2022-04-01 08:01:44 +02:00
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/*
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Simple DirectMedia Layer
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2026-01-01 09:39:50 -08:00
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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2022-04-01 08:01:44 +02:00
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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2022-11-29 18:34:15 -08:00
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#include "SDL_internal.h"
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2022-04-01 08:01:44 +02:00
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#include "./SDL_list.h"
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2026-04-11 00:11:38 +03:00
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// Append
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bool SDL_ListAppend(SDL_ListNode **head, void *ent)
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{
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SDL_ListNode *cursor;
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SDL_ListNode *node;
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if (!head) {
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return false;
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}
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node = (SDL_ListNode *)SDL_malloc(sizeof(*node));
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if (!node) {
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return false;
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}
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node->entry = ent;
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node->next = NULL;
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if (*head) {
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cursor = *head;
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while (cursor->next) {
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cursor = cursor->next;
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}
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cursor->next = node;
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} else {
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*head = node;
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}
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return true;
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}
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bool SDL_ListInsertAtPosition(SDL_ListNode **head, int pos, void *ent)
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{
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SDL_ListNode *cursor;
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SDL_ListNode *node;
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int i;
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if (pos == -1) {
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return SDL_ListAppend(head, ent);
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}
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if (!pos) {
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node = (SDL_ListNode *)SDL_malloc(sizeof(*node));
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if (!node) {
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return false;
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}
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node->entry = ent;
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if (*head) {
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node->next = *head;
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} else {
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node->next = NULL;
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}
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*head = node;
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}
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cursor = *head;
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for (i = 1; i < pos - 1 && cursor; i++) {
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cursor = cursor->next;
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}
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if (!cursor) {
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return SDL_ListAppend(head, ent);
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}
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node = (SDL_ListNode *)SDL_malloc(sizeof(*node));
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if (!node) {
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return false;
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}
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node->entry = ent;
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node->next = cursor->next;
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cursor->next = node;
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return true;
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}
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Use C++ style comments consistently in SDL source code
Implemented using this script:
find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
core/linux/SDL_evdev_kbd_default_keymap.h \
events/imKStoUCS.* \
hidapi \
joystick/controller_type.c \
joystick/controller_type.h \
joystick/hidapi/steam/controller_constants.h \
joystick/hidapi/steam/controller_structs.h \
joystick/SDL_gamepad_db.h \
libm \
render/*/*Shader*.h \
render/vitagxm/SDL_render_vita_gxm_shaders.h \
render/metal/SDL_shaders_metal_*.h \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_strtokr.c \
test/ \
video/directx/SDL_d3d12_xbox_cmacros.h \
video/directx/d3d12.h \
video/directx/d3d12sdklayers.h \
video/khronos \
video/x11/edid-parse.c \
video/x11/xsettings-client.* \
video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
2024-08-22 10:30:45 -07:00
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// Push
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2024-08-22 17:33:49 -07:00
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bool SDL_ListAdd(SDL_ListNode **head, void *ent)
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2022-04-01 08:01:44 +02:00
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{
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2024-03-07 05:20:20 -08:00
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SDL_ListNode *node = (SDL_ListNode *)SDL_malloc(sizeof(*node));
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2022-04-01 08:01:44 +02:00
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2023-11-09 22:29:15 +01:00
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if (!node) {
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2024-08-22 17:33:49 -07:00
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return false;
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2022-04-01 08:01:44 +02:00
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}
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node->entry = ent;
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node->next = *head;
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*head = node;
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2024-08-22 17:33:49 -07:00
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return true;
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2022-04-01 08:01:44 +02:00
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}
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Use C++ style comments consistently in SDL source code
Implemented using this script:
find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
core/linux/SDL_evdev_kbd_default_keymap.h \
events/imKStoUCS.* \
hidapi \
joystick/controller_type.c \
joystick/controller_type.h \
joystick/hidapi/steam/controller_constants.h \
joystick/hidapi/steam/controller_structs.h \
joystick/SDL_gamepad_db.h \
libm \
render/*/*Shader*.h \
render/vitagxm/SDL_render_vita_gxm_shaders.h \
render/metal/SDL_shaders_metal_*.h \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_strtokr.c \
test/ \
video/directx/SDL_d3d12_xbox_cmacros.h \
video/directx/d3d12.h \
video/directx/d3d12sdklayers.h \
video/khronos \
video/x11/edid-parse.c \
video/x11/xsettings-client.* \
video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
2024-08-22 10:30:45 -07:00
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// Pop from end as a FIFO (if add with SDL_ListAdd)
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2022-11-30 12:51:59 -08:00
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void SDL_ListPop(SDL_ListNode **head, void **ent)
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2022-04-01 08:01:44 +02:00
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{
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SDL_ListNode **ptr = head;
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Use C++ style comments consistently in SDL source code
Implemented using this script:
find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
core/linux/SDL_evdev_kbd_default_keymap.h \
events/imKStoUCS.* \
hidapi \
joystick/controller_type.c \
joystick/controller_type.h \
joystick/hidapi/steam/controller_constants.h \
joystick/hidapi/steam/controller_structs.h \
joystick/SDL_gamepad_db.h \
libm \
render/*/*Shader*.h \
render/vitagxm/SDL_render_vita_gxm_shaders.h \
render/metal/SDL_shaders_metal_*.h \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_strtokr.c \
test/ \
video/directx/SDL_d3d12_xbox_cmacros.h \
video/directx/d3d12.h \
video/directx/d3d12sdklayers.h \
video/khronos \
video/x11/edid-parse.c \
video/x11/xsettings-client.* \
video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
2024-08-22 10:30:45 -07:00
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// Invalid or empty
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2023-11-09 22:29:15 +01:00
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if (!head || !*head) {
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2022-04-01 08:01:44 +02:00
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return;
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}
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while ((*ptr)->next) {
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ptr = &(*ptr)->next;
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}
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if (ent) {
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2022-11-30 12:51:59 -08:00
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*ent = (*ptr)->entry;
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2022-04-01 08:01:44 +02:00
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}
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SDL_free(*ptr);
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*ptr = NULL;
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}
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2022-11-30 12:51:59 -08:00
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void SDL_ListRemove(SDL_ListNode **head, void *ent)
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2022-04-01 08:01:44 +02:00
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{
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SDL_ListNode **ptr = head;
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while (*ptr) {
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if ((*ptr)->entry == ent) {
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SDL_ListNode *tmp = *ptr;
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*ptr = (*ptr)->next;
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SDL_free(tmp);
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return;
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}
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ptr = &(*ptr)->next;
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}
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}
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2022-11-30 12:51:59 -08:00
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void SDL_ListClear(SDL_ListNode **head)
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2022-04-01 08:01:44 +02:00
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{
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SDL_ListNode *l = *head;
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*head = NULL;
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while (l) {
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SDL_ListNode *tmp = l;
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l = l->next;
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SDL_free(tmp);
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}
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}
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2026-04-11 00:11:38 +03:00
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int SDL_ListCountEntries(SDL_ListNode **head)
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{
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SDL_ListNode *node;
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int count = 0;
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for (node = *head; node; node = node->next) {
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++count;
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}
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return count;
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}
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