Additional cleanup exposed by building with a C++ compiler

This commit is contained in:
Sam Lantinga
2024-08-25 21:32:29 -07:00
parent f08ac438ed
commit 00c409cff8
26 changed files with 84 additions and 120 deletions

View File

@@ -492,7 +492,7 @@ SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, in
int is8bit, angle90;
SDL_BlendMode blendmode;
Uint32 colorkey = 0;
int colorKeyAvailable = false;
bool colorKeyAvailable = false;
double sangleinv, cangleinv;
// Sanity check
@@ -538,7 +538,7 @@ SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, in
SDL_GetSurfaceBlendMode(src, &blendmode);
if (colorKeyAvailable == true) {
if (colorKeyAvailable) {
// If available, the colorkey will be used to discard the pixels that are outside of the rotated area.
SDL_SetSurfaceColorKey(rz_dst, true, colorkey);
SDL_FillSurfaceRect(rz_dst, NULL, colorkey);