From 0447c2f3c3f3bdf5a302bda50509862903825b5b Mon Sep 17 00:00:00 2001 From: Cameron Gutman Date: Thu, 1 May 2025 21:39:18 -0500 Subject: [PATCH] events: Add integer wheel fields for sdl2-compat It's way simpler to just add them back to SDL3 than emulate them purely in sdl2-compat. --- include/SDL3/SDL_events.h | 2 ++ src/events/SDL_events.c | 3 ++- src/events/SDL_mouse.c | 27 +++++++++++++++++++-------- src/events/SDL_mouse_c.h | 4 ++-- 4 files changed, 25 insertions(+), 11 deletions(-) diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h index 300a08c367..0201834ec2 100644 --- a/include/SDL3/SDL_events.h +++ b/include/SDL3/SDL_events.h @@ -492,6 +492,8 @@ typedef struct SDL_MouseWheelEvent SDL_MouseWheelDirection direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */ float mouse_x; /**< X coordinate, relative to window */ float mouse_y; /**< Y coordinate, relative to window */ + Sint32 integer_x; /**< The amount scrolled horizontally, accumulated to whole scroll "ticks" (added in 3.2.12) */ + Sint32 integer_y; /**< The amount scrolled vertically, accumulated to whole scroll "ticks" (added in 3.2.12) */ } SDL_MouseWheelEvent; /** diff --git a/src/events/SDL_events.c b/src/events/SDL_events.c index 52a6f416fa..950575c13a 100644 --- a/src/events/SDL_events.c +++ b/src/events/SDL_events.c @@ -625,9 +625,10 @@ int SDL_GetEventDescription(const SDL_Event *event, char *buf, int buflen) #undef PRINT_MBUTTON_EVENT SDL_EVENT_CASE(SDL_EVENT_MOUSE_WHEEL) - (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u x=%g y=%g direction=%s)", + (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u x=%g y=%g integer_x=%d integer_y=%d direction=%s)", (uint)event->wheel.timestamp, (uint)event->wheel.windowID, (uint)event->wheel.which, event->wheel.x, event->wheel.y, + (int)event->wheel.integer_x, (int)event->wheel.integer_y, event->wheel.direction == SDL_MOUSEWHEEL_NORMAL ? "normal" : "flipped"); break; diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c index e2e9e4abc6..166518a6f8 100644 --- a/src/events/SDL_mouse.c +++ b/src/events/SDL_mouse.c @@ -1040,18 +1040,14 @@ void SDL_SendMouseWheel(Uint64 timestamp, SDL_Window *window, SDL_MouseID mouseI SDL_SetMouseFocus(window); } - // Accumulate fractional wheel motion if integer mode is enabled - if (mouse->integer_mode_flags & 2) { - mouse->integer_mode_residual_scroll_x = SDL_modff(mouse->integer_mode_residual_scroll_x + x, &x); - mouse->integer_mode_residual_scroll_y = SDL_modff(mouse->integer_mode_residual_scroll_y + y, &y); - } - if (x == 0.0f && y == 0.0f) { return; } // Post the event, if desired if (SDL_EventEnabled(SDL_EVENT_MOUSE_WHEEL)) { + float integer_x, integer_y; + if (!mouse->relative_mode || mouse->warp_emulation_active) { // We're not in relative mode, so all mouse events are global mouse events mouseID = SDL_GLOBAL_MOUSE_ID; @@ -1062,11 +1058,26 @@ void SDL_SendMouseWheel(Uint64 timestamp, SDL_Window *window, SDL_MouseID mouseI event.common.timestamp = timestamp; event.wheel.windowID = mouse->focus ? mouse->focus->id : 0; event.wheel.which = mouseID; - event.wheel.x = x; - event.wheel.y = y; event.wheel.direction = direction; event.wheel.mouse_x = mouse->x; event.wheel.mouse_y = mouse->y; + + mouse->residual_scroll_x = SDL_modff(mouse->residual_scroll_x + x, &integer_x); + event.wheel.integer_x = (Sint32)integer_x; + + mouse->residual_scroll_y = SDL_modff(mouse->residual_scroll_y + y, &integer_y); + event.wheel.integer_y = (Sint32)integer_y; + + // Return the accumulated values in x/y when integer wheel mode is enabled. + // This is necessary for compatibility with sdl2-compat 2.32.54. + if (mouse->integer_mode_flags & 2) { + event.wheel.x = integer_x; + event.wheel.y = integer_y; + } else { + event.wheel.x = x; + event.wheel.y = y; + } + SDL_PushEvent(&event); } } diff --git a/src/events/SDL_mouse_c.h b/src/events/SDL_mouse_c.h index 07a761b797..0bc913b94e 100644 --- a/src/events/SDL_mouse_c.h +++ b/src/events/SDL_mouse_c.h @@ -99,8 +99,6 @@ typedef struct Uint8 integer_mode_flags; // 1 to enable mouse quantization, 2 to enable wheel quantization float integer_mode_residual_motion_x; float integer_mode_residual_motion_y; - float integer_mode_residual_scroll_x; - float integer_mode_residual_scroll_y; // Data common to all mice SDL_Window *focus; @@ -109,6 +107,8 @@ typedef struct float x_accu; float y_accu; float last_x, last_y; // the last reported x and y coordinates + float residual_scroll_x; + float residual_scroll_y; double click_motion_x; double click_motion_y; bool has_position;