2017-08-27 22:15:57 -04:00
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/*
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Simple DirectMedia Layer
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2025-01-01 07:45:41 -08:00
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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2017-08-27 22:15:57 -04:00
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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* @author Mark Callow, www.edgewise-consulting.com. Based on Jacob Lifshay's
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* SDL_x11vulkan.h.
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*/
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2022-11-29 18:34:15 -08:00
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#include "SDL_internal.h"
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2017-08-27 22:15:57 -04:00
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2017-08-28 00:22:23 -07:00
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#ifndef SDL_androidvulkan_h_
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#define SDL_androidvulkan_h_
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2017-08-27 22:15:57 -04:00
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#include "../SDL_vulkan_internal.h"
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#include "../SDL_sysvideo.h"
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2023-03-29 21:49:01 +00:00
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#if defined(SDL_VIDEO_VULKAN) && defined(SDL_VIDEO_DRIVER_ANDROID)
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2017-08-27 22:15:57 -04:00
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2024-08-22 17:33:49 -07:00
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extern bool Android_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
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extern void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
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2025-06-18 09:26:51 -07:00
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extern char const * const *Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
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2024-08-22 17:33:49 -07:00
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extern bool Android_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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const struct VkAllocationCallbacks *allocator,
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VkSurfaceKHR *surface);
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extern void Android_Vulkan_DestroySurface(SDL_VideoDevice *_this,
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VkInstance instance,
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VkSurfaceKHR surface,
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const struct VkAllocationCallbacks *allocator);
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2017-08-27 22:15:57 -04:00
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#endif
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Use C++ style comments consistently in SDL source code
Implemented using this script:
find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
core/linux/SDL_evdev_kbd_default_keymap.h \
events/imKStoUCS.* \
hidapi \
joystick/controller_type.c \
joystick/controller_type.h \
joystick/hidapi/steam/controller_constants.h \
joystick/hidapi/steam/controller_structs.h \
joystick/SDL_gamepad_db.h \
libm \
render/*/*Shader*.h \
render/vitagxm/SDL_render_vita_gxm_shaders.h \
render/metal/SDL_shaders_metal_*.h \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_strtokr.c \
test/ \
video/directx/SDL_d3d12_xbox_cmacros.h \
video/directx/d3d12.h \
video/directx/d3d12sdklayers.h \
video/khronos \
video/x11/edid-parse.c \
video/x11/xsettings-client.* \
video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
2024-08-22 10:30:45 -07:00
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#endif // SDL_androidvulkan_h_
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