libctru/libctru/include/3ds/font.h
2016-01-19 23:45:31 +01:00

206 lines
5.9 KiB
C

/**
* @file font.h
* @brief Shared font support.
*/
#pragma once
#include <3ds/types.h>
///@name Data types
///@{
/// Character width information structure.
typedef struct
{
s8 left; ///< Horizontal offset to draw the glyph with.
u8 glyphWidth; ///< Width of the glyph.
u8 charWidth; ///< Width of the character, that is, horizontal distance to advance.
} charWidthInfo_s;
/// Font texture sheet information.
typedef struct
{
u8 cellWidth; ///< Width of a glyph cell.
u8 cellHeight; ///< Height of a glyph cell.
u8 baselinePos; ///< Vertical position of the baseline.
u8 maxCharWidth; ///< Maximum character width.
u32 sheetSize; ///< Size in bytes of a texture sheet.
u16 nSheets; ///< Number of texture sheets.
u16 sheetFmt; ///< GPU texture format (GPU_TEXCOLOR).
u16 nRows; ///< Number of glyphs per row per sheet.
u16 nLines; ///< Number of glyph rows per sheet.
u16 sheetWidth; ///< Texture sheet width.
u16 sheetHeight; ///< Texture sheet height.
u8* sheetData; ///< Pointer to texture sheet data.
} TGLP_s;
/// Font character width information block type.
typedef struct tag_CWDH_s CWDH_s;
/// Font character width information block structure.
struct tag_CWDH_s
{
u16 startIndex; ///< First Unicode codepoint the block applies to.
u16 endIndex; ///< Last Unicode codepoint the block applies to.
CWDH_s* next; ///< Pointer to the next block.
charWidthInfo_s widths[0]; ///< Table of character width information structures.
};
/// Font character map methods.
enum
{
CMAP_TYPE_DIRECT = 0, ///< Identity mapping.
CMAP_TYPE_TABLE = 1, ///< Mapping using a table.
CMAP_TYPE_SCAN = 2, ///< Mapping using a list of mapped characters.
};
/// Font character map type.
typedef struct tag_CMAP_s CMAP_s;
/// Font character map structure.
struct tag_CMAP_s
{
u16 codeBegin; ///< First Unicode codepoint the block applies to.
u16 codeEnd; ///< Last Unicode codepoint the block applies to.
u16 mappingMethod; ///< Mapping method.
u16 reserved;
CMAP_s* next; ///< Pointer to the next map.
union
{
u16 indexOffset; ///< For CMAP_TYPE_DIRECT: index of the first glyph.
u16 indexTable[0]; ///< For CMAP_TYPE_TABLE: table of glyph indices.
/// For CMAP_TYPE_SCAN: Mapping data.
struct
{
u16 nScanEntries; ///< Number of pairs.
/// Mapping pairs.
struct
{
u16 code; ///< Unicode codepoint.
u16 glyphIndex; ///< Mapped glyph index.
} scanEntries[0];
};
};
};
/// Font information structure.
typedef struct
{
u32 signature; ///< Signature (FINF).
u32 sectionSize; ///< Section size.
u8 fontType; ///< Font type
u8 lineFeed; ///< Line feed vertical distance.
u16 alterCharIndex; ///< Glyph index of the replacement character.
charWidthInfo_s defaultWidth; ///< Default character width information.
u8 encoding; ///< Font encoding (?)
TGLP_s* tglp; ///< Pointer to texture sheet information.
CWDH_s* cwdh; ///< Pointer to the first character width information block.
CMAP_s* cmap; ///< Pointer to the first character map.
u8 height; ///< Font height.
u8 width; ///< Font width.
u8 ascent; ///< Font ascent.
u8 padding;
} FINF_s;
/// Font structure.
typedef struct
{
u32 signature; ///< Signature (CFNU).
u16 endianness; ///< Endianness constant (0xFEFF).
u16 headerSize; ///< Header size.
u32 version; ///< Format version.
u32 fileSize; ///< File size.
u32 nBlocks; ///< Number of blocks.
FINF_s finf; ///< Font information.
} CFNT_s;
/// Font glyph position structure.
typedef struct
{
int sheetIndex; ///< Texture sheet index to use to render the glyph.
float xOffset; ///< Horizontal offset to draw the glyph width.
float xAdvance; ///< Horizontal distance to advance after drawing the glyph.
float width; ///< Glyph width.
/// Texture coordinates to use to render the glyph.
struct
{
float left, top, right, bottom;
} texcoord;
/// Vertex coordinates to use to render the glyph.
struct
{
float left, top, right, bottom;
} vtxcoord;
} fontGlyphPos_s;
/// Flags for use with fontCalcGlyphPos.
enum
{
GLYPH_POS_CALC_VTXCOORD = BIT(0), ///< Calculates vertex coordinates in addition to texture coordinates.
GLYPH_POS_AT_BASELINE = BIT(1), ///< Position the glyph at the baseline instead of at the top-left corner.
GLYPH_POS_Y_POINTS_UP = BIT(2), ///< Indicates that the Y axis points up instead of down.
};
///@}
///@name Initialization and basic operations
///@{
/// Ensures the shared system font is mapped.
Result fontEnsureMapped(void);
/// Retrieves the font information structure of the shared system font.
static inline FINF_s* fontGetInfo(void)
{
extern CFNT_s* g_sharedFont;
return &g_sharedFont->finf;
}
/// Retrieves the texture sheet information of the shared system font.
static inline TGLP_s* fontGetGlyphInfo(void)
{
return fontGetInfo()->tglp;
}
/**
* @brief Retrieves the pointer to texture data for the specified texture sheet.
* @param sheetIndex Index of the texture sheet.
*/
static inline void* fontGetGlyphSheetTex(int sheetIndex)
{
TGLP_s* tglp = fontGetGlyphInfo();
return &tglp->sheetData[sheetIndex*tglp->sheetSize];
}
/**
* @brief Retrieves the glyph index of the specified Unicode codepoint.
* @param codePoint Unicode codepoint.
*/
int fontGlyphIndexFromCodePoint(u32 codePoint);
/**
* @brief Retrieves character width information of the specified glyph.
* @param glyphIndex Index of the glyph.
*/
charWidthInfo_s* fontGetCharWidthInfo(int glyphIndex);
/**
* @brief Calculates position information for the specified glyph.
* @param out Output structure in which to write the information.
* @param glyphIndex Index of the glyph.
* @param flags Calculation flags (see GLYPH_POS_* flags).
* @param scaleX Scale factor to apply horizontally.
* @param scaleY Scale factor to apply vertically.
*/
void fontCalcGlyphPos(fontGlyphPos_s* out, int glyphIndex, u32 flags, float scaleX, float scaleY);
///@}