#include "picasso.h" // !! Taken from ctrulib !! u32 f32tof24(float vf) { if (!vf) return 0; union { float f; u32 v; } q; q.f=vf; u8 s = q.v>>31; u32 exp = ((q.v>>23) & 0xFF) - 0x40; u32 man = (q.v>>7) & 0xFFFF; if (exp >= 0) return man | (exp<<16) | (s<<23); else return s<<23; } #ifdef WIN32 static inline void FixMinGWPath(char* buf) { if (buf && *buf == '/') { buf[0] = buf[1]; buf[1] = ':'; } } #endif int usage(const char* prog) { fprintf(stderr, "Usage:\n\n" "%s output.shbin input1.pica input2.pica ...\n", prog); return 0; } int main(int argc, char* argv[]) { if (argc < 3) return usage(argv[0]); char* shbinFile = argv[1]; //char* hFile = argc > 3 ? argv[3] : NULL; #ifdef WIN32 FixMinGWPath(shbinFile); //FixMinGWPath(hFile); #endif int rc = 0; for (int i = 2; i < argc; i ++) { char* vshFile = argv[i]; #ifdef WIN32 FixMinGWPath(vshFile); #endif char* sourceCode = StringFromFile(vshFile); if (!sourceCode) { fprintf(stderr, "error: cannot open input file: %s\n"); return 1; } rc = AssembleString(sourceCode, vshFile); free(sourceCode); if (rc != 0) return rc; } rc = RelocateProduct(); if (rc != 0) return rc; FileClass f(shbinFile, "wb"); if (f.openerror()) { fprintf(stderr, "Can't open output file!"); return 1; } u32 progSize = g_outputBuf.size(); u32 dvlpSize = 10*4 + progSize*4 + g_opdescCount*8; // Write DVLB header f.WriteWord(0x424C5644); // DVLB f.WriteWord(g_totalDvleCount); // Number of DVLEs // Calculate and write DVLE offsets u32 curOff = 2*4 + g_totalDvleCount*4 + dvlpSize; for (dvleTableIter dvle = g_dvleTable.begin(); dvle != g_dvleTable.end(); ++dvle) { if (dvle->nodvle) continue; f.WriteWord(curOff); curOff += 16*4; // Header curOff += dvle->constantSize; curOff += dvle->outputCount*8; curOff += dvle->uniformCount*8; curOff += dvle->symbolSize; } // Write DVLP header f.WriteWord(0x504C5644); // DVLP f.WriteWord(0); // version f.WriteWord(10*4); // offset to shader binary blob f.WriteWord(progSize); // size of shader binary blob f.WriteWord(10*4 + progSize*4); // offset to opdesc table f.WriteWord(g_opdescCount); // number of opdescs f.WriteWord(dvlpSize); // offset to symtable (TODO) f.WriteWord(0); // ???? f.WriteWord(0); // ???? f.WriteWord(0); // ???? // Write program for (outputBufIter it = g_outputBuf.begin(); it != g_outputBuf.end(); ++it) f.WriteWord(*it); // Write opdescs for (int i = 0; i < g_opdescCount; i ++) f.WriteDword(g_opdescTable[i]); // Write DVLEs for (dvleTableIter dvle = g_dvleTable.begin(); dvle != g_dvleTable.end(); ++dvle) { if (dvle->nodvle) continue; curOff = 16*4; f.WriteWord(0x454C5644); // DVLE f.WriteHword(0); // padding? f.WriteHword(dvle->isGeoShader ? 1 : 0); // Shader type f.WriteWord(dvle->entryStart); // offset to main f.WriteWord(dvle->entryEnd); // offset to end of main f.WriteWord(0); // ??? f.WriteWord(0); // ??? f.WriteWord(curOff); // offset to constant table f.WriteWord(dvle->constantCount); // size of constant table curOff += dvle->constantSize; f.WriteWord(curOff); // offset to label table (TODO) f.WriteWord(0); // size of label table (TODO) f.WriteWord(curOff); // offset to output table f.WriteWord(dvle->outputCount); // size of output table curOff += dvle->outputCount*8; f.WriteWord(curOff); // offset to uniform table f.WriteWord(dvle->uniformCount); // size of uniform table curOff += dvle->uniformCount*8; f.WriteWord(curOff); // offset to symbol table u32 temp = f.Tell(); f.WriteWord(dvle->symbolSize); // size of symbol table // Write constants for (int i = 0; i < dvle->constantCount; i ++) { Constant& ct = dvle->constantTable[i]; f.WriteHword(ct.type); if (ct.type == UTYPE_FVEC) { f.WriteHword(ct.regId-0x20); for (int j = 0; j < 4; j ++) f.WriteWord(f32tof24(ct.fparam[j])); } else if (ct.type == UTYPE_IVEC) { f.WriteHword(ct.regId-0x80); for (int j = 0; j < 4; j ++) f.WriteByte(ct.iparam[j]); } } // Write outputs for (int i = 0; i < dvle->outputCount; i ++) f.WriteDword(dvle->outputTable[i]); // Write uniforms size_t sp = 0; for (int i = 0; i < dvle->uniformCount; i ++) { Uniform& u = dvle->uniformTable[i]; size_t l = u.name.length()+1; f.WriteWord(sp); sp += l; f.WriteHword(u.pos-0x10); f.WriteHword(u.pos+u.size-1-0x10); } // Write symbols for (int i = 0; i < dvle->uniformCount; i ++) { std::string& u = dvle->uniformTable[i].name; size_t l = u.length()+1; f.WriteRaw(u.c_str(), l); } } #if 0 if (hFile) { FILE* f2 = fopen(hFile, "w"); if (!f2) { fprintf(stderr, "Can't open header file!\n"); return 1; } fprintf(f2, "// Generated by picasso\n"); fprintf(f2, "#pragma once\n"); const char* prefix = g_isGeoShader ? "GSH" : "VSH"; for (int i = 0; i < g_uniformCount; i ++) { Uniform& u = g_uniformTable[i]; const char* name = u.name.c_str(); if (u.type == UTYPE_FVEC) fprintf(f2, "#define %s_FVEC_%s 0x%02X\n", prefix, name, u.pos-0x20); else if (u.type == UTYPE_IVEC) fprintf(f2, "#define %s_IVEC_%s 0x%02X\n", prefix, name, u.pos-0x80); else if (u.type == UTYPE_BOOL) { if (u.size == 1) fprintf(f2, "#define %s_FLAG_%s BIT(%d)\n", prefix, name, u.pos-0x88); else fprintf(f2, "#define %s_FLAG_%s(_n) BIT(%d+(_n))\n", prefix, name, u.pos-0x88); } fprintf(f2, "#define %s_ULEN_%s %d\n", prefix, name, u.size); } fclose(f2); } #endif return 0; }