04 22:27:43 -07:00
os.h Revert "Revert "Dynamically determine heap sizes."" 2015-12-01 13:25:09 +01:00
result.h Add <3ds/result.h> header - 3DS result codes 2015-11-07 01:04:31 +01:00
romfs.h Doc consistency. 2015-10-04 14:08:02 -07:00
sdmc.h Add sdmc_getmtime 2016-01-22 16:40:28 -06:00
srv.h Reference count srv, cleanup launcher code. 2015-11-15 13:02:06 -08:00
svc.h Added svc calls for svcCreateCodeSet and svcCreateProcess 2016-01-23 14:32:36 -08:00
synchronization.h Add __sync_get_arbiter. 2015-12-28 20:46:04 -08:00
thread.h add a note for svcExitThread and the thread API 2016-02-16 13:15:31 -05:00
types.h add void function typedef 2016-01-12 21:12:11 +00:00