libctru/libctru/include/3ds/gpu
StapleButter cb6b23b884 Add stencil op and other related stuff to make that functionality mostly complete.
Add color/depth write mask support (and rename GPU_SetDepthTest() accordingly).
Add blending color.

Blending color must be set right after stencil op. GPU freezes otherwise.
2014-10-27 15:19:27 +01:00
..
gpu.h Add stencil op and other related stuff to make that functionality mostly complete. 2014-10-27 15:19:27 +01:00
gx.h Reorganize includes 2014-08-26 23:18:14 +02:00
shdr.h Reorganize includes 2014-08-26 23:18:14 +02:00