libctru/libctru/include/3ds/svc.h
TuxSH 4dafd78e26 Fix const-correctness (#368)
make svcWaitSynchronizationN and svcReplyAndReceive const correct
2017-07-31 14:33:20 +01:00

1197 lines
44 KiB
C

/**
* @file svc.h
* @brief Syscall wrappers.
*/
#pragma once
#include "types.h"
/// Pseudo handle for the current process
#define CUR_PROCESS_HANDLE 0xFFFF8001
///@name Memory management
///@{
/**
* @brief @ref svcControlMemory operation flags
*
* The lowest 8 bits are the operation
*/
typedef enum {
MEMOP_FREE = 1, ///< Memory un-mapping
MEMOP_RESERVE = 2, ///< Reserve memory
MEMOP_ALLOC = 3, ///< Memory mapping
MEMOP_MAP = 4, ///< Mirror mapping
MEMOP_UNMAP = 5, ///< Mirror unmapping
MEMOP_PROT = 6, ///< Change protection
MEMOP_REGION_APP = 0x100, ///< APPLICATION memory region.
MEMOP_REGION_SYSTEM = 0x200, ///< SYSTEM memory region.
MEMOP_REGION_BASE = 0x300, ///< BASE memory region.
MEMOP_OP_MASK = 0xFF, ///< Operation bitmask.
MEMOP_REGION_MASK = 0xF00, ///< Region bitmask.
MEMOP_LINEAR_FLAG = 0x10000, ///< Flag for linear memory operations
MEMOP_ALLOC_LINEAR = MEMOP_LINEAR_FLAG | MEMOP_ALLOC, ///< Allocates linear memory.
} MemOp;
/// The state of a memory block.
typedef enum {
MEMSTATE_FREE = 0, ///< Free memory
MEMSTATE_RESERVED = 1, ///< Reserved memory
MEMSTATE_IO = 2, ///< I/O memory
MEMSTATE_STATIC = 3, ///< Static memory
MEMSTATE_CODE = 4, ///< Code memory
MEMSTATE_PRIVATE = 5, ///< Private memory
MEMSTATE_SHARED = 6, ///< Shared memory
MEMSTATE_CONTINUOUS = 7, ///< Continuous memory
MEMSTATE_ALIASED = 8, ///< Aliased memory
MEMSTATE_ALIAS = 9, ///< Alias memory
MEMSTATE_ALIASCODE = 10, ///< Aliased code memory
MEMSTATE_LOCKED = 11, ///< Locked memory
} MemState;
/// Memory permission flags
typedef enum {
MEMPERM_READ = 1, ///< Readable
MEMPERM_WRITE = 2, ///< Writable
MEMPERM_EXECUTE = 4, ///< Executable
MEMPERM_DONTCARE = 0x10000000, ///< Don't care
} MemPerm;
/// Memory information.
typedef struct {
u32 base_addr; ///< Base address.
u32 size; ///< Size.
u32 perm; ///< Memory permissions. See @ref MemPerm
u32 state; ///< Memory state. See @ref MemState
} MemInfo;
/// Memory page information.
typedef struct {
u32 flags; ///< Page flags.
} PageInfo;
/// Arbitration modes.
typedef enum {
ARBITRATION_SIGNAL = 0, ///< Signal #value threads for wake-up.
ARBITRATION_WAIT_IF_LESS_THAN = 1, ///< If the memory at the address is strictly lower than #value, then wait for signal.
ARBITRATION_DECREMENT_AND_WAIT_IF_LESS_THAN = 2, ///< If the memory at the address is strictly lower than #value, then decrement it and wait for signal.
ARBITRATION_WAIT_IF_LESS_THAN_TIMEOUT = 3, ///< If the memory at the address is strictly lower than #value, then wait for signal or timeout.
ARBITRATION_DECREMENT_AND_WAIT_IF_LESS_THAN_TIMEOUT = 4, ///< If the memory at the address is strictly lower than #value, then decrement it and wait for signal or timeout.
} ArbitrationType;
/// Special value to signal all the threads
#define ARBITRATION_SIGNAL_ALL (-1)
///@}
///@name Multithreading
///@{
/// Reset types (for use with events and timers)
typedef enum {
RESET_ONESHOT = 0, ///< When the primitive is signaled, it will wake up exactly one thread and will clear itself automatically.
RESET_STICKY = 1, ///< When the primitive is signaled, it will wake up all threads and it won't clear itself automatically.
RESET_PULSE = 2, ///< Only meaningful for timers: same as ONESHOT but it will periodically signal the timer instead of just once.
} ResetType;
/// Types of thread info.
typedef enum {
THREADINFO_TYPE_UNKNOWN ///< Unknown.
} ThreadInfoType;
/// Types of resource limit
typedef enum {
RESLIMIT_PRIORITY = 0, ///< Thread priority
RESLIMIT_COMMIT = 1, ///< Quantity of allocatable memory
RESLIMIT_THREAD = 2, ///< Number of threads
RESLIMIT_EVENT = 3, ///< Number of events
RESLIMIT_MUTEX = 4, ///< Number of mutexes
RESLIMIT_SEMAPHORE = 5, ///< Number of semaphores
RESLIMIT_TIMER = 6, ///< Number of timers
RESLIMIT_SHAREDMEMORY = 7, ///< Number of shared memory objects, see @ref svcCreateMemoryBlock
RESLIMIT_ADDRESSARBITER = 8, ///< Number of address arbiters
RESLIMIT_CPUTIME = 9, ///< CPU time. Value expressed in percentage regular until it reaches 90.
RESLIMIT_BIT = BIT(31), ///< Forces enum size to be 32 bits
} ResourceLimitType;
/// Pseudo handle for the current thread
#define CUR_THREAD_HANDLE 0xFFFF8000
///@}
///@name Debugging
///@{
/// Event relating to the attachment of a process.
typedef struct {
u64 program_id; ///< ID of the program.
char process_name[8]; ///< Name of the process.
u32 process_id; ///< ID of the process.
u32 other_flags; ///< Always 0
} AttachProcessEvent;
/// Reasons for an exit process event.
typedef enum {
EXITPROCESS_EVENT_EXIT = 0, ///< Process exited either normally or due to an uncaught exception.
EXITPROCESS_EVENT_TERMINATE = 1, ///< Process has been terminated by @ref svcTerminateProcess.
EXITPROCESS_EVENT_DEBUG_TERMINATE = 2, ///< Process has been terminated by @ref svcTerminateDebugProcess.
} ExitProcessEventReason;
/// Event relating to the exiting of a process.
typedef struct {
ExitProcessEventReason reason; ///< Reason for exiting. See @ref ExitProcessEventReason
} ExitProcessEvent;
/// Event relating to the attachment of a thread.
typedef struct {
u32 creator_thread_id; ///< ID of the creating thread.
u32 thread_local_storage; ///< Thread local storage.
u32 entry_point; ///< Entry point of the thread.
} AttachThreadEvent;
/// Reasons for an exit thread event.
typedef enum {
EXITTHREAD_EVENT_EXIT = 0, ///< Thread exited.
EXITTHREAD_EVENT_TERMINATE = 1, ///< Thread terminated.
EXITTHREAD_EVENT_EXIT_PROCESS = 2, ///< Process exited either normally or due to an uncaught exception.
EXITTHREAD_EVENT_TERMINATE_PROCESS = 3, ///< Process has been terminated by @ref svcTerminateProcess.
} ExitThreadEventReason;
/// Event relating to the exiting of a thread.
typedef struct {
ExitThreadEventReason reason; ///< Reason for exiting. See @ref ExitThreadEventReason
} ExitThreadEvent;
/// Reasons for a user break.
typedef enum {
USERBREAK_PANIC = 0, ///< Panic.
USERBREAK_ASSERT = 1, ///< Assertion failed.
USERBREAK_USER = 2, ///< User related.
USERBREAK_LOAD_RO = 3, ///< Load RO.
USERBREAK_UNLOAD_RO = 4, ///< Unload RO.
} UserBreakType;
/// Reasons for an exception event.
typedef enum {
EXCEVENT_UNDEFINED_INSTRUCTION = 0, ///< Undefined instruction.
EXCEVENT_PREFETCH_ABORT = 1, ///< Prefetch abort.
EXCEVENT_DATA_ABORT = 2, ///< Data abort (other than the below kind).
EXCEVENT_UNALIGNED_DATA_ACCESS = 3, ///< Unaligned data access.
EXCEVENT_ATTACH_BREAK = 4, ///< Attached break.
EXCEVENT_STOP_POINT = 5, ///< Stop point reached.
EXCEVENT_USER_BREAK = 6, ///< User break occurred.
EXCEVENT_DEBUGGER_BREAK = 7, ///< Debugger break occurred.
EXCEVENT_UNDEFINED_SYSCALL = 8, ///< Undefined syscall.
} ExceptionEventType;
/// Event relating to fault exceptions (CPU exceptions other than stop points and undefined syscalls).
typedef struct {
u32 fault_information; ///< FAR (for DATA ABORT / UNALIGNED DATA ACCESS), attempted syscall or 0
} FaultExceptionEvent;
/// Stop point types
typedef enum {
STOPPOINT_SVC_FF = 0, ///< See @ref SVC_STOP_POINT.
STOPPOINT_BREAKPOINT = 1, ///< Breakpoint.
STOPPOINT_WATCHPOINT = 2, ///< Watchpoint.
} StopPointType;
/// Event relating to stop points
typedef struct {
StopPointType type; ///< Stop point type, see @ref StopPointType.
u32 fault_information; ///< FAR for Watchpoints, otherwise 0.
} StopPointExceptionEvent;
/// Event relating to @ref svcBreak
typedef struct {
UserBreakType type; ///< User break type, see @ref UserBreakType.
u32 croInfo; ///< For LOAD_RO and UNLOAD_RO.
u32 croInfoSize; ///< For LOAD_RO and UNLOAD_RO.
} UserBreakExceptionEvent;
/// Event relating to @ref svcBreakDebugProcess
typedef struct {
s32 thread_ids[4]; ///< IDs of the attached process's threads that were running on each core at the time of the @ref svcBreakDebugProcess call, or -1 (only the first 2 values are meaningful on O3DS).
} DebuggerBreakExceptionEvent;
/// Event relating to exceptions.
typedef struct {
ExceptionEventType type; ///< Type of event. See @ref ExceptionEventType.
u32 address; ///< Address of the exception.
union {
FaultExceptionEvent fault; ///< Fault exception event data.
StopPointExceptionEvent stop_point; ///< Stop point exception event data.
UserBreakExceptionEvent user_break; ///< User break exception event data.
DebuggerBreakExceptionEvent debugger_break; ///< Debugger break exception event data
};
} ExceptionEvent;
/// Event relating to the scheduler.
typedef struct {
u64 clock_tick; ///< Clock tick that the event occurred.
} ScheduleInOutEvent;
/// Event relating to syscalls.
typedef struct {
u64 clock_tick; ///< Clock tick that the event occurred.
u32 syscall; ///< Syscall sent/received.
} SyscallInOutEvent;
/// Event relating to debug output.
typedef struct {
u32 string_addr; ///< Address of the outputted string.
u32 string_size; ///< Size of the outputted string.
} OutputStringEvent;
/// Event relating to the mapping of memory.
typedef struct {
u32 mapped_addr; ///< Mapped address.
u32 mapped_size; ///< Mapped size.
MemPerm memperm; ///< Memory permissions. See @ref MemPerm.
MemState memstate; ///< Memory state. See @ref MemState.
} MapEvent;
/// Debug event type.
typedef enum {
DBGEVENT_ATTACH_PROCESS = 0, ///< Process attached event.
DBGEVENT_ATTACH_THREAD = 1, ///< Thread attached event.
DBGEVENT_EXIT_THREAD = 2, ///< Thread exit event.
DBGEVENT_EXIT_PROCESS = 3, ///< Process exit event.
DBGEVENT_EXCEPTION = 4, ///< Exception event.
DBGEVENT_DLL_LOAD = 5, ///< DLL load event.
DBGEVENT_DLL_UNLOAD = 6, ///< DLL unload event.
DBGEVENT_SCHEDULE_IN = 7, ///< Schedule in event.
DBGEVENT_SCHEDULE_OUT = 8, ///< Schedule out event.
DBGEVENT_SYSCALL_IN = 9, ///< Syscall in event.
DBGEVENT_SYSCALL_OUT = 10, ///< Syscall out event.
DBGEVENT_OUTPUT_STRING = 11, ///< Output string event.
DBGEVENT_MAP = 12, ///< Map event.
} DebugEventType;
/// Information about a debug event.
typedef struct {
DebugEventType type; ///< Type of event. See @ref DebugEventType
u32 thread_id; ///< ID of the thread.
u32 flags; ///< Flags. Bit0 means that @ref svcContinueDebugEvent needs to be called for this event (except for EXIT PROCESS events, where this flag is disregarded).
u8 remnants[4]; ///< Always 0.
union {
AttachProcessEvent attach_process; ///< Process attachment event data.
AttachThreadEvent attach_thread; ///< Thread attachment event data.
ExitThreadEvent exit_thread; ///< Thread exit event data.
ExitProcessEvent exit_process; ///< Process exit event data.
ExceptionEvent exception; ///< Exception event data.
/* DLL_LOAD and DLL_UNLOAD do not seem to possess any event data */
ScheduleInOutEvent scheduler; ///< Schedule in/out event data.
SyscallInOutEvent syscall; ///< Syscall in/out event data.
OutputStringEvent output_string; ///< Output string event data.
MapEvent map; ///< Map event data.
};
} DebugEventInfo;
/// Debug flags for an attached process, set by @ref svcContinueDebugEvent
typedef enum {
DBG_INHIBIT_USER_CPU_EXCEPTION_HANDLERS = BIT(0), ///< Inhibit user-defined CPU exception handlers (including watchpoints and breakpoints, regardless of any @ref svcKernelSetState call).
DBG_SIGNAL_FAULT_EXCEPTION_EVENTS = BIT(1), ///< Signal fault exception events. See @ref FaultExceptionEvent.
DBG_SIGNAL_SCHEDULE_EVENTS = BIT(2), ///< Signal schedule in/out events. See @ref ScheduleInOutEvent.
DBG_SIGNAL_SYSCALL_EVENTS = BIT(3), ///< Signal syscall in/out events. See @ref SyscallInOutEvent.
DBG_SIGNAL_MAP_EVENTS = BIT(4), ///< Signal map events. See @ref MapEvent.
} DebugFlags;
typedef struct {
CpuRegisters cpu_registers; ///< CPU registers.
FpuRegisters fpu_registers; ///< FPU registers.
} ThreadContext;
/// Control flags for @ref svcGetDebugThreadContext and @ref svcSetDebugThreadContext
typedef enum {
THREADCONTEXT_CONTROL_CPU_GPRS = BIT(0), ///< Control r0-r12.
THREADCONTEXT_CONTROL_CPU_SPRS = BIT(1), ///< Control sp, lr, pc, cpsr.
THREADCONTEXT_CONTROL_FPU_GPRS = BIT(2), ///< Control d0-d15 (or s0-s31).
THREADCONTEXT_CONTROL_FPU_SPRS = BIT(3), ///< Control fpscr, fpexc.
THREADCONTEXT_CONTROL_CPU_REGS = BIT(0) | BIT(1), ///< Control r0-r12, sp, lr, pc, cpsr.
THREADCONTEXT_CONTROL_FPU_REGS = BIT(2) | BIT(3), ///< Control d0-d15, fpscr, fpexc.
THREADCONTEXT_CONTROL_ALL = BIT(0) | BIT(1) | BIT(2) | BIT(3), ///< Control all of the above.
} ThreadContextControlFlags;
/// Thread parameter field for @ref svcGetDebugThreadParameter
typedef enum {
DBGTHREAD_PARAMETER_PRIORITY = 0, ///< Thread priority.
DBGTHREAD_PARAMETER_SCHEDULING_MASK_LOW = 1, ///< Low scheduling mask.
DBGTHREAD_PARAMETER_CPU_IDEAL = 2, ///< Ideal processor.
DBGTHREAD_PARAMETER_CPU_CREATOR = 3, ///< Processor that created the threod.
} DebugThreadParameter;
///@}
///@name Processes
///@{
/// Information on address space for process. All sizes are in pages (0x1000 bytes)
typedef struct {
u8 name[8]; ///< ASCII name of codeset
u16 unk1;
u16 unk2;
u32 unk3;
u32 text_addr; ///< .text start address
u32 text_size; ///< .text number of pages
u32 ro_addr; ///< .rodata start address
u32 ro_size; ///< .rodata number of pages
u32 rw_addr; ///< .data, .bss start address
u32 rw_size; ///< .data number of pages
u32 text_size_total; ///< total pages for .text (aligned)
u32 ro_size_total; ///< total pages for .rodata (aligned)
u32 rw_size_total; ///< total pages for .data, .bss (aligned)
u32 unk4;
u64 program_id; ///< Program ID
} CodeSetInfo;
/// Information for the main thread of a process.
typedef struct
{
int priority; ///< Priority of the main thread.
u32 stack_size; ///< Size of the stack of the main thread.
int argc; ///< Unused on retail kernel.
u16* argv; ///< Unused on retail kernel.
u16* envp; ///< Unused on retail kernel.
} StartupInfo;
///@}
/**
* @brief Gets the thread local storage buffer.
* @return The thread local storage bufger.
*/
static inline void* getThreadLocalStorage(void)
{
void* ret;
__asm__ ("mrc p15, 0, %[data], c13, c0, 3" : [data] "=r" (ret));
return ret;
}
/**
* @brief Gets the thread command buffer.
* @return The thread command bufger.
*/
static inline u32* getThreadCommandBuffer(void)
{
return (u32*)((u8*)getThreadLocalStorage() + 0x80);
}
/**
* @brief Gets the thread static buffer.
* @return The thread static bufger.
*/
static inline u32* getThreadStaticBuffers(void)
{
return (u32*)((u8*)getThreadLocalStorage() + 0x180);
}
///@name Memory management
///@{
/**
* @brief Controls memory mapping
* @param[out] addr_out The virtual address resulting from the operation. Usually the same as addr0.
* @param addr0 The virtual address to be used for the operation.
* @param addr1 The virtual address to be (un)mirrored by @p addr0 when using @ref MEMOP_MAP or @ref MEMOP_UNMAP.
* It has to be pointing to a RW memory.
* Use NULL if the operation is @ref MEMOP_FREE or @ref MEMOP_ALLOC.
* @param size The requested size for @ref MEMOP_ALLOC and @ref MEMOP_ALLOC_LINEAR.
* @param op Operation flags. See @ref MemOp.
* @param perm A combination of @ref MEMPERM_READ and @ref MEMPERM_WRITE. Using MEMPERM_EXECUTE will return an error.
* Value 0 is used when unmapping memory.
*
* If a memory is mapped for two or more addresses, you have to use MEMOP_UNMAP before being able to MEMOP_FREE it.
* MEMOP_MAP will fail if @p addr1 was already mapped to another address.
*
* More information is available at http://3dbrew.org/wiki/SVC#Memory_Mapping.
*
* @sa svcControlProcessMemory
*/
Result svcControlMemory(u32* addr_out, u32 addr0, u32 addr1, u32 size, MemOp op, MemPerm perm);
/**
* @brief Controls the memory mapping of a process
* @param addr0 The virtual address to map
* @param addr1 The virtual address to be mapped by @p addr0
* @param type Only operations @ref MEMOP_MAP, @ref MEMOP_UNMAP and @ref MEMOP_PROT are allowed.
*
* This is the only SVC which allows mapping executable memory.
* Using @ref MEMOP_PROT will change the memory permissions of an already mapped memory.
*
* @note The pseudo handle for the current process is not supported by this service call.
* @sa svcControlProcess
*/
Result svcControlProcessMemory(Handle process, u32 addr0, u32 addr1, u32 size, u32 type, u32 perm);
/**
* @brief Creates a block of shared memory
* @param[out] memblock Pointer to store the handle of the block
* @param addr Address of the memory to map, page-aligned. So its alignment must be 0x1000.
* @param size Size of the memory to map, a multiple of 0x1000.
* @param my_perm Memory permissions for the current process
* @param other_perm Memory permissions for the other processes
*
* @note The shared memory block, and its rights, are destroyed when the handle is closed.
*/
Result svcCreateMemoryBlock(Handle* memblock, u32 addr, u32 size, MemPerm my_perm, MemPerm other_perm);
/**
* @brief Maps a block of shared memory
* @param memblock Handle of the block
* @param addr Address of the memory to map, page-aligned. So its alignment must be 0x1000.
* @param my_perm Memory permissions for the current process
* @param other_perm Memory permissions for the other processes
*
* @note The shared memory block, and its rights, are destroyed when the handle is closed.
*/
Result svcMapMemoryBlock(Handle memblock, u32 addr, MemPerm my_perm, MemPerm other_perm);
/**
* @brief Maps a block of process memory, starting from address 0x00100000.
* @param process Handle of the process.
* @param destAddress Address of the block of memory to map, in the current (destination) process.
* @param size Size of the block of memory to map (truncated to a multiple of 0x1000 bytes).
*/
Result svcMapProcessMemory(Handle process, u32 destAddress, u32 size);
/**
* @brief Unmaps a block of process memory, starting from address 0x00100000.
* @param process Handle of the process.
* @param destAddress Address of the block of memory to unmap, in the current (destination) process.
* @param size Size of the block of memory to unmap (truncated to a multiple of 0x1000 bytes).
*/
Result svcUnmapProcessMemory(Handle process, u32 destAddress, u32 size);
/**
* @brief Unmaps a block of shared memory
* @param memblock Handle of the block
* @param addr Address of the memory to unmap, page-aligned. So its alignment must be 0x1000.
*/
Result svcUnmapMemoryBlock(Handle memblock, u32 addr);
/**
* @brief Begins an inter-process DMA.
* @param[out] dma Pointer to output the handle of the DMA to.
* @param dstProcess Destination process.
* @param dst Buffer to write data to.
* @param srcprocess Source process.
* @param src Buffer to read data from.
* @param size Size of the data to DMA.
* @param dmaConfig DMA configuration data.
*/
Result svcStartInterProcessDma(Handle* dma, Handle dstProcess, void* dst, Handle srcProcess, const void* src, u32 size, void* dmaConfig);
/**
* @brief Terminates an inter-process DMA.
* @param dma Handle of the DMA.
*/
Result svcStopDma(Handle dma);
/**
* @brief Gets the state of an inter-process DMA.
* @param[out] dmaState Pointer to output the state of the DMA to.
* @param dma Handle of the DMA.
*/
Result svcGetDmaState(void* dmaState, Handle dma);
/**
* @brief Queries memory information.
* @param[out] info Pointer to output memory info to.
* @param out Pointer to output page info to.
* @param addr Virtual memory address to query.
*/
Result svcQueryMemory(MemInfo* info, PageInfo* out, u32 addr);
/**
* @brief Queries process memory information.
* @param[out] info Pointer to output memory info to.
* @param[out] out Pointer to output page info to.
* @param process Process to query memory from.
* @param addr Virtual memory address to query.
*/
Result svcQueryProcessMemory(MemInfo* info, PageInfo* out, Handle process, u32 addr);
/**
* @brief Invalidates a process's data cache.
* @param process Handle of the process.
* @param addr Address to invalidate.
* @param size Size of the memory to invalidate.
*/
Result svcInvalidateProcessDataCache(Handle process, void* addr, u32 size);
/**
* @brief Cleans a process's data cache.
* @param process Handle of the process.
* @param addr Address to clean.
* @param size Size of the memory to clean.
*/
Result svcStoreProcessDataCache(Handle process, void* addr, u32 size);
/**
* @brief Flushes (cleans and invalidates) a process's data cache.
* @param process Handle of the process.
* @param addr Address to flush.
* @param size Size of the memory to flush.
*/
Result svcFlushProcessDataCache(Handle process, void const* addr, u32 size);
///@}
///@name Process management
///@{
/**
* @brief Gets the handle of a process.
* @param[out] process The handle of the process
* @param processId The ID of the process to open
*/
Result svcOpenProcess(Handle* process, u32 processId);
/// Exits the current process.
void svcExitProcess() __attribute__((noreturn));
/**
* @brief Terminates a process.
* @param process Handle of the process to terminate.
*/
Result svcTerminateProcess(Handle process);
/**
* @brief Gets information about a process.
* @param[out] out Pointer to output process info to.
* @param process Handle of the process to get information about.
* @param type Type of information to retreieve.
*/
Result svcGetProcessInfo(s64* out, Handle process, u32 type);
/**
* @brief Gets the ID of a process.
* @param[out] out Pointer to output the process ID to.
* @param handle Handle of the process to get the ID of.
*/
Result svcGetProcessId(u32 *out, Handle handle);
/**
* @brief Gets a list of running processes.
* @param[out] processCount Pointer to output the process count to.
* @param[out] processIds Pointer to output the process IDs to.
* @param processIdMaxCount Maximum number of process IDs.
*/
Result svcGetProcessList(s32* processCount, u32* processIds, s32 processIdMaxCount);
/**
* @brief Gets a list of the threads of a process.
* @param[out] threadCount Pointer to output the thread count to.
* @param[out] threadIds Pointer to output the thread IDs to.
* @param threadIdMaxCount Maximum number of thread IDs.
* @param process Process handle to list the threads of.
*/
Result svcGetThreadList(s32* threadCount, u32* threadIds, s32 threadIdMaxCount, Handle process);
/**
* @brief Creates a port.
* @param[out] portServer Pointer to output the port server handle to.
* @param[out] portClient Pointer to output the port client handle to.
* @param name Name of the port.
* @param maxSessions Maximum number of sessions that can connect to the port.
*/
Result svcCreatePort(Handle* portServer, Handle* portClient, const char* name, s32 maxSessions);
/**
* @brief Connects to a port.
* @param[out] out Pointer to output the port handle to.
* @param portName Name of the port.
*/
Result svcConnectToPort(volatile Handle* out, const char* portName);
/**
* @brief Sets up virtual address space for a new process
* @param[out] out Pointer to output the code set handle to.
* @param info Description for setting up the addresses
* @param code_ptr Pointer to .text in shared memory
* @param ro_ptr Pointer to .rodata in shared memory
* @param data_ptr Pointer to .data in shared memory
*/
Result svcCreateCodeSet(Handle* out, const CodeSetInfo *info, void* code_ptr, void* ro_ptr, void* data_ptr);
/**
* @brief Sets up virtual address space for a new process
* @param[out] out Pointer to output the process handle to.
* @param codeset Codeset created for this process
* @param arm11kernelcaps ARM11 Kernel Capabilities from exheader
* @param arm11kernelcaps_num Number of kernel capabilities
*/
Result svcCreateProcess(Handle* out, Handle codeset, const u32 *arm11kernelcaps, u32 arm11kernelcaps_num);
/**
* @brief Gets a process's affinity mask.
* @param[out] affinitymask Pointer to store the affinity masks.
* @param process Handle of the process.
* @param processorcount Number of processors.
*/
Result svcGetProcessAffinityMask(u8* affinitymask, Handle process, s32 processorcount);
/**
* @brief Sets a process's affinity mask.
* @param process Handle of the process.
* @param affinitymask Pointer to retrieve the affinity masks from.
* @param processorcount Number of processors.
*/
Result svcSetProcessAffinityMask(Handle process, const u8* affinitymask, s32 processorcount);
/**
* Gets a process's ideal processor.
* @param[out] processorid Pointer to store the ID of the process's ideal processor.
* @param process Handle of the process.
*/
Result svcGetProcessIdealProcessor(s32 *processorid, Handle process);
/**
* Sets a process's ideal processor.
* @param process Handle of the process.
* @param processorid ID of the process's ideal processor.
*/
Result svcSetProcessIdealProcessor(Handle process, s32 processorid);
/**
* Launches the main thread of the process.
* @param process Handle of the process.
* @param info Pointer to a StartupInfo structure describing information for the main thread.
*/
Result svcRun(Handle process, const StartupInfo* info);
///@}
///@name Multithreading
///@{
/**
* @brief Creates a new thread.
* @param[out] thread The thread handle
* @param entrypoint The function that will be called first upon thread creation
* @param arg The argument passed to @p entrypoint
* @param stack_top The top of the thread's stack. Must be 0x8 bytes mem-aligned.
* @param thread_priority Low values gives the thread higher priority.
* For userland apps, this has to be within the range [0x18;0x3F]
* @param processor_id The id of the processor the thread should be ran on. Those are labelled starting from 0.
* For old 3ds it has to be <2, and for new 3DS <4.
* Value -1 means all CPUs and -2 read from the Exheader.
*
* The processor with ID 1 is the system processor.
* To enable multi-threading on this core you need to call APT_SetAppCpuTimeLimit at least once with a non-zero value.
*
* Since a thread is considered as a waitable object, you can use @ref svcWaitSynchronization
* and @ref svcWaitSynchronizationN to join with it.
*
* @note The kernel will clear the @p stack_top's address low 3 bits to make sure it is 0x8-bytes aligned.
*/
Result svcCreateThread(Handle* thread, ThreadFunc entrypoint, u32 arg, u32* stack_top, s32 thread_priority, s32 processor_id);
/**
* @brief Gets the handle of a thread.
* @param[out] thread The handle of the thread
* @param process The ID of the process linked to the thread
*/
Result svcOpenThread(Handle* thread,Handle process, u32 threadId);
/**
* @brief Exits the current thread.
*
* This will trigger a state change and hence release all @ref svcWaitSynchronization operations.
* It means that you can join a thread by calling @code svcWaitSynchronization(threadHandle,yourtimeout); @endcode
*/
void svcExitThread(void) __attribute__((noreturn));
/**
* @brief Puts the current thread to sleep.
* @param ns The minimum number of nanoseconds to sleep for.
*/
void svcSleepThread(s64 ns);
/// Retrieves the priority of a thread.
Result svcGetThreadPriority(s32 *out, Handle handle);
/**
* @brief Changes the priority of a thread
* @param prio For userland apps, this has to be within the range [0x18;0x3F]
*
* Low values gives the thread higher priority.
*/
Result svcSetThreadPriority(Handle thread, s32 prio);
/**
* @brief Gets a thread's affinity mask.
* @param[out] affinitymask Pointer to output the affinity masks to.
* @param thread Handle of the thread.
* @param processorcount Number of processors.
*/
Result svcGetThreadAffinityMask(u8* affinitymask, Handle thread, s32 processorcount);
/**
* @brief Sets a thread's affinity mask.
* @param thread Handle of the thread.
* @param affinitymask Pointer to retrieve the affinity masks from.
* @param processorcount Number of processors.
*/
Result svcSetThreadAffinityMask(Handle thread, const u8* affinitymask, s32 processorcount);
/**
* @brief Gets a thread's ideal processor.
* @param[out] processorid Pointer to output the ID of the thread's ideal processor to.
* @param thread Handle of the thread.
*/
Result svcGetThreadIdealProcessor(s32* processorid, Handle thread);
/**
* Sets a thread's ideal processor.
* @param thread Handle of the thread.
* @param processorid ID of the thread's ideal processor.
*/
Result svcSetThreadIdealProcessor(Handle thread, s32 processorid);
/**
* @brief Returns the ID of the processor the current thread is running on.
* @sa svcCreateThread
*/
s32 svcGetProcessorID(void);
/**
* @brief Gets the ID of a thread.
* @param[out] out Pointer to output the thread ID of the thread @p handle to.
* @param handle Handle of the thread.
*/
Result svcGetThreadId(u32 *out, Handle handle);
/**
* @brief Gets the resource limit set of a process.
* @param[out] resourceLimit Pointer to output the resource limit set handle to.
* @param process Process to get the resource limits of.
*/
Result svcGetResourceLimit(Handle* resourceLimit, Handle process);
/**
* @brief Gets the value limits of a resource limit set.
* @param[out] values Pointer to output the value limits to.
* @param resourceLimit Resource limit set to use.
* @param names Resource limit names to get the limits of.
* @param nameCount Number of resource limit names.
*/
Result svcGetResourceLimitLimitValues(s64* values, Handle resourceLimit, ResourceLimitType* names, s32 nameCount);
/**
* @brief Gets the values of a resource limit set.
* @param[out] values Pointer to output the values to.
* @param resourceLimit Resource limit set to use.
* @param names Resource limit names to get the values of.
* @param nameCount Number of resource limit names.
*/
Result svcGetResourceLimitCurrentValues(s64* values, Handle resourceLimit, ResourceLimitType* names, s32 nameCount);
/**
* @brief Sets the resource limit set of a process.
* @param process Process to set the resource limit set to.
* @param resourceLimit Resource limit set handle.
*/
Result svcSetProcessResourceLimits(Handle process, Handle resourceLimit);
/**
* @brief Creates a resource limit set.
* @param[out] resourceLimit Pointer to output the resource limit set handle to.
*/
Result svcCreateResourceLimit(Handle* resourceLimit);
/**
* @brief Sets the value limits of a resource limit set.
* @param resourceLimit Resource limit set to use.
* @param names Resource limit names to set the limits of.
* @param values Value limits to set. The high 32 bits of RESLIMIT_COMMIT are used to
set APPMEMALLOC in configuration memory, otherwise those bits are unused.
* @param nameCount Number of resource limit names.
*/
Result svcSetResourceLimitValues(Handle resourceLimit, const ResourceLimitType* names, const s64* values, s32 nameCount);
/**
* @brief Gets the process ID of a thread.
* @param[out] out Pointer to output the process ID of the thread @p handle to.
* @param handle Handle of the thread.
* @sa svcOpenProcess
*/
Result svcGetProcessIdOfThread(u32 *out, Handle handle);
/**
* @brief Checks if a thread handle is valid.
* This requests always return an error when called, it only checks if the handle is a thread or not.
* @return 0xD8E007ED (BAD_ENUM) if the Handle is a Thread Handle
* @return 0xD8E007F7 (BAD_HANDLE) if it isn't.
*/
Result svcGetThreadInfo(s64* out, Handle thread, ThreadInfoType type);
///@}
///@name Synchronization
///@{
/**
* @brief Creates a mutex.
* @param[out] mutex Pointer to output the handle of the created mutex to.
* @param initially_locked Whether the mutex should be initially locked.
*/
Result svcCreateMutex(Handle* mutex, bool initially_locked);
/**
* @brief Releases a mutex.
* @param handle Handle of the mutex.
*/
Result svcReleaseMutex(Handle handle);
/**
* @brief Creates a semaphore.
* @param[out] semaphore Pointer to output the handle of the created semaphore to.
* @param initial_count Initial count of the semaphore.
* @param max_count Maximum count of the semaphore.
*/
Result svcCreateSemaphore(Handle* semaphore, s32 initial_count, s32 max_count);
/**
* @brief Releases a semaphore.
* @param[out] count Pointer to output the current count of the semaphore to.
* @param semaphore Handle of the semaphore.
* @param release_count Number to increase the semaphore count by.
*/
Result svcReleaseSemaphore(s32* count, Handle semaphore, s32 release_count);
/**
* @brief Creates an event handle.
* @param[out] event Pointer to output the created event handle to.
* @param reset_type Type of reset the event uses (RESET_ONESHOT/RESET_STICKY).
*/
Result svcCreateEvent(Handle* event, ResetType reset_type);
/**
* @brief Signals an event.
* @param handle Handle of the event to signal.
*/
Result svcSignalEvent(Handle handle);
/**
* @brief Clears an event.
* @param handle Handle of the event to clear.
*/
Result svcClearEvent(Handle handle);
/**
* @brief Waits for synchronization on a handle.
* @param handle Handle to wait on.
* @param nanoseconds Maximum nanoseconds to wait for.
*/
Result svcWaitSynchronization(Handle handle, s64 nanoseconds);
/**
* @brief Waits for synchronization on multiple handles.
* @param[out] out Pointer to output the index of the synchronized handle to.
* @param handles Handles to wait on.
* @param handles_num Number of handles.
* @param wait_all Whether to wait for synchronization on all handles.
* @param nanoseconds Maximum nanoseconds to wait for.
*/
Result svcWaitSynchronizationN(s32* out, const Handle* handles, s32 handles_num, bool wait_all, s64 nanoseconds);
/**
* @brief Creates an address arbiter
* @param[out] mutex Pointer to output the handle of the created address arbiter to.
* @sa svcArbitrateAddress
*/
Result svcCreateAddressArbiter(Handle *arbiter);
/**
* @brief Arbitrate an address, can be used for synchronization
* @param arbiter Handle of the arbiter
* @param addr A pointer to a s32 value.
* @param type Type of action to be performed by the arbiter
* @param value Number of threads to signal if using @ref ARBITRATION_SIGNAL, or the value used for comparison.
*
* This will perform an arbitration based on #type. The comparisons are done between #value and the value at the address #addr.
*
* @code
* s32 val=0;
* // Does *nothing* since val >= 0
* svcCreateAddressArbiter(arbiter,&val,ARBITRATION_WAIT_IF_LESS_THAN,0,0);
* // Thread will wait for a signal or wake up after 10000000 nanoseconds because val < 1.
* svcCreateAddressArbiter(arbiter,&val,ARBITRATION_WAIT_IF_LESS_THAN_TIMEOUT,1,10000000ULL);
* @endcode
*/
Result svcArbitrateAddress(Handle arbiter, u32 addr, ArbitrationType type, s32 value, s64 nanoseconds);
/**
* @brief Sends a synchronized request to a session handle.
* @param session Handle of the session.
*/
Result svcSendSyncRequest(Handle session);
/**
* @brief Connects to a port via a handle.
* @param[out] clientSession Pointer to output the client session handle to.
* @param clientPort Port client endpoint to connect to.
*/
Result svcCreateSessionToPort(Handle* clientSession, Handle clientPort);
/**
* @brief Creates a linked pair of session endpoints.
* @param[out] serverSession Pointer to output the created server endpoint handle to.
* @param[out] clientSession Pointer to output the created client endpoint handle to.
*/
Result svcCreateSession(Handle* serverSession, Handle* clientSession);
/**
* @brief Accepts a session.
* @param[out] session Pointer to output the created session handle to.
* @param port Handle of the port to accept a session from.
*/
Result svcAcceptSession(Handle* session, Handle port);
/**
* @brief Replies to and receives a new request.
* @param index Pointer to the index of the request.
* @param handles Session handles to receive requests from.
* @param handleCount Number of handles.
* @param replyTarget Handle of the session to reply to.
*/
Result svcReplyAndReceive(s32* index, const Handle* handles, s32 handleCount, Handle replyTarget);
/**
* @brief Binds an event or semaphore handle to an ARM11 interrupt.
* @param interruptId Interrupt identfier (see https://www.3dbrew.org/wiki/ARM11_Interrupts).
* @param eventOrSemaphore Event or semaphore handle to bind to the given interrupt.
* @param priority Priority of the interrupt for the current process.
* @param isManualClear Indicates whether the interrupt has to be manually cleared or not (= level-high active).
*/
Result svcBindInterrupt(u32 interruptId, Handle eventOrSemaphore, s32 priority, bool isManualClear);
/**
* @brief Unbinds an event or semaphore handle from an ARM11 interrupt.
* @param interruptId Interrupt identfier, see (see https://www.3dbrew.org/wiki/ARM11_Interrupts).
* @param eventOrSemaphore Event or semaphore handle to unbind from the given interrupt.
*/
Result svcUnbindInterrupt(u32 interruptId, Handle eventOrSemaphore);
///@}
///@name Time
///@{
/**
* @brief Creates a timer.
* @param[out] timer Pointer to output the handle of the created timer to.
* @param reset_type Type of reset to perform on the timer.
*/
Result svcCreateTimer(Handle* timer, ResetType reset_type);
/**
* @brief Sets a timer.
* @param timer Handle of the timer to set.
* @param initial Initial value of the timer.
* @param interval Interval of the timer.
*/
Result svcSetTimer(Handle timer, s64 initial, s64 interval);
/**
* @brief Cancels a timer.
* @param timer Handle of the timer to cancel.
*/
Result svcCancelTimer(Handle timer);
/**
* @brief Clears a timer.
* @param timer Handle of the timer to clear.
*/
Result svcClearTimer(Handle timer);
/**
* @brief Gets the current system tick.
* @return The current system tick.
*/
u64 svcGetSystemTick(void);
///@}
///@name System
///@{
/**
* @brief Closes a handle.
* @param handle Handle to close.
*/
Result svcCloseHandle(Handle handle);
/**
* @brief Duplicates a handle.
* @param[out] out Pointer to output the duplicated handle to.
* @param original Handle to duplicate.
*/
Result svcDuplicateHandle(Handle* out, Handle original);
/**
* @brief Gets a handle info.
* @param[out] out Pointer to output the handle info to.
* @param handle Handle to get the info for.
* @param param Parameter clarifying the handle info type.
*/
Result svcGetHandleInfo(s64* out, Handle handle, u32 param);
/**
* @brief Gets the system info.
* @param[out] out Pointer to output the system info to.
* @param type Type of system info to retrieve.
* @param param Parameter clarifying the system info type.
*/
Result svcGetSystemInfo(s64* out, u32 type, s32 param);
/**
* @brief Sets the GPU protection register to restrict the range of the GPU DMA. 11.3+ only.
* @param useApplicationRestriction Whether to use the register value used for APPLICATION titles.
*/
Result svcSetGpuProt(bool useApplicationRestriction);
/**
* @brief Enables or disables Wi-Fi. 11.4+ only.
* @param enabled Whether to enable or disable Wi-Fi.
*/
Result svcSetWifiEnabled(bool enabled);
/**
* @brief Sets the current kernel state.
* @param type Type of state to set (the other parameters depend on it).
*/
Result svcKernelSetState(u32 type, ...);
///@}
///@name Debugging
///@{
/**
* @brief Breaks execution.
* @param breakReason Reason for breaking.
*/
void svcBreak(UserBreakType breakReason);
/**
* @brief Breaks execution (LOAD_RO and UNLOAD_RO).
* @param breakReason Debug reason for breaking.
* @param croInfo Library information.
* @param croInfoSize Size of the above structure.
*/
void svcBreakRO(UserBreakType breakReason, const void* croInfo, u32 croInfoSize) __asm__("svcBreak");
/**
* @brief Outputs a debug string.
* @param str String to output.
* @param length Length of the string to output, needs to be positive.
*/
Result svcOutputDebugString(const char* str, s32 length);
/**
* @brief Creates a debug handle for an active process.
* @param[out] debug Pointer to output the created debug handle to.
* @param processId ID of the process to debug.
*/
Result svcDebugActiveProcess(Handle* debug, u32 processId);
/**
* @brief Breaks a debugged process.
* @param debug Debug handle of the process.
*/
Result svcBreakDebugProcess(Handle debug);
/**
* @brief Terminates a debugged process.
* @param debug Debug handle of the process.
*/
Result svcTerminateDebugProcess(Handle debug);
/**
* @brief Gets the current debug event of a debugged process.
* @param[out] info Pointer to output the debug event information to.
* @param debug Debug handle of the process.
*/
Result svcGetProcessDebugEvent(DebugEventInfo* info, Handle debug);
/**
* @brief Continues the current debug event of a debugged process (not necessarily the same as @ref svcGetProcessDebugEvent).
* @param debug Debug handle of the process.
* @param flags Flags to continue with, see @ref DebugFlags.
*/
Result svcContinueDebugEvent(Handle debug, DebugFlags flags);
/**
* @brief Fetches the saved registers of a thread, either inactive or awaiting @ref svcContinueDebugEvent, belonging to a debugged process.
* @param[out] context Values of the registers to fetch, see @ref ThreadContext.
* @param debug Debug handle of the parent process.
* @param threadId ID of the thread to fetch the saved registers of.
* @param controlFlags Which registers to fetch, see @ref ThreadContextControlFlags.
*/
Result svcGetDebugThreadContext(ThreadContext* context, Handle debug, u32 threadId, ThreadContextControlFlags controlFlags);
/**
* @brief Updates the saved registers of a thread, either inactive or awaiting @ref svcContinueDebugEvent, belonging to a debugged process.
* @param debug Debug handle of the parent process.
* @param threadId ID of the thread to update the saved registers of.
* @param context Values of the registers to update, see @ref ThreadContext.
* @param controlFlags Which registers to update, see @ref ThreadContextControlFlags.
*/
Result svcSetDebugThreadContext(Handle debug, u32 threadId, ThreadContext* context, ThreadContextControlFlags controlFlags);
/**
* @brief Queries memory information of a debugged process.
* @param[out] info Pointer to output memory info to.
* @param[out] out Pointer to output page info to.
* @param debug Debug handle of the process to query memory from.
* @param addr Virtual memory address to query.
*/
Result svcQueryDebugProcessMemory(MemInfo* info, PageInfo* out, Handle debug, u32 addr);
/**
* @brief Reads from a debugged process's memory.
* @param buffer Buffer to read data to.
* @param debug Debug handle of the process.
* @param addr Address to read from.
* @param size Size of the memory to read.
*/
Result svcReadProcessMemory(void* buffer, Handle debug, u32 addr, u32 size);
/**
* @brief Writes to a debugged process's memory.
* @param debug Debug handle of the process.
* @param buffer Buffer to write data from.
* @param addr Address to write to.
* @param size Size of the memory to write.
*/
Result svcWriteProcessMemory(Handle debug, const void* buffer, u32 addr, u32 size);
/**
* @brief Sets an hardware breakpoint or watchpoint. This is an interface to the BRP/WRP registers, see http://infocenter.arm.com/help/topic/com.arm.doc.ddi0360f/CEGEBGFC.html .
* @param registerId range 0..5 = breakpoints (BRP0-5), 0x100..0x101 = watchpoints (WRP0-1). The previous stop point for the register is disabled.
* @param control Value of the control regiser.
* @param value Value of the value register: either and address (if bit21 of control is clear) or the debug handle of a process to fetch the context ID of.
*/
Result svcSetHardwareBreakPoint(s32 registerId, u32 control, u32 value);
/**
* @brief Gets a debugged thread's parameter.
* @param[out] unused Unused.
* @param[out] out Output value.
* @param debug Debug handle of the process.
* @param threadId ID of the thread
* @param parameter Parameter to fetch, see @ref DebugThreadParameter.
*/
Result svcGetDebugThreadParam(s64* unused, u32* out, Handle debug, u32 threadId, DebugThreadParameter parameter);
///@}
/**
* @brief Executes a function in supervisor mode.
* @param callback Function to execute.
*/
Result svcBackdoor(s32 (*callback)(void));
/// Stop point, does nothing if the process is not attached (as opposed to 'bkpt' instructions)
#define SVC_STOP_POINT __asm__ volatile("svc 0xFF");