2022-06-13 20:35:27 +02:00
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/*
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Simple DirectMedia Layer
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2025-01-01 07:45:41 -08:00
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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2022-06-13 20:35:27 +02:00
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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2022-11-29 18:34:15 -08:00
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#include "SDL_internal.h"
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2022-06-13 20:35:27 +02:00
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#ifdef SDL_TIMER_PS2
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#include "../SDL_timer_c.h"
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#include <stdlib.h>
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#include <time.h>
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#include <timer.h>
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#include <sys/time.h>
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2023-05-23 09:37:07 -07:00
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Uint64 SDL_GetPerformanceCounter(void)
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2022-06-13 20:35:27 +02:00
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{
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2022-12-02 01:17:17 -08:00
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return GetTimerSystemTime();
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2022-06-13 20:35:27 +02:00
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}
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2023-05-23 09:37:07 -07:00
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Uint64 SDL_GetPerformanceFrequency(void)
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2022-06-13 20:35:27 +02:00
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{
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2022-12-02 01:17:17 -08:00
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return kBUSCLK;
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2022-06-13 20:35:27 +02:00
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}
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2024-07-15 18:05:31 -07:00
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void SDL_SYS_DelayNS(Uint64 ns)
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2022-06-13 20:35:27 +02:00
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{
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2022-12-02 01:17:17 -08:00
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struct timespec tv;
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tv.tv_sec = (ns / SDL_NS_PER_SECOND);
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tv.tv_nsec = (ns % SDL_NS_PER_SECOND);
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2022-06-13 20:35:27 +02:00
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nanosleep(&tv, NULL);
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}
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Use C++ style comments consistently in SDL source code
Implemented using this script:
find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
core/linux/SDL_evdev_kbd_default_keymap.h \
events/imKStoUCS.* \
hidapi \
joystick/controller_type.c \
joystick/controller_type.h \
joystick/hidapi/steam/controller_constants.h \
joystick/hidapi/steam/controller_structs.h \
joystick/SDL_gamepad_db.h \
libm \
render/*/*Shader*.h \
render/vitagxm/SDL_render_vita_gxm_shaders.h \
render/metal/SDL_shaders_metal_*.h \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_strtokr.c \
test/ \
video/directx/SDL_d3d12_xbox_cmacros.h \
video/directx/d3d12.h \
video/directx/d3d12sdklayers.h \
video/khronos \
video/x11/edid-parse.c \
video/x11/xsettings-client.* \
video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
2024-08-22 10:30:45 -07:00
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#endif // SDL_TIMER_PS2
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