- picasso now accepts several input files, which are each compiled
into DVLE objects inside the .shbin
- Uniform allocation is shared amongst all DVLEs.
- Constant allocation is private to each DVLE.
- Header file generation is temporarily disabled.
- New directives:
.nodvle
Disables the generation of a DVLE object for the current input file.
This allows sharing code amongst shaders.
.entry entryName
Specifies the name of the entrypoint procedure of the current DVLE.
By default it's 'main'.